Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AdmiralSyle
Bakasura
Level 15
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 5L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Dubbendorf
Guan Yu
Level 25
God Stats
25W - 21L
1,694 SR
Queue Stats
181W - 158L
1,539 Elo+
Solo
Ymir
Ymir
Jmonkeyman15
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,555 Elo+
Solo
Neith
Neith
hart2828
Neith
Level 12
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 12L
1,593 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,526 Elo+

VS

Team Averages
Level 20
1,550 SR
1,530 Elo+
Aphrodite
Aphrodite
Cortana AI
Aphrodite
Level 25
God Stats
58W - 57L
1,405 SR
Queue Stats
81W - 77L
1,395 Elo+
Party 1
Achilles
Achilles
DogeKawai
Achilles
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 114L
1,589 Elo+
Solo
Pele
Pele
EsauGamer1
Pele
Level 25
God Stats
12W - 6L
1,835 SR
Queue Stats
346W - 322L
1,604 Elo+
Solo
Olorun
Olorun
Landodando3212
Olorun
Level 11
God Stats
52W - 40L
1,509 SR
Queue Stats
195W - 232L
1,470 Elo+
Solo
Cernunnos
Cernunnos
SmiteSource2985
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
5 / 4 / 4
8,293
461
12,107
9,515
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
AdmiralSyle
Bakasura
12
5 / 9 / 3
8,482
471
5,689
15,121
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Dubbendorf
Guan Yu
12
2 / 8 / 6
7,916
440
9,332
18,005
16,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 3
8,091
450
3,473
13,845
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
hart2828
Neith
8
0 / 8 / 3
6,087
338
2,998
9,905
2,729
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cortana AI
Aphrodite
13
0 / 2 / 10
8,402
467
3,134
6,761
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
DogeKawai
Achilles
18
13 / 2 / 11
12,031
668
20,677
14,903
12,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
14 / 1 / 4
13,268
737
12,251
12,030
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 6 / 10
9,477
527
8,612
13,717
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SmiteSource2985
Cernunnos
19
5 / 3 / 1
12,231
680
7,245
14,847
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
14
Kills
33
33
Deaths
14
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
4
1.75
L
Bakasura
AdmiralSyle
Bakasura
5
9
3
0.72
W
Aphrodite
Cortana AI
Aphrodite
0
2
10
2.5
W
Achilles
DogeKawai
Achilles
13
2
11
9.25
L
Guan Yu
Dubbendorf
Guan Yu
2
8
6
0.63
W
14
1
4
16
L
2
4
3
0.88
W
1
6
10
1
W
Cernunnos
SmiteSource2985
Cernunnos
5
3
1
1.83
L
Neith
hart2828
Neith
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
51,919
66,391
Taken
62,258
42,676
Mitigated
31,906
13,578
Healing
30,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,107
1,338
0
2,726
9,515
4,993
297
2,818
6,697
36,830
0
L
Bakasura
AdmiralSyle
Bakasura
5,689
3,121
0
1,808
15,121
7,392
261
2,052
13,069
0
28,867
W
Aphrodite
Cortana AI
Aphrodite
3,134
692
2,369
3,544
6,761
4,380
828
1,374
5,220
25,000
0
W
Achilles
DogeKawai
Achilles
20,677
7,836
0
4,542
14,903
12,620
226
1,528
12,976
0
63,617
L
Guan Yu
Dubbendorf
Guan Yu
9,332
3,257
1,686
5,036
18,005
16,313
336
3,208
14,797
0
29,898
W
12,251
4,546
0
8,349
12,030
4,484
5,208
2,541
9,265
0
103,424
L
3,473
509
0
1,726
13,845
11,249
0
2,833
11,012
28,548
0
W
8,612
4,717
764
4,927
13,717
4,322
1,433
5,909
7,065
43,369
0
W
Cernunnos
SmiteSource2985
Cernunnos
7,245
3,524
0
6,466
14,847
6,100
2,591
3,202
11,391
0
108,176
L
Neith
hart2828
Neith
2,998
455
0
596
9,905
2,729
0
835
9,070
0
16,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
55,409
242
Minions Killed
558
0
Camps Cleared
0
1,416,410
Distance Traveled
1,629,034
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,293
461
62
3
0
235,528
4
L
Bakasura
8,482
471
63
4
0
288,038
1
W
Aphrodite
8,402
467
49
3
0
292,577
3
W
Achilles
12,031
668
93
5
0
381,909
1
L
Guan Yu
7,916
440
40
2
0
334,049
1
W
Pele
13,268
737
173
10
0
394,511
2
L
Ymir
8,091
450
45
3
0
313,321
1
W
Olorun
9,477
527
85
5
0
267,590
0
W
Cernunnos
12,231
680
158
9
0
292,447
0
L
Neith
6,087
338
32
2
0
245,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role