Player Matchup

Cthulhu
Cthulhu
BabyKONG37
Cthulhu
Level 128
God Stats
15W - 13L
1,101 SR
Queue Stats
381W - 359L
1,484 Elo+
Party 3
Zeus
Zeus
ChaoticJedi17
Zeus
Level 159
God Stats
87W - 69L
1,681 SR
Queue Stats
536W - 515L
1,514 Elo+
Party 3
Merlin
Merlin
DrGrimX
Merlin
Level 42
God Stats
1W - 3L
1,711 SR
Queue Stats
2W - 6L
1,650 Elo+
Party 1
Ratatoskr
Ratatoskr
GeminiZelda
Ratatoskr
Level 129
God Stats
0W - 1L
1,275 SR
Queue Stats
27W - 39L
1,305 Elo+
Party 1
Izanami
Izanami
TheLastMartyr7
Izanami
Level 129
God Stats
3W - 7L
1,674 SR
Queue Stats
96W - 125L
1,451 Elo+
Party 1
Team Averages
Level 117
1,488 SR
1,481 Elo+

VS

Team Averages
Level 136
1,580 SR
1,505 Elo+
Gilgamesh
Gilgamesh
EddieLoks310
Gilgamesh
Level 139
God Stats
3W - 6L
1,489 SR
Queue Stats
109W - 135L
1,492 Elo+
Solo
Bastet
Bastet
SkyWardDelta
Bastet
Level 141
God Stats
2W - 2L
1,751 SR
Queue Stats
94W - 89L
1,525 Elo+
Party 2
Athena
Athena
SoulDARKNESS210
Athena
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 58L
1,475 Elo+
Party 2
Hades
Hades
ThiefRed69
Hades
Level 156
God Stats
2W - 0L
1,593 SR
Queue Stats
95W - 91L
1,526 Elo+
Party 2
Tiamat
Tiamat
o Amenadiel
Tiamat
Level 104
God Stats
7W - 11L
1,566 SR
Queue Stats
123W - 134L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BabyKONG37
Cthulhu
15
1 / 3 / 7
8,283
690
9,789
13,462
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 5 / 3
10,583
882
15,479
6,503
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
DrGrimX
Merlin
14
0 / 5 / 3
7,204
600
3,832
8,044
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
GeminiZelda
Ratatoskr
14
1 / 8 / 3
8,329
694
4,948
10,409
3,796
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 3
8,615
718
5,497
10,701
3,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EddieLoks310
Gilgamesh
16
3 / 1 / 6
8,860
738
6,075
10,350
6,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
16
7 / 3 / 14
10,681
890
13,144
9,655
3,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 19
9,901
825
6,367
14,542
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
17
12 / 2 / 11
11,436
953
12,210
12,861
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
15
3 / 4 / 4
8,752
729
5,355
7,826
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
11
Kills
27
27
Deaths
11
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BabyKONG37
Cthulhu
1
3
7
1.5
L
7
5
3
1.7
L
Merlin
DrGrimX
Merlin
0
5
3
0.3
W
Gilgamesh
EddieLoks310
Gilgamesh
3
1
6
6
L
Ratatoskr
GeminiZelda
Ratatoskr
1
8
3
0.31
W
Bastet
7
3
14
4.67
W
2
1
19
11.5
L
2
6
3
0.58
W
Hades
12
2
11
8.75
W
Tiamat
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
43,151
49,119
Taken
55,234
18,037
Mitigated
36,395
4,280
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BabyKONG37
Cthulhu
9,789
540
424
2,497
13,462
5,682
0
7,655
5,732
26,750
0
L
15,479
1,756
0
0
6,503
2,160
1
4,037
2,466
32,825
0
L
Merlin
DrGrimX
Merlin
3,832
533
0
385
8,044
2,774
0
4,648
3,271
19,573
0
W
Gilgamesh
EddieLoks310
Gilgamesh
6,075
1,356
0
1,221
10,350
6,779
1,236
6,913
3,347
0
35,478
L
Ratatoskr
GeminiZelda
Ratatoskr
4,948
1,515
0
59
10,409
3,796
1
4,634
5,725
0
18,754
W
Bastet
13,144
2,946
0
310
9,655
3,642
583
4,546
4,937
0
28,461
W
6,367
1,157
241
2,136
14,542
13,389
141
6,242
8,104
14,585
0
L
5,497
3,599
0
915
10,701
3,625
0
3,206
7,370
0
25,298
W
Hades
12,210
882
710
6,092
12,861
7,363
337
6,074
6,574
39,296
0
W
Tiamat
5,355
231
0
1,184
7,826
5,222
90
4,998
2,632
23,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
49,630
256
Minions Killed
246
6
Camps Cleared
9
948,156
Distance Traveled
1,088,588
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,283
690
51
4
1
215,134
6
L
Zeus
10,583
882
53
4
1
183,427
1
L
Merlin
7,204
600
40
3
0
174,322
0
W
Gilgamesh
8,860
738
73
6
2
228,006
0
L
Ratatoskr
8,329
694
42
4
4
194,319
0
W
Bastet
10,681
890
35
3
3
236,369
1
W
Athena
9,901
825
19
2
0
224,774
1
L
Izanami
8,615
718
70
6
0
180,954
1
W
Hades
11,436
953
71
6
2
209,226
2
W
Tiamat
8,752
729
48
4
2
190,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role