Player Matchup

Athena
Athena
Mister_Vibes
Athena
Level 25
God Stats
1W - 2L
1,237 SR
Queue Stats
48W - 49L
1,416 Elo+
Party 2
Hel
Hel
Sauke_G
Hel
Level 37
God Stats
0W - 2L
1,366 SR
Queue Stats
83W - 85L
1,447 Elo+
Party 2
Izanami
Izanami
benfo19
Izanami
Level 29
God Stats
11W - 8L
1,819 SR
Queue Stats
124W - 127L
1,364 Elo+
Party 3
Ravana
Ravana
italianace77
Ravana
Level 89
God Stats
3W - 3L
1,458 SR
Queue Stats
90W - 77L
1,537 Elo+
Party 3
Khepri
Khepri
tunaslaw
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 123L
1,442 Elo+
Party 2
Team Averages
Level 49
1,476 SR
1,441 Elo+

VS

Team Averages
Level 102
1,464 SR
1,437 Elo+
Skadi
Skadi
JarringCart1556
Skadi
Level 28
God Stats
8W - 12L
1,534 SR
Queue Stats
79W - 83L
1,419 Elo+
Party 1
Discordia
Discordia
SHESAIDITWASOK
Discordia
Level 140
God Stats
18W - 15L
1,537 SR
Queue Stats
215W - 210L
1,428 Elo+
Party 1
Neith
Neith
Seba7iC
Neith
Level 48
God Stats
55W - 77L
1,362 SR
Queue Stats
243W - 319L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
XixSniperxiX
Gilgamesh
Level 145
God Stats
12W - 6L
1,520 SR
Queue Stats
230W - 252L
1,443 Elo+
Party 1
Geb
Geb
holyghost21
Geb
Level 147
God Stats
5W - 7L
1,368 SR
Queue Stats
418W - 390L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 3 / 1
4,732
473
2,536
7,592
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
8
1 / 2 / 0
5,032
503
1,774
5,432
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
benfo19
Izanami
9
0 / 1 / 0
4,993
499
1,167
3,655
967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
9
0 / 2 / 1
5,263
526
2,408
5,689
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
tunaslaw
Khepri
10
1 / 1 / 0
5,979
598
3,326
6,050
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,671
567
2,585
2,501
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
SHESAIDITWASOK
Discordia
10
5 / 1 / 1
6,044
604
9,363
2,677
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Seba7iC
Neith
11
0 / 0 / 1
5,841
584
3,302
4,144
1,207
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
XixSniperxiX
Gilgamesh
10
1 / 0 / 1
5,678
568
2,100
7,991
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 1 / 6
5,116
512
3,584
6,692
3,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Athena
0
3
1
0.17
W
Discordia
SHESAIDITWASOK
Discordia
5
1
1
5.5
L
Hel
1
2
0
0.5
W
Neith
Seba7iC
Neith
0
0
1
0.5
W
Gilgamesh
XixSniperxiX
Gilgamesh
1
0
1
1.5
L
Izanami
benfo19
Izanami
0
1
0
0
W
1
1
6
4
L
Ravana
0
2
1
0.25
L
Khepri
tunaslaw
Khepri
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,211
Damage
20,934
28,418
Taken
24,005
11,164
Mitigated
8,935
10,864
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,585
1,109
99
848
2,501
903
1,441
292
2,209
0
23,259
L
Athena
2,536
878
139
2,076
7,592
3,434
0
3,594
3,792
9,449
0
W
Discordia
SHESAIDITWASOK
Discordia
9,363
147
453
603
2,677
755
387
595
1,928
26,501
0
L
Hel
1,774
415
856
2,360
5,432
1,512
0
3,300
1,742
20,225
0
W
Neith
Seba7iC
Neith
3,302
1,130
207
1,931
4,144
1,207
90
1,765
2,092
0
33,975
W
Gilgamesh
XixSniperxiX
Gilgamesh
2,100
482
0
4,376
7,991
2,546
0
1,387
6,507
0
30,377
L
Izanami
benfo19
Izanami
1,167
524
0
556
3,655
967
0
549
3,106
0
26,125
W
3,584
283
0
2,027
6,692
3,524
738
2,907
3,633
15,443
0
L
Ravana
2,408
490
0
2,564
5,689
2,186
0
2,867
2,684
0
25,913
L
Khepri
tunaslaw
Khepri
3,326
204
0
2,313
6,050
3,065
0
1,779
4,147
27,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
28,350
254
Minions Killed
249
0
Camps Cleared
0
997,444
Distance Traveled
967,303
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,671
567
46
5
0
180,596
3
L
Athena
4,732
473
14
1
0
231,051
0
W
Discordia
6,044
604
44
4
0
203,171
2
L
Hel
5,032
503
31
3
0
176,343
3
W
Neith
5,841
584
72
7
0
179,703
2
W
Gilgamesh
5,678
568
73
7
0
206,431
2
L
Izanami
4,993
499
69
7
0
176,734
2
W
Geb
5,116
512
14
1
0
197,402
1
L
Ravana
5,263
526
70
7
0
211,913
1
L
Khepri
5,979
598
70
7
0
201,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role