Player Matchup

Achilles
Achilles
KingStyles420
Achilles
Level 100
God Stats
12W - 7L
1,887 SR
Queue Stats
22W - 17L
1,649 Elo+
Party 1
Discordia
Discordia
LOLFacts
Discordia
Level 27
God Stats
55W - 16L
1,739 SR
Queue Stats
56W - 16L
1,659 Elo+
Party 1
Khepri
Khepri
x Zg o R s K i
Khepri
Level 122
God Stats
35W - 7L
1,758 SR
Queue Stats
128W - 82L
1,715 Elo+
Party 1
Team Averages
Level 83
1,795 SR
1,674 Elo+

VS

Team Averages
Level 38
1,517 SR
1,465 Elo+
Poseidon
Poseidon
ProperIrishStout
Poseidon
Level 45
God Stats
1W - 6L
1,381 SR
Queue Stats
244W - 284L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
SmilingBuddha94
Gilgamesh
Level 29
God Stats
7W - 12L
1,683 SR
Queue Stats
130W - 140L
1,605 Elo+
Party 2
Artemis
Artemis
cvq1
Artemis
Level 40
God Stats
0W - 2L
1,487 SR
Queue Stats
15W - 23L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingStyles420
Achilles
15
8 / 3 / 13
10,853
775
13,997
12,274
13,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
LOLFacts
Discordia
14
13 / 1 / 7
11,442
817
20,651
6,536
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 17
10,651
761
7,374
11,652
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
10,150
725
7,681
14,471
5,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SmilingBuddha94
Gilgamesh
11
2 / 8 / 2
8,425
602
6,003
17,753
17,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
cvq1
Artemis
12
0 / 8 / 5
8,528
609
6,583
14,975
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
23
Kills
5
5
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
KingStyles420
Achilles
8
3
13
4.83
W
Discordia
LOLFacts
Discordia
13
1
7
16.5
L
3
7
2
0.57
L
Gilgamesh
SmilingBuddha94
Gilgamesh
2
8
2
0.38
L
Artemis
cvq1
Artemis
0
8
5
0.31
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,022
Damage
20,267
30,462
Taken
47,199
28,212
Mitigated
28,514
6,134
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
KingStyles420
Achilles
13,997
5,682
804
1,598
12,274
13,947
1,101
2,596
9,422
0
39,293
W
Discordia
LOLFacts
Discordia
20,651
1,125
0
0
6,536
2,324
680
1,905
4,531
50,938
0
L
7,681
762
1,026
3,926
14,471
5,624
0
7,980
6,491
39,666
0
L
Gilgamesh
SmilingBuddha94
Gilgamesh
6,003
1,551
509
1,295
17,753
17,719
0
9,808
7,945
0
21,157
L
Artemis
cvq1
Artemis
6,583
2,475
752
2,571
14,975
5,171
0
10,253
4,722
0
19,653
W
7,374
519
1,364
2,368
11,652
11,941
270
3,180
8,347
30,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
27,103
147
Minions Killed
137
0
Camps Cleared
0
805,105
Distance Traveled
635,256
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,853
775
49
4
0
281,866
1
W
Discordia
11,442
817
53
4
0
268,022
0
L
Poseidon
10,150
725
71
5
0
216,393
3
L
Gilgamesh
8,425
602
32
2
0
236,643
0
L
Artemis
8,528
609
34
2
0
182,220
0
W
Khepri
10,651
761
45
3
0
255,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role