Player Matchup

Sol
Sol
Kphamtom
Sol
Level 12
God Stats
21W - 25L
1,433 SR
Queue Stats
246W - 272L
1,385 Elo+
Party 3
Zeus
Zeus
MCHDhammer
Zeus
Level 28
God Stats
8W - 5L
1,515 SR
Queue Stats
9W - 5L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
PrimalSun
Kuzenbo
Level 64
God Stats
2W - 3L
1,466 SR
Queue Stats
19W - 18L
1,348 Elo+
Party 3
Gilgamesh
Gilgamesh
guamleague
Gilgamesh
Level 29
God Stats
9W - 5L
1,596 SR
Queue Stats
13W - 9L
1,529 Elo+
Party 2
Apollo
Apollo
jrharman
Apollo
Level 8
God Stats
13W - 12L
1,704 SR
Queue Stats
360W - 305L
1,530 Elo+
Solo
Team Averages
Level 28
1,543 SR
1,465 Elo+

VS

Team Averages
Level 23
1,524 SR
1,576 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TheGodlyBandit
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 31L
1,680 Elo+
Party 1
Nemesis
Nemesis
XxSIRxLOTUSxX
Nemesis
Level 23
God Stats
2W - 5L
1,571 SR
Queue Stats
56W - 31L
1,708 Elo+
Party 1
Freya
Freya
brohammer619
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,468 Elo+
Solo
Skadi
Skadi
youngicetea
Skadi
Level 11
God Stats
3W - 3L
1,546 SR
Queue Stats
37W - 34L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 23
12,078
1,098
19,084
14,777
6,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 3 / 18
14,335
1,303
36,345
11,052
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PrimalSun
Kuzenbo
19
8 / 2 / 23
13,271
1,206
11,545
16,635
26,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
guamleague
Gilgamesh
19
11 / 4 / 19
13,421
1,220
21,941
24,775
22,173
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
jrharman
Apollo
12
0 / 0 / 0
8,110
737
0
0
0
Team 1 Tickets

226

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 6 / 11
11,547
1,050
12,283
15,067
5,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
TheGodlyBandit
Jormungandr
16
2 / 10 / 8
10,113
919
11,728
21,483
13,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
16
5 / 10 / 7
11,337
1,031
15,679
21,024
9,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 4
10,348
941
11,072
13,440
5,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 11 / 8
10,474
952
11,557
23,836
8,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
53
39
Kills
15
15
Deaths
39
83
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
11
1.42
W
4
6
23
2.58
W
16
3
18
8.33
W
Kuzenbo
PrimalSun
Kuzenbo
8
2
23
9.75
L
Jormungandr
TheGodlyBandit
Jormungandr
2
10
8
0.6
L
Nemesis
5
10
7
0.85
L
2
2
4
2
W
Gilgamesh
guamleague
Gilgamesh
11
4
19
5.13
W
Apollo
jrharman
Apollo
0
0
0
0
L
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,915
Damage
62,319
67,239
Taken
94,850
59,735
Mitigated
42,807
17,568
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,283
5,621
0
2,888
15,067
5,832
0
10,775
4,292
0
45,529
W
19,084
7,062
0
5,020
14,777
6,334
0
4,476
10,301
50,743
0
W
36,345
3,319
0
2,942
11,052
5,146
0
2,423
8,629
60,517
0
W
Kuzenbo
PrimalSun
Kuzenbo
11,545
4,776
0
1,603
16,635
26,082
0
7,773
8,862
16,085
0
L
Jormungandr
TheGodlyBandit
Jormungandr
11,728
2,739
0
0
21,483
13,693
0
17,648
3,835
27,731
0
L
Nemesis
15,679
8,648
0
1,969
21,024
9,237
0
12,424
8,600
0
22,228
L
11,072
4,279
0
3,099
13,440
5,206
0
9,227
4,213
28,964
0
W
Gilgamesh
guamleague
Gilgamesh
21,941
6,384
1,335
6,668
24,775
22,173
0
8,128
16,647
871
38,298
W
Apollo
jrharman
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
11,557
5,153
923
2,017
23,836
8,839
0
17,723
6,113
0
26,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,215
Gold Earned
53,819
189
Minions Killed
174
7
Camps Cleared
6
747,874
Distance Traveled
894,440
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,547
1,050
66
6
2
176,059
0
W
Sol
12,078
1,098
81
7
2
165,946
0
W
Zeus
14,335
1,303
56
5
1
174,032
0
W
Kuzenbo
13,271
1,206
8
1
1
199,199
0
L
Jormungandr
10,113
919
26
2
0
156,525
0
L
Nemesis
11,337
1,031
20
2
1
194,894
0
L
Freya
10,348
941
28
3
3
182,447
0
W
Gilgamesh
13,421
1,220
44
4
3
208,697
1
W
Apollo
8,110
737
0
0
0
0
0
L
Skadi
10,474
952
34
3
0
184,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role