Player Matchup

Chernobog
Chernobog
Jaenga
Chernobog
Level 28
God Stats
3W - 4L
1,691 SR
Queue Stats
362W - 332L
1,631 Elo+
Solo
Aphrodite
Aphrodite
KitsuneKas
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
MadaraUchiha13
Gilgamesh
Level 29
God Stats
10W - 10L
1,515 SR
Queue Stats
171W - 192L
1,546 Elo+
Solo
Chang'e
Chang'e
MeaREDEEMER
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 1
Bellona
Bellona
ShrtBus Captin
Bellona
Level 14
God Stats
1W - 3L
1,637 SR
Queue Stats
4W - 3L
1,678 Elo+
Party 1
Team Averages
Level 25
1,568 SR
1,545 Elo+

VS

Team Averages
Level 24
1,528 SR
1,500 Elo+
Thanatos
Thanatos
Hallowmen
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,524 Elo+
Solo
Ah Puch
Ah Puch
JoshyyD
Ah Puch
Level 28
God Stats
3W - 1L
1,312 SR
Queue Stats
73W - 85L
1,327 Elo+
Solo
Ullr
Ullr
LovelyDeathh
Ullr
Level 28
God Stats
8W - 7L
1,750 SR
Queue Stats
73W - 56L
1,742 Elo+
Solo
Cthulhu
Cthulhu
McRub
Cthulhu
Level 29
God Stats
127W - 99L
1,576 SR
Queue Stats
494W - 481L
1,543 Elo+
Solo
Chang'e
Chang'e
PoolPartylets
Chang'e
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jaenga
Chernobog
14
0 / 6 / 6
8,802
463
7,851
13,282
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
KitsuneKas
Aphrodite
13
0 / 5 / 4
8,343
439
2,760
10,732
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
MadaraUchiha13
Gilgamesh
18
10 / 3 / 0
11,060
582
10,224
15,698
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MeaREDEEMER
Chang'e
13
5 / 8 / 1
9,063
477
8,950
14,467
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 4
8,999
474
8,208
14,310
13,386
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hallowmen
Thanatos
14
2 / 4 / 7
8,559
450
4,238
9,380
2,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
JoshyyD
Ah Puch
17
6 / 6 / 9
11,128
586
12,860
14,160
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
10 / 2 / 13
11,059
582
16,898
15,686
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
McRub
Cthulhu
14
2 / 3 / 10
9,435
497
7,842
11,915
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
16
7 / 1 / 4
10,208
537
8,899
9,248
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
16
Kills
27
27
Deaths
16
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Hallowmen
Thanatos
2
4
7
1.38
L
Chernobog
Jaenga
Chernobog
0
6
6
0.5
W
Ah Puch
JoshyyD
Ah Puch
6
6
9
1.75
L
Aphrodite
KitsuneKas
Aphrodite
0
5
4
0.4
W
10
2
13
8.25
L
Gilgamesh
MadaraUchiha13
Gilgamesh
10
3
0
3.33
W
Cthulhu
McRub
Cthulhu
2
3
10
2.33
L
Chang'e
MeaREDEEMER
Chang'e
5
8
1
0.69
W
Chang'e
7
1
4
9
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,993
Damage
50,737
68,489
Taken
60,389
38,064
Mitigated
31,357
16,063
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Hallowmen
Thanatos
4,238
685
210
5,783
9,380
2,835
1,361
1,133
8,185
0
30,671
L
Chernobog
Jaenga
Chernobog
7,851
4,162
0
3,763
13,282
4,387
0
4,530
8,708
0
63,854
W
Ah Puch
JoshyyD
Ah Puch
12,860
2,897
0
3,292
14,160
5,351
640
6,108
7,656
51,642
0
L
Aphrodite
KitsuneKas
Aphrodite
2,760
651
893
3,230
10,732
7,854
132
4,229
6,431
14,716
0
W
16,898
9,018
0
6,413
15,686
7,639
2,464
1,727
13,937
0
101,976
L
Gilgamesh
MadaraUchiha13
Gilgamesh
10,224
3,342
0
4,250
15,698
7,737
988
4,370
11,140
0
69,722
W
Cthulhu
McRub
Cthulhu
7,842
539
259
3,026
11,915
12,475
483
1,992
9,883
34,075
0
L
Chang'e
MeaREDEEMER
Chang'e
8,950
1,058
57
2,334
14,467
4,700
136
9,518
4,873
35,087
0
W
Chang'e
8,899
604
1,424
3,951
9,248
3,057
1,084
228
9,018
45,006
0
L
8,208
3,076
0
1,536
14,310
13,386
0
6,128
7,736
0
50,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
50,389
459
Minions Killed
443
0
Camps Cleared
0
1,587,985
Distance Traveled
1,695,956
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,559
450
65
3
0
380,470
0
L
Chernobog
8,802
463
107
6
0
308,135
7
W
Ah Puch
11,128
586
95
5
0
298,752
0
L
Aphrodite
8,343
439
37
2
0
323,402
3
W
Ullr
11,059
582
130
7
0
323,437
3
L
Gilgamesh
11,060
582
138
7
0
346,706
1
W
Cthulhu
9,435
497
55
3
0
363,458
4
L
Chang'e
9,063
477
72
4
0
290,681
2
W
Chang'e
10,208
537
98
5
0
329,839
2
L
Bellona
8,999
474
105
6
0
319,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role