Player Matchup

Hachiman
Hachiman
NotMarcin
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,732 Elo+
Party 1
Ao Kuang
Ao Kuang
XxSnowWolvesxX
Ao Kuang
Level 69
God Stats
2W - 1L
1,702 SR
Queue Stats
141W - 143L
1,424 Elo+
Solo
Horus
Horus
inivas
Horus
Level 48
God Stats
2W - 1L
1,688 SR
Queue Stats
94W - 89L
1,469 Elo+
Party 1
Zeus
Zeus
lIIusionist
Zeus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,732 Elo+
Party 1
Tiamat
Tiamat
mmmathw
Tiamat
Level 148
God Stats
2W - 1L
1,476 SR
Queue Stats
55W - 27L
1,648 Elo+
Party 1
Team Averages
Level 67
1,573 SR
1,601 Elo+

VS

Team Averages
Level 64
1,528 SR
1,409 Elo+
Ra
Ra
ADPRGAMER
Ra
Level 28
God Stats
2W - 3L
1,713 SR
Queue Stats
110W - 157L
1,408 Elo+
Party 2
Tyr
Tyr
Dead-Pool_Coop16
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,352 Elo+
Party 3
Ravana
Ravana
JuancrashGamer
Ravana
Level 27
God Stats
1W - 1L
1,694 SR
Queue Stats
46W - 54L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
dylanreidl
Gilgamesh
Level 106
God Stats
0W - 1L
1,555 SR
Queue Stats
16W - 30L
1,325 Elo+
Party 3
Merlin
Merlin
jon_238
Merlin
Level 129
God Stats
1W - 8L
1,176 SR
Queue Stats
278W - 292L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NotMarcin
Hachiman
18
4 / 5 / 15
11,952
664
11,371
14,039
7,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
7 / 10 / 11
13,195
733
10,080
19,907
10,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
inivas
Horus
18
1 / 3 / 19
11,333
630
9,482
29,975
34,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 13
13,509
751
25,451
13,355
6,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
mmmathw
Tiamat
20
9 / 1 / 18
14,255
792
36,512
19,241
25,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
11,775
654
13,343
16,586
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 11 / 8
9,550
531
5,798
25,438
26,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 3 / 14
11,401
633
13,965
15,243
11,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
dylanreidl
Gilgamesh
19
7 / 5 / 9
11,691
650
12,821
27,701
13,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
jon_238
Merlin
20
6 / 6 / 9
12,815
712
17,630
18,353
7,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
73
29
Kills
22
23
Deaths
29
76
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
4
11
2.63
L
0
11
8
0.36
L
4
3
14
3.67
W
Hachiman
NotMarcin
Hachiman
4
5
15
2.3
W
Ao Kuang
7
10
11
1.25
L
Gilgamesh
dylanreidl
Gilgamesh
7
5
9
2.3
W
Horus
inivas
Horus
1
3
19
3.5
L
Merlin
jon_238
Merlin
6
6
9
1.75
W
8
4
13
3.63
W
Tiamat
mmmathw
Tiamat
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,896
Damage
63,557
96,517
Taken
103,321
84,112
Mitigated
67,194
48,246
Healing
37,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,343
1,210
9,089
6,587
16,586
7,759
560
10,395
6,109
36,658
0
L
5,798
983
1,307
2,525
25,438
26,877
0
17,977
7,190
0
7,699
L
13,965
3,022
1,428
3,072
15,243
11,492
1,259
11,248
3,862
0
18,396
W
Hachiman
NotMarcin
Hachiman
11,371
6,936
1,390
2,272
14,039
7,635
2,110
6,145
7,894
0
26,868
W
Ao Kuang
10,080
2,744
850
3,744
19,907
10,063
624
6,430
13,477
15,916
0
L
Gilgamesh
dylanreidl
Gilgamesh
12,821
1,400
1,498
7,974
27,701
13,364
704
19,047
8,528
1,460
22,250
W
Horus
inivas
Horus
9,482
4,760
7,647
13,462
29,975
34,076
316
7,952
22,023
0
17,329
L
Merlin
jon_238
Merlin
17,630
761
1,619
2,545
18,353
7,702
843
12,638
5,589
54,342
0
W
25,451
4,851
1,513
3,406
13,355
6,355
1,036
4,301
9,054
55,983
0
W
Tiamat
mmmathw
Tiamat
36,512
2,987
3,749
10,213
19,241
25,983
856
6,514
12,727
71,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,244
Gold Earned
57,232
185
Minions Killed
159
0
Camps Cleared
0
1,524,524
Distance Traveled
1,424,304
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,775
654
58
3
0
285,566
0
L
Tyr
9,550
531
2
0
0
300,077
1
L
Ravana
11,401
633
24
1
0
312,460
1
W
Hachiman
11,952
664
20
1
0
253,801
0
W
Ao Kuang
13,195
733
21
1
0
284,156
0
L
Gilgamesh
11,691
650
16
1
0
292,789
0
W
Horus
11,333
630
13
1
0
349,160
3
L
Merlin
12,815
712
59
3
0
233,412
0
W
Zeus
13,509
751
74
4
0
295,131
0
W
Tiamat
14,255
792
57
3
0
342,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role