Player Matchup

Bellona
Bellona
Baldini1211
Bellona
Level 5
God Stats
1W - 5L
1,108 SR
Queue Stats
5W - 10L
1,196 Elo+
Party 2
Nox
Nox
Kakazaorf
Nox
Level 29
God Stats
22W - 33L
1,308 SR
Queue Stats
875W - 891L
1,437 Elo+
Solo
Thanatos
Thanatos
KoehlerFiorotte
Thanatos
Level 7
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 3L
1,345 Elo+
Solo
Ganesha
Ganesha
PauloHs1512
Ganesha
Level 5
God Stats
2W - 2L
1,486 SR
Queue Stats
7W - 9L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
TheBigXande
Hou Yi
Level 26
God Stats
0W - 2L
1,362 SR
Queue Stats
11W - 13L
1,436 Elo+
Party 2
Team Averages
Level 14
1,311 SR
1,372 Elo+

VS

Team Averages
Level 44
1,577 SR
1,515 Elo+
Nemesis
Nemesis
GORILALOL
Nemesis
Level 24
God Stats
11W - 9L
1,777 SR
Queue Stats
42W - 39L
1,562 Elo+
Party 1
Medusa
Medusa
Landelão
Medusa
Level 25
God Stats
2W - 0L
1,760 SR
Queue Stats
48W - 48L
1,492 Elo+
Party 1
Discordia
Discordia
LordeJulimir
Discordia
Level 127
God Stats
1W - 1L
1,210 SR
Queue Stats
196W - 221L
1,512 Elo+
Party 1
Ymir
Ymir
MatheusKoga
Ymir
Level 14
God Stats
12W - 14L
1,655 SR
Queue Stats
21W - 24L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
butcher80
Gilgamesh
Level 28
God Stats
12W - 9L
1,482 SR
Queue Stats
95W - 102L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baldini1211
Bellona
10
0 / 8 / 0
5,735
441
2,873
9,689
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 7 / 0
6,749
519
1,071
7,834
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
10
0 / 6 / 1
5,978
460
2,019
9,173
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
PauloHs1512
Ganesha
10
0 / 5 / 7
6,787
522
3,030
10,266
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
11
7 / 4 / 0
7,056
543
8,600
9,631
3,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GORILALOL
Nemesis
15
10 / 1 / 3
9,063
697
8,139
8,849
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Landelão
Medusa
10
0 / 5 / 6
6,167
474
4,612
6,644
2,130
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LordeJulimir
Discordia
14
9 / 1 / 5
9,013
693
8,319
3,752
1,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 2 / 6
7,424
571
5,108
8,348
5,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
butcher80
Gilgamesh
13
7 / 1 / 0
7,956
612
5,779
5,478
3,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
30
30
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Baldini1211
Bellona
0
8
0
0
W
Nemesis
GORILALOL
Nemesis
10
1
3
11.5
L
3
7
0
0.43
L
Thanatos
0
6
1
0.08
W
Medusa
Landelão
Medusa
0
5
6
0.6
W
Discordia
LordeJulimir
Discordia
9
1
5
11.5
W
4
2
6
3.5
L
Ganesha
PauloHs1512
Ganesha
0
5
7
0.7
L
Hou Yi
7
4
0
1.75
W
Gilgamesh
butcher80
Gilgamesh
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,593
Damage
31,957
46,593
Taken
33,071
20,816
Mitigated
15,594
8,497
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Baldini1211
Bellona
2,873
1,397
0
100
9,689
6,420
0
0
9,689
0
19,962
W
Nemesis
GORILALOL
Nemesis
8,139
5,286
0
3,606
8,849
3,772
0
170
8,653
0
66,594
L
1,071
286
0
250
7,834
2,445
0
2,535
5,299
22,128
0
L
Thanatos
2,019
934
0
4,342
9,173
2,654
0
1,088
8,085
0
23,038
W
Medusa
Landelão
Medusa
4,612
1,915
0
796
6,644
2,130
850
377
6,267
0
22,644
W
Discordia
LordeJulimir
Discordia
8,319
828
0
503
3,752
1,111
104
874
2,832
46,245
0
W
5,108
1,733
0
692
8,348
5,510
0
2,274
6,074
24,509
0
L
Ganesha
PauloHs1512
Ganesha
3,030
718
0
799
10,266
6,198
0
4,169
6,097
18,130
0
L
Hou Yi
8,600
3,944
0
3,006
9,631
3,099
0
5,635
3,996
0
37,237
W
Gilgamesh
butcher80
Gilgamesh
5,779
2,677
0
703
5,478
3,071
2,340
298
5,144
0
29,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
39,623
249
Minions Killed
345
0
Camps Cleared
0
1,141,864
Distance Traveled
1,259,012
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,735
441
47
4
0
224,224
0
W
Nemesis
9,063
697
121
9
0
315,263
2
L
Nox
6,749
519
51
4
0
219,878
8
L
Thanatos
5,978
460
56
4
0
226,612
0
W
Medusa
6,167
474
36
3
0
218,835
4
W
Discordia
9,013
693
90
7
0
255,415
0
W
Ymir
7,424
571
35
3
0
231,107
0
L
Ganesha
6,787
522
7
1
0
252,822
4
L
Hou Yi
7,056
543
88
7
0
218,328
5
W
Gilgamesh
7,956
612
63
5
0
238,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role