Player Matchup

Mulan
Mulan
Gold V
Acelaram-
Mulan
Gold V
Level 157
God Stats
17W - 19L
1,447 SR
Queue Stats
273W - 268L
1,200 MMR
Party 2
Chang'e
Chang'e
Gold IV
Danger_Kentai
Chang'e
Gold IV
Level 126
God Stats
18W - 15L
1,639 SR
Queue Stats
131W - 120L
1,371 MMR
Party 2
Achilles
Achilles
Gold V
IHolyKnightI
Achilles
Gold V
Level 119
God Stats
20W - 32L
1,340 SR
Queue Stats
293W - 292L
1,304 MMR
Solo
Izanami
Izanami
Silver I
Joka2012
Izanami
Silver I
Level 123
God Stats
113W - 101L
1,514 SR
Queue Stats
353W - 360L
1,259 MMR
Solo
Sylvanus
Sylvanus
Silver I
X LAZERSHOTZ X
Sylvanus
Silver I
Level 160
God Stats
6W - 6L
1,578 SR
Queue Stats
74W - 83L
1,257 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,504 SR
1,278 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,518 SR
1,342 MMR
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
KenkuRanger
Chernobog
Silver I
Level 95
God Stats
1W - 1L
1,315 SR
Queue Stats
245W - 264L
1,253 MMR
Solo
Kukulkan
Kukulkan
Bronze III
PoniiC
Kukulkan
Bronze III
Level 44
God Stats
3W - 2L
1,776 SR
Queue Stats
76W - 67L
1,371 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
RoyalDeMiZe9789
Sun Wukong
Silver I
Level 122
God Stats
8W - 16L
1,531 SR
Queue Stats
95W - 99L
1,280 MMR
Solo
Ravana
Ravana
Bronze III
oX0Ne
Ravana
Bronze III
Level 55
God Stats
4W - 4L
1,469 SR
Queue Stats
24W - 18L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Acelaram-
Mulan
20
3 / 3 / 1
13,673
506
18,036
19,960
28,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
20
3 / 5 / 5
14,670
543
15,479
17,429
7,470
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
IHolyKnightI
Achilles
20
5 / 3 / 4
13,598
504
8,477
19,396
16,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Joka2012
Izanami
20
6 / 4 / 4
14,883
551
18,206
20,519
9,289
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
2 / 4 / 7
11,036
409
6,793
19,995
22,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ApolloTiamatAthenaScyllaTsukuyomi

VS

Bans
SetYemojaDanzaburouFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 1 / 14
12,932
479
9,544
19,091
24,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
KenkuRanger
Chernobog
20
7 / 6 / 7
15,411
571
15,404
21,623
9,884
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PoniiC
Kukulkan
19
3 / 6 / 11
13,471
499
15,202
13,383
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
RoyalDeMiZe9789
Sun Wukong
20
4 / 3 / 8
14,660
543
14,966
24,416
24,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
oX0Ne
Ravana
20
4 / 3 / 7
14,279
529
12,146
17,594
14,665
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
19
Kills
19
19
Deaths
19
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
14
8
L
Mulan
Acelaram-
Mulan
3
3
1
1.17
L
Chang'e
3
5
5
1.1
L
Achilles
IHolyKnightI
Achilles
5
3
4
2.33
L
Izanami
Joka2012
Izanami
6
4
4
2
W
Chernobog
KenkuRanger
Chernobog
7
6
7
1.75
W
Kukulkan
PoniiC
Kukulkan
3
6
11
1.42
W
Sun Wukong
RoyalDeMiZe9789
Sun Wukong
4
3
8
2.67
L
Sylvanus
2
4
7
1.38
W
Ravana
oX0Ne
Ravana
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,991
Damage
67,262
97,299
Taken
96,107
84,358
Mitigated
78,913
40,095
Healing
30,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,544
2,985
0
5,874
19,091
24,358
211
4,251
14,247
29,949
0
L
Mulan
Acelaram-
Mulan
18,036
1,157
0
6,546
19,960
28,469
148
4,473
15,412
0
93,514
L
Chang'e
15,479
344
1,788
7,599
17,429
7,470
0
5,126
12,215
109,935
0
L
Achilles
IHolyKnightI
Achilles
8,477
2,544
0
8,819
19,396
16,288
0
2,585
16,811
0
114,319
L
Izanami
Joka2012
Izanami
18,206
12,909
0
7,282
20,519
9,289
6,137
4,204
16,235
0
128,480
W
Chernobog
KenkuRanger
Chernobog
15,404
9,724
0
7,942
21,623
9,884
5,089
6,985
14,440
0
127,255
W
Kukulkan
PoniiC
Kukulkan
15,202
2,324
0
2,431
13,383
5,992
779
6,034
7,124
92,173
0
W
Sun Wukong
RoyalDeMiZe9789
Sun Wukong
14,966
3,644
0
6,851
24,416
24,014
281
1,836
21,182
340
83,869
L
Sylvanus
6,793
892
2,655
5,406
19,995
22,842
285
8,698
11,137
29,384
6,231
W
Ravana
oX0Ne
Ravana
12,146
3,224
0
7,752
17,594
14,665
2,522
3,205
14,081
0
115,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,860
Gold Earned
70,753
834
Minions Killed
677
0
Camps Cleared
0
2,362,103
Distance Traveled
2,537,771
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,932
479
25
1
0
521,241
8
L
Mulan
13,673
506
173
6
0
493,247
1
L
Chang'e
14,670
543
211
8
0
471,260
4
L
Achilles
13,598
504
156
6
0
527,196
6
L
Izanami
14,883
551
238
9
0
440,450
2
W
Chernobog
15,411
571
170
6
0
488,022
7
W
Kukulkan
13,471
499
155
6
0
441,537
5
W
Sun Wukong
14,660
543
170
6
0
564,636
5
L
Sylvanus
11,036
409
56
2
0
429,950
0
W
Ravana
14,279
529
157
6
0
522,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role