Player Matchup

Yemoja
Yemoja
CW2355
Yemoja
Level 11
God Stats
9W - 9L
1,530 SR
Queue Stats
9W - 9L
1,447 Elo+
Party 1
Raijin
Raijin
Cowsy4964
Raijin
Level 28
God Stats
3W - 3L
1,565 SR
Queue Stats
23W - 22L
1,494 Elo+
Party 1
Neith
Neith
SophieTBH
Neith
Level 22
God Stats
42W - 48L
1,456 SR
Queue Stats
221W - 246L
1,379 Elo+
Party 1
King Arthur
King Arthur
Vicious_Mockery1
King Arthur
Level 75
God Stats
3W - 4L
1,544 SR
Queue Stats
106W - 132L
1,473 Elo+
Party 1
Tiamat
Tiamat
xxxdestrutor
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 32
1,519 SR
1,459 Elo+

VS

Team Averages
Level 24
1,393 SR
1,271 Elo+
Bacchus
Bacchus
FvPolack92
Bacchus
Level 15
God Stats
5W - 1L
1,601 SR
Queue Stats
7W - 21L
1,235 Elo+
Party 2
Janus
Janus
IudexSolis
Janus
Level 19
God Stats
17W - 17L
1,495 SR
Queue Stats
125W - 60L
1,620 Elo+
Solo
Vamana
Vamana
SOMBER06
Vamana
Level 66
God Stats
3W - 3L
1,366 SR
Queue Stats
7W - 22L
1,156 Elo+
Party 3
Cerberus
Cerberus
Sprigan25
Cerberus
Level 15
God Stats
2W - 4L
1,342 SR
Queue Stats
10W - 22L
1,264 Elo+
Party 2
Neith
Neith
darkshon2020
Neith
Level 7
God Stats
1W - 2L
1,159 SR
Queue Stats
1W - 3L
1,078 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CW2355
Yemoja
18
0 / 6 / 7
11,921
917
5,103
26,070
25,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Cowsy4964
Raijin
16
2 / 5 / 5
11,121
855
11,428
10,612
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SophieTBH
Neith
19
5 / 11 / 4
13,291
1,022
20,053
23,267
8,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Vicious_Mockery1
King Arthur
18
4 / 10 / 6
12,737
980
15,554
30,390
26,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
17
0 / 5 / 7
11,019
848
7,017
9,419
4,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FvPolack92
Bacchus
18
6 / 2 / 11
12,188
938
11,609
11,351
8,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
20
14 / 2 / 15
14,666
1,128
31,774
12,179
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
SOMBER06
Vamana
20
5 / 2 / 21
13,329
1,025
16,644
13,567
13,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Sprigan25
Cerberus
19
1 / 4 / 27
12,225
940
9,108
20,040
24,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 1 / 19
14,705
1,131
23,732
11,211
5,780
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
130
11
Kills
37
37
Deaths
11
29
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CW2355
Yemoja
0
6
7
0.58
L
Raijin
Cowsy4964
Raijin
2
5
5
0.9
W
Bacchus
FvPolack92
Bacchus
6
2
11
5.75
W
Janus
14
2
15
10.75
W
Vamana
SOMBER06
Vamana
5
2
21
7.75
L
Neith
SophieTBH
Neith
5
11
4
0.64
W
Cerberus
Sprigan25
Cerberus
1
4
27
3.63
L
King Arthur
Vicious_Mockery1
King Arthur
4
10
6
0.7
W
11
1
19
20.5
L
Tiamat
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,155
Damage
92,867
99,758
Taken
68,348
69,320
Mitigated
57,326
9,754
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CW2355
Yemoja
5,103
1,807
1,599
1,276
26,070
25,850
0
13,938
11,726
15,701
0
L
Raijin
Cowsy4964
Raijin
11,428
1,005
83
493
10,612
3,558
0
6,137
4,289
14,364
0
W
Bacchus
FvPolack92
Bacchus
11,609
1,092
0
1,149
11,351
8,021
0
4,634
6,580
23,241
0
W
Janus
31,774
4,207
408
1,090
12,179
5,208
0
2,714
9,261
62,829
0
W
Vamana
SOMBER06
Vamana
16,644
9,941
954
4,222
13,567
13,839
0
5,469
7,898
0
39,943
L
Neith
SophieTBH
Neith
20,053
11,531
0
1,942
23,267
8,947
0
11,447
11,528
0
51,685
W
Cerberus
Sprigan25
Cerberus
9,108
815
0
2,710
20,040
24,478
0
6,862
12,918
17,323
0
L
King Arthur
Vicious_Mockery1
King Arthur
15,554
1,132
0
3,381
30,390
26,093
0
13,147
16,900
0
28,911
W
23,732
15,448
0
3,414
11,211
5,780
0
2,988
8,143
0
44,236
L
Tiamat
7,017
335
0
980
9,419
4,872
0
6,399
2,824
24,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,089
Gold Earned
67,113
175
Minions Killed
222
3
Camps Cleared
10
943,023
Distance Traveled
1,104,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,921
917
26
2
0
216,449
0
L
Raijin
11,121
855
14
1
0
88,786
0
W
Bacchus
12,188
938
24
2
0
211,799
1
W
Janus
14,666
1,128
100
8
4
252,739
0
W
Vamana
13,329
1,025
28
2
4
256,682
1
L
Neith
13,291
1,022
78
6
2
193,697
0
W
Cerberus
12,225
940
17
1
1
210,719
0
L
King Arthur
12,737
980
22
2
1
248,277
0
W
Neith
14,705
1,131
53
4
1
172,304
0
L
Tiamat
11,019
848
35
3
0
195,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role