Player Matchup

Chaac
Chaac
CHACCC DADDY
Chaac
Level 24
God Stats
24W - 11L
1,724 SR
Queue Stats
24W - 11L
1,704 Elo+
Solo
Fenrir
Fenrir
Norse-Only
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,641 Elo+
Solo
Kukulkan
Kukulkan
P0NDICT0
Kukulkan
Level 10
God Stats
2W - 1L
1,546 SR
Queue Stats
35W - 25L
1,738 Elo+
Solo
Apollo
Apollo
The_borker
Apollo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,600 Elo+
Solo
Hel
Hel
TrueKingofbeans
Hel
Level 10
God Stats
8W - 7L
1,419 SR
Queue Stats
113W - 104L
1,372 Elo+
Solo
Team Averages
Level 11
1,538 SR
1,611 Elo+

VS

Team Averages
Level 21
1,591 SR
1,648 Elo+
Hades
Hades
FrostFireMG
Hades
Level 18
God Stats
1W - 3L
1,325 SR
Queue Stats
81W - 83L
1,584 Elo+
Party 1
Apollo
Apollo
LMT FelixCrft
Apollo
Level 13
God Stats
1W - 2L
1,520 SR
Queue Stats
44W - 30L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
LarrySchmit
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 10L
1,733 Elo+
Solo
Artio
Artio
Princess_Azula14
Artio
Level 28
God Stats
5W - 4L
1,762 SR
Queue Stats
285W - 230L
1,725 Elo+
Solo
Nemesis
Nemesis
TyphonMG
Nemesis
Level 18
God Stats
4W - 2L
1,848 SR
Queue Stats
55W - 51L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,415
613
17,400
21,153
12,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Norse-Only
Fenrir
14
6 / 3 / 2
8,763
515
8,028
13,255
4,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
P0NDICT0
Kukulkan
18
3 / 0 / 4
10,347
609
7,786
6,070
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
The_borker
Apollo
14
2 / 5 / 1
8,034
473
4,488
12,005
3,556
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 4
7,449
438
7,169
8,802
2,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,323
548
5,318
10,666
5,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 2
9,292
547
9,874
12,061
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
LarrySchmit
Gilgamesh
13
0 / 6 / 1
7,478
440
8,962
14,595
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 7
8,119
478
7,750
19,660
17,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
TyphonMG
Nemesis
12
1 / 4 / 1
7,437
437
6,062
12,751
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
12
12
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
3
3
0
1
L
6
0
2
7
L
Gilgamesh
LarrySchmit
Gilgamesh
0
6
1
0.08
W
Fenrir
Norse-Only
Fenrir
6
3
2
2.33
W
Kukulkan
P0NDICT0
Kukulkan
3
0
4
5
L
2
5
7
1.1
W
Apollo
The_borker
Apollo
2
5
1
0.5
W
0
3
4
0.67
L
Nemesis
TyphonMG
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
37,966
61,285
Taken
69,733
25,908
Mitigated
42,848
26,181
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,400
4,993
0
12,455
21,153
12,685
130
2,906
17,709
0
63,141
L
5,318
150
227
4,847
10,666
5,059
0
3,376
7,290
63,315
0
L
9,874
6,477
0
5,771
12,061
4,834
460
2,687
9,374
0
73,292
L
Gilgamesh
LarrySchmit
Gilgamesh
8,962
3,008
0
4,357
14,595
10,857
231
613
13,982
0
34,903
W
Fenrir
Norse-Only
Fenrir
8,028
3,539
0
3,664
13,255
4,738
0
4,291
8,914
0
41,701
W
Kukulkan
P0NDICT0
Kukulkan
7,786
922
0
421
6,070
2,380
0
2,903
3,167
86,796
0
L
7,750
998
1,119
6,138
19,660
17,571
0
6,318
13,342
17,187
0
W
Apollo
The_borker
Apollo
4,488
2,338
0
3,358
12,005
3,556
735
2,103
9,902
0
57,784
W
7,169
606
2,672
3,611
8,802
2,549
365
865
7,937
31,524
0
L
Nemesis
TyphonMG
Nemesis
6,062
1,030
0
3,661
12,751
4,527
0
1,961
10,790
0
43,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
41,649
499
Minions Killed
460
0
Camps Cleared
0
1,732,174
Distance Traveled
1,604,696
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,415
613
111
7
0
335,588
0
L
Hades
9,323
548
143
8
0
318,845
5
L
Apollo
9,292
547
146
9
0
317,150
4
L
Gilgamesh
7,478
440
65
4
0
295,303
4
W
Fenrir
8,763
515
67
4
0
356,730
1
W
Kukulkan
10,347
609
174
10
0
357,238
3
L
Artio
8,119
478
13
1
0
313,872
6
W
Apollo
8,034
473
111
7
0
320,074
1
W
Hel
7,449
438
36
2
0
362,544
3
L
Nemesis
7,437
437
93
5
0
359,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role