Player Matchup

Anubis
Anubis
Acception
Anubis
Level 7
God Stats
0W - 3L
1,318 SR
Queue Stats
5W - 7L
1,453 Elo+
Party 2
Da Ji
Da Ji
Dumble187
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,359 Elo+
Party 2
Ymir
Ymir
Shizumey
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,497 Elo+
Party 2
Medusa
Medusa
Uznagato
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
sombra3000x
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,405 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,443 Elo+

VS

Team Averages
Level 15
1,567 SR
1,474 Elo+
Neith
Neith
GoldPatii
Neith
Level 8
God Stats
6W - 10L
1,468 SR
Queue Stats
173W - 295L
1,327 Elo+
Party 1
Bacchus
Bacchus
Wilgor
Bacchus
Level 5
God Stats
4W - 8L
1,763 SR
Queue Stats
167W - 287L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
cwellagr
Gilgamesh
Level 7
God Stats
31W - 13L
1,978 SR
Queue Stats
103W - 64L
1,745 Elo+
Solo
Fenrir
Fenrir
lagaver274
Fenrir
Level 29
God Stats
6W - 4L
1,490 SR
Queue Stats
39W - 50L
1,418 Elo+
Solo
Olorun
Olorun
moss112
Olorun
Level 28
God Stats
5W - 3L
1,136 SR
Queue Stats
89W - 128L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acception
Anubis
18
10 / 10 / 8
12,962
463
21,937
22,695
12,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Dumble187
Da Ji
19
4 / 11 / 8
12,298
439
9,241
18,942
9,006
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
16
0 / 6 / 8
10,489
375
5,874
20,698
20,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Uznagato
Medusa
17
4 / 15 / 8
12,432
444
8,762
25,366
10,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sombra3000x
Gilgamesh
20
7 / 14 / 2
13,454
481
16,780
27,643
18,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoldPatii
Neith
19
12 / 5 / 19
14,119
504
17,369
10,974
3,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Wilgor
Bacchus
17
7 / 5 / 25
13,798
493
14,741
23,397
28,845
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
cwellagr
Gilgamesh
20
27 / 2 / 10
18,733
669
36,374
29,238
30,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
lagaver274
Fenrir
20
7 / 5 / 17
13,979
499
9,892
23,991
13,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
moss112
Olorun
17
3 / 8 / 9
12,252
438
7,763
16,947
6,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
136
25
Kills
56
56
Deaths
25
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Anubis
Acception
Anubis
10
10
8
1.4
L
Da Ji
Dumble187
Da Ji
4
11
8
0.73
W
Neith
GoldPatii
Neith
12
5
19
4.3
L
Ymir
0
6
8
0.67
L
Medusa
Uznagato
Medusa
4
15
8
0.53
W
Bacchus
Wilgor
Bacchus
7
5
25
3.9
W
Gilgamesh
cwellagr
Gilgamesh
27
2
10
16
W
Fenrir
lagaver274
Fenrir
7
5
17
3.1
W
Olorun
moss112
Olorun
3
8
9
0.94
L
Gilgamesh
sombra3000x
Gilgamesh
7
14
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,594
Damage
86,139
115,344
Taken
104,547
71,400
Mitigated
83,157
8,501
Healing
30,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Acception
Anubis
21,937
422
0
6,106
22,695
12,571
1,257
6,931
15,764
51,275
0
L
Da Ji
Dumble187
Da Ji
9,241
2,490
0
587
18,942
9,006
1,223
3,446
15,496
0
68,410
W
Neith
GoldPatii
Neith
17,369
9,052
0
2,875
10,974
3,870
4,797
3,357
7,617
0
59,518
L
Ymir
5,874
1,310
0
688
20,698
20,639
596
5,096
15,602
42,549
0
L
Medusa
Uznagato
Medusa
8,762
3,879
0
28
25,366
10,280
1,536
2,918
22,448
0
75,565
W
Bacchus
Wilgor
Bacchus
14,741
2,334
1,656
4,541
23,397
28,845
651
7,847
15,550
36,705
0
W
Gilgamesh
cwellagr
Gilgamesh
36,374
10,658
0
7,157
29,238
30,347
3,322
7,545
21,693
0
154,053
W
Fenrir
lagaver274
Fenrir
9,892
1,117
0
9,742
23,991
13,451
376
3,987
20,004
0
98,134
W
Olorun
moss112
Olorun
7,763
2,510
548
3,781
16,947
6,644
1,512
5,075
11,872
60,387
0
L
Gilgamesh
sombra3000x
Gilgamesh
16,780
4,786
0
1,092
27,643
18,904
2,630
4,113
23,530
0
65,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,635
Gold Earned
72,881
444
Minions Killed
543
0
Camps Cleared
0
2,223,311
Distance Traveled
2,551,558
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,962
463
70
3
0
407,379
1
L
Da Ji
12,298
439
99
4
0
497,816
2
W
Neith
14,119
504
89
3
0
483,012
0
L
Ymir
10,489
375
72
3
0
473,263
0
L
Medusa
12,432
444
106
4
0
399,971
0
W
Bacchus
13,798
493
47
2
0
522,941
0
W
Gilgamesh
18,733
669
190
7
0
569,976
2
W
Fenrir
13,979
499
131
5
0
556,721
0
W
Olorun
12,252
438
86
3
0
418,908
1
L
Gilgamesh
13,454
481
97
3
0
444,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role