Player Matchup

Hercules
Hercules
AOS Vulk
Hercules
Level 27
God Stats
2W - 7L
1,167 SR
Queue Stats
7W - 17L
1,044 Elo+
Party 3
Danzaburou
Danzaburou
AOS_Melody
Danzaburou
Level 26
God Stats
1W - 3L
1,124 SR
Queue Stats
3W - 14L
989 Elo+
Party 3
Hel
Hel
BLNGboicarti
Hel
Level 53
God Stats
10W - 8L
1,352 SR
Queue Stats
249W - 246L
1,376 Elo+
Party 1
Cabrakan
Cabrakan
ItzUnalaq
Cabrakan
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,377 Elo+
Party 3
Artemis
Artemis
JuiceMyCaboose
Artemis
Level 29
God Stats
10W - 8L
1,540 SR
Queue Stats
271W - 261L
1,407 Elo+
Party 1
Team Averages
Level 38
1,336 SR
1,239 Elo+

VS

Team Averages
Level 46
1,352 SR
1,288 Elo+
Gilgamesh
Gilgamesh
MrN00dle
Gilgamesh
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 40L
1,339 Elo+
Solo
Hel
Hel
Wicked_Lavender
Hel
Level 89
God Stats
11W - 18L
1,389 SR
Queue Stats
259W - 362L
1,306 Elo+
Party 2
Chang'e
Chang'e
audxox
Chang'e
Level 47
God Stats
20W - 29L
1,347 SR
Queue Stats
204W - 237L
1,320 Elo+
Party 2
Da Ji
Da Ji
courrtneey
Da Ji
Level 28
God Stats
12W - 15L
1,265 SR
Queue Stats
281W - 386L
1,283 Elo+
Party 2
Skadi
Skadi
lunardeitie
Skadi
Level 24
God Stats
23W - 40L
1,258 SR
Queue Stats
52W - 95L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AOS Vulk
Hercules
16
2 / 9 / 9
10,635
443
10,513
26,688
18,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
AOS_Melody
Danzaburou
17
0 / 6 / 2
11,213
467
7,516
14,916
6,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 8 / 4
9,844
410
11,292
16,985
8,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
ItzUnalaq
Cabrakan
17
10 / 3 / 2
11,801
492
10,690
20,571
11,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 9
8,880
370
9,072
8,341
2,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrN00dle
Gilgamesh
19
6 / 2 / 3
12,805
534
13,811
14,747
14,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
14 / 2 / 4
13,516
563
26,491
16,574
6,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
audxox
Chang'e
17
5 / 6 / 6
11,422
476
12,410
16,310
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
16
2 / 3 / 2
10,503
438
6,550
14,484
9,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 6 / 13
11,533
481
8,758
14,320
6,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
19
Kills
29
29
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
AOS Vulk
Hercules
2
9
9
0.72
L
Danzaburou
AOS_Melody
Danzaburou
0
6
2
0.17
L
4
8
4
0.75
L
Cabrakan
ItzUnalaq
Cabrakan
10
3
2
3.67
L
3
3
9
2.5
W
Gilgamesh
MrN00dle
Gilgamesh
6
2
3
3.75
W
14
2
4
8
W
Chang'e
audxox
Chang'e
5
6
6
1.33
W
Da Ji
2
3
2
1
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,083
Damage
68,020
87,501
Taken
76,435
48,020
Mitigated
43,867
21,395
Healing
30,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AOS Vulk
Hercules
10,513
2,561
750
5,310
26,688
18,667
691
10,866
15,564
0
45,699
L
Danzaburou
AOS_Melody
Danzaburou
7,516
4,536
0
3,492
14,916
6,291
2,846
2,593
12,277
0
58,819
L
11,292
507
2,236
6,546
16,985
8,408
338
10,071
6,236
54,195
0
L
Cabrakan
ItzUnalaq
Cabrakan
10,690
763
0
1,897
20,571
11,655
234
9,208
11,034
48,513
0
L
9,072
2,406
0
1,164
8,341
2,999
424
5,053
3,244
0
26,325
W
Gilgamesh
MrN00dle
Gilgamesh
13,811
2,713
0
1,740
14,747
14,949
1,688
2,236
12,511
342
65,107
W
26,491
1,225
6,162
9,519
16,574
6,677
4,150
8,386
7,674
75,560
0
W
Chang'e
audxox
Chang'e
12,410
584
4,928
5,728
16,310
7,066
2,520
4,790
11,360
60,537
0
W
Da Ji
6,550
1,460
227
1,943
14,484
9,089
2,766
1,795
12,647
0
59,821
W
8,758
2,879
0
193
14,320
6,086
2,958
3,911
10,261
0
42,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
59,779
374
Minions Killed
478
0
Camps Cleared
0
1,923,183
Distance Traveled
2,323,111
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,635
443
66
3
0
425,377
0
L
Danzaburou
11,213
467
122
5
0
370,233
0
L
Hel
9,844
410
70
3
0
354,534
1
L
Cabrakan
11,801
492
83
3
0
442,336
1
L
Artemis
8,880
370
33
1
0
330,703
0
W
Gilgamesh
12,805
534
124
5
0
429,972
0
W
Hel
13,516
563
113
5
0
491,658
0
W
Chang'e
11,422
476
98
4
0
464,695
1
W
Da Ji
10,503
438
79
3
0
470,963
0
W
Skadi
11,533
481
64
3
0
465,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role