Player Matchup

Thanatos
Thanatos
GuaptAmasPrime87
Thanatos
Level 64
God Stats
0W - 3L
1,180 SR
Queue Stats
13W - 34L
1,259 Elo+
Party 2
Amaterasu
Amaterasu
Lukifer90
Amaterasu
Level 69
God Stats
4W - 5L
1,556 SR
Queue Stats
22W - 50L
1,361 Elo+
Party 2
Ra
Ra
Skipityflipflop
Ra
Level 51
God Stats
3W - 6L
1,622 SR
Queue Stats
9W - 34L
1,323 Elo+
Party 2
Sobek
Sobek
guapyguap
Sobek
Level 79
God Stats
0W - 1L
1,286 SR
Queue Stats
28W - 64L
1,282 Elo+
Party 2
Neith
Neith
huntt
Neith
Level 60
God Stats
5W - 12L
1,376 SR
Queue Stats
10W - 37L
1,263 Elo+
Party 2
Team Averages
Level 65
1,404 SR
1,298 Elo+

VS

Team Averages
Level 80
1,457 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
Chino_Bootleg1
Tsukuyomi
Level 66
God Stats
2W - 3L
1,382 SR
Queue Stats
186W - 227L
1,408 Elo+
Party 1
Chaac
Chaac
Granola Gondola
Chaac
Level 81
God Stats
12W - 4L
1,182 SR
Queue Stats
168W - 149L
1,531 Elo+
Solo
Ra
Ra
Jhuaca05
Ra
Level 84
God Stats
3W - 0L
1,658 SR
Queue Stats
131W - 189L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RealDatch
Ah Muzen Cab
Level 69
God Stats
14W - 13L
1,678 SR
Queue Stats
350W - 435L
1,411 Elo+
Party 1
Sobek
Sobek
papuJR23
Sobek
Level 98
God Stats
2W - 3L
1,387 SR
Queue Stats
93W - 113L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 5
11,304
419
5,919
18,264
9,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Lukifer90
Amaterasu
20
3 / 3 / 0
13,602
504
13,698
24,242
19,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 4 / 3
14,234
527
23,059
18,230
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
guapyguap
Sobek
17
2 / 4 / 4
11,074
410
10,383
30,130
39,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
huntt
Neith
18
4 / 3 / 1
11,483
425
12,654
14,269
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chino_Bootleg1
Tsukuyomi
18
0 / 3 / 9
11,319
419
8,662
14,931
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 1 / 6
14,943
553
15,634
22,426
29,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 3 / 7
13,664
506
15,471
15,806
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RealDatch
Ah Muzen Cab
20
6 / 5 / 10
13,414
497
24,716
25,583
11,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
papuJR23
Sobek
17
1 / 2 / 12
11,849
439
11,126
22,785
29,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
14
Kills
20
20
Deaths
14
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chino_Bootleg1
Tsukuyomi
0
3
9
1.5
W
6
1
6
9
L
0
6
5
0.42
W
7
3
7
3.5
L
Amaterasu
Lukifer90
Amaterasu
3
3
0
1
W
Ah Muzen Cab
RealDatch
Ah Muzen Cab
6
5
10
2.2
L
5
4
3
1.63
L
Sobek
guapyguap
Sobek
2
4
4
1
L
Neith
huntt
Neith
4
3
1
1.5
W
Sobek
papuJR23
Sobek
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,713
Damage
75,609
105,135
Taken
101,531
82,987
Mitigated
83,883
40,937
Healing
48,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chino_Bootleg1
Tsukuyomi
8,662
1,894
0
2,576
14,931
5,975
1,356
6,470
8,143
0
73,007
W
15,634
4,807
0
11,434
22,426
29,673
1,151
4,201
17,924
0
99,998
L
5,919
1,387
0
11,191
18,264
9,322
289
4,252
13,894
0
80,993
W
15,471
1,293
5,161
5,598
15,806
7,091
893
7,109
8,333
92,676
0
L
Amaterasu
Lukifer90
Amaterasu
13,698
7,179
0
8,608
24,242
19,235
2,991
3,563
20,514
0
94,892
W
Ah Muzen Cab
RealDatch
Ah Muzen Cab
24,716
16,015
0
15,740
25,583
11,507
2,813
8,216
17,223
0
133,597
L
23,059
736
739
4,292
18,230
8,712
275
4,584
13,288
129,052
0
L
Sobek
guapyguap
Sobek
10,383
779
1,100
10,882
30,130
39,988
87
7,714
22,196
45,185
0
L
Neith
huntt
Neith
12,654
4,658
0
4,125
14,269
5,730
261
5,549
8,646
0
75,870
W
Sobek
papuJR23
Sobek
11,126
1,202
0
8,285
22,785
29,637
418
6,257
16,382
35,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,697
Gold Earned
65,189
771
Minions Killed
648
0
Camps Cleared
0
2,518,785
Distance Traveled
2,533,842
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,319
419
100
4
0
560,897
4
W
Chaac
14,943
553
214
8
0
503,934
2
L
Thanatos
11,304
419
130
5
0
500,825
0
W
Ra
13,664
506
147
5
0
513,704
4
L
Amaterasu
13,602
504
176
7
0
531,693
7
W
Ah Muzen Cab
13,414
497
152
6
0
425,489
1
L
Ra
14,234
527
237
9
0
515,129
4
L
Sobek
11,074
410
72
3
0
501,693
6
L
Neith
11,483
425
156
6
0
469,445
7
W
Sobek
11,849
439
35
1
0
529,818
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role