Player Matchup

Athena
Athena
B3NG4L
Athena
Level 118
God Stats
8W - 10L
1,513 SR
Queue Stats
259W - 232L
1,543 Elo+
Party 1
Mulan
Mulan
BigE3N
Mulan
Level 68
God Stats
2W - 4L
1,493 SR
Queue Stats
59W - 53L
1,519 Elo+
Party 1
Janus
Janus
YetiConfeti
Janus
Level 153
God Stats
6W - 23L
1,290 SR
Queue Stats
215W - 231L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
YvngStxcks
Gilgamesh
Level 155
God Stats
4W - 10L
2,031 SR
Queue Stats
670W - 683L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
areumae
Aphrodite
Level 103
God Stats
76W - 76L
1,578 SR
Queue Stats
474W - 509L
1,483 Elo+
Party 1
Team Averages
Level 119
1,581 SR
1,528 Elo+

VS

Team Averages
Level 91
1,590 SR
1,552 Elo+
Vamana
Vamana
BlazeFlameGaming
Vamana
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
253W - 183L
1,563 Elo+
Party 2
Ares
Ares
Camoa
Ares
Level 54
God Stats
5W - 5L
1,653 SR
Queue Stats
93W - 65L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
IckyCarpet00385
Gilgamesh
Level 127
God Stats
16W - 20L
1,586 SR
Queue Stats
139W - 129L
1,537 Elo+
Solo
Chang'e
Chang'e
Sakura_Miharutka
Chang'e
Level 124
God Stats
148W - 109L
1,606 SR
Queue Stats
782W - 740L
1,520 Elo+
Solo
Danzaburou
Danzaburou
SwAnSoN2828
Danzaburou
Level 63
God Stats
6W - 6L
1,606 SR
Queue Stats
220W - 155L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B3NG4L
Athena
17
4 / 13 / 7
11,706
468
14,120
31,789
17,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
BigE3N
Mulan
16
1 / 10 / 4
10,688
428
12,154
25,053
21,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 7 / 9
11,740
470
14,202
19,636
6,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
YvngStxcks
Gilgamesh
18
8 / 7 / 6
12,108
484
19,806
30,389
17,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
areumae
Aphrodite
17
5 / 9 / 7
11,288
452
10,578
19,828
17,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 7
15,909
636
29,280
26,078
23,132
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
Camoa
Ares
19
7 / 4 / 16
13,585
543
15,475
23,661
23,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
IckyCarpet00385
Gilgamesh
20
12 / 4 / 10
14,778
591
19,609
22,921
15,672
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 8 / 16
13,692
548
24,039
22,397
10,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SwAnSoN2828
Danzaburou
18
4 / 4 / 11
12,974
519
12,123
13,596
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
20
Kills
46
46
Deaths
20
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Athena
B3NG4L
Athena
4
13
7
0.58
L
Mulan
BigE3N
Mulan
1
10
4
0.3
W
18
0
7
21.5
W
Ares
Camoa
Ares
7
4
16
3.75
W
Gilgamesh
IckyCarpet00385
Gilgamesh
12
4
10
4.25
W
5
8
16
1.63
W
Danzaburou
SwAnSoN2828
Danzaburou
4
4
11
2.38
L
2
7
9
0.93
L
Gilgamesh
YvngStxcks
Gilgamesh
8
7
6
1.57
L
Aphrodite
areumae
Aphrodite
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,860
Damage
100,526
126,695
Taken
108,653
81,077
Mitigated
78,992
25,682
Healing
39,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
B3NG4L
Athena
14,120
4,051
0
4,404
31,789
17,493
19
9,071
21,850
69,567
0
L
Mulan
BigE3N
Mulan
12,154
2,002
0
4,223
25,053
21,572
0
5,686
18,564
425
54,190
W
29,280
16,487
0
10,044
26,078
23,132
2,279
6,619
19,337
422
121,413
W
Ares
Camoa
Ares
15,475
1,273
0
5,617
23,661
23,376
1,201
8,430
15,027
35,451
0
W
Gilgamesh
IckyCarpet00385
Gilgamesh
19,609
5,002
0
6,656
22,921
15,672
3,332
11,102
11,689
0
100,654
W
24,039
1,184
3,862
7,605
22,397
10,557
1,722
12,360
9,659
87,386
0
W
Danzaburou
SwAnSoN2828
Danzaburou
12,123
5,699
0
5,256
13,596
6,255
2,296
4,008
9,504
0
75,723
L
14,202
634
0
1,289
19,636
6,814
1,215
6,950
12,205
85,893
0
L
Gilgamesh
YvngStxcks
Gilgamesh
19,806
4,399
0
4,156
30,389
17,822
984
10,051
19,543
0
86,111
L
Aphrodite
areumae
Aphrodite
10,578
1,295
4,364
7,246
19,828
17,376
981
7,036
12,399
40,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
70,938
529
Minions Killed
548
0
Camps Cleared
0
2,247,833
Distance Traveled
2,512,113
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,706
468
111
4
0
454,707
1
L
Mulan
10,688
428
99
4
0
407,282
9
W
Vamana
15,909
636
168
7
0
588,736
9
W
Ares
13,585
543
33
1
0
526,377
9
W
Gilgamesh
14,778
591
126
5
0
507,569
0
W
Chang'e
13,692
548
131
5
0
429,948
2
W
Danzaburou
12,974
519
90
4
0
459,483
7
L
Janus
11,740
470
141
6
0
516,933
1
L
Gilgamesh
12,108
484
104
4
0
455,044
1
L
Aphrodite
11,288
452
74
3
0
413,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role