Player Matchup

Sun Wukong
Sun Wukong
colosbe10
Sun Wukong
Level 104
God Stats
26W - 28L
1,491 SR
Queue Stats
312W - 368L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
fyv333
Cernunnos
Level 84
God Stats
21W - 35L
1,364 SR
Queue Stats
258W - 353L
1,379 Elo+
Party 2
Fenrir
Fenrir
lucadesouzaa
Fenrir
Level 92
God Stats
10W - 7L
1,540 SR
Queue Stats
217W - 297L
1,353 Elo+
Party 2
Merlin
Merlin
luckfer902
Merlin
Level 90
God Stats
16W - 19L
1,351 SR
Queue Stats
304W - 407L
1,345 Elo+
Party 2
Athena
Athena
ruvik13trivago
Athena
Level 64
God Stats
28W - 30L
1,526 SR
Queue Stats
198W - 256L
1,403 Elo+
Party 2
Team Averages
Level 87
1,455 SR
1,383 Elo+

VS

Team Averages
Level 41
1,502 SR
1,348 Elo+
Gilgamesh
Gilgamesh
AwakeningProject
Gilgamesh
Level 41
God Stats
2W - 2L
1,700 SR
Queue Stats
4W - 11L
1,333 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LiL_R1pp3r_-X69
Tsukuyomi
Level 50
God Stats
5W - 9L
1,257 SR
Queue Stats
323W - 436L
1,381 Elo+
Party 1
Artio
Artio
PocoyoXD
Artio
Level 41
God Stats
5W - 5L
1,408 SR
Queue Stats
86W - 101L
1,434 Elo+
Party 3
Chang'e
Chang'e
Xx_Alex604196_xX
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 590L
1,350 Elo+
Party 1
Apollo
Apollo
asaldiasr
Apollo
Level 24
God Stats
2W - 2L
1,645 SR
Queue Stats
35W - 77L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
colosbe10
Sun Wukong
12
7 / 2 / 2
7,287
662
5,654
8,264
3,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
fyv333
Cernunnos
10
3 / 1 / 5
6,204
564
5,941
6,830
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
2 / 1 / 3
6,029
548
3,628
7,872
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
luckfer902
Merlin
11
3 / 0 / 2
6,700
609
3,912
2,122
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 4
6,237
567
3,265
8,727
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
4 / 6 / 0
5,492
499
4,323
7,129
3,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
LiL_R1pp3r_-X69
Tsukuyomi
9
0 / 3 / 0
5,269
479
2,664
8,847
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
PocoyoXD
Artio
8
0 / 3 / 2
4,745
431
2,903
8,021
4,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,820
438
1,371
6,671
1,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
asaldiasr
Apollo
9
1 / 3 / 1
5,180
471
4,218
6,462
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
5
6
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
4
6
0
0.67
L
Tsukuyomi
LiL_R1pp3r_-X69
Tsukuyomi
0
3
0
0
L
Artio
PocoyoXD
Artio
0
3
2
0.33
L
0
4
0
0
L
Apollo
asaldiasr
Apollo
1
3
1
0.5
W
Sun Wukong
colosbe10
Sun Wukong
7
2
2
4
W
Cernunnos
fyv333
Cernunnos
3
1
5
5.5
W
Fenrir
2
1
3
3.5
W
Merlin
luckfer902
Merlin
3
0
2
4
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
15,479
33,815
Taken
37,130
13,646
Mitigated
13,345
12,303
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,323
1,104
0
386
7,129
3,087
34
859
6,238
0
15,858
L
Tsukuyomi
LiL_R1pp3r_-X69
Tsukuyomi
2,664
1,001
0
3,652
8,847
3,032
0
918
7,881
0
28,235
L
Artio
PocoyoXD
Artio
2,903
477
599
3,158
8,021
4,058
136
1,477
6,488
12,840
0
L
1,371
177
71
2,231
6,671
1,665
0
2,398
3,874
19,661
0
L
Apollo
asaldiasr
Apollo
4,218
2,243
282
1,948
6,462
1,503
732
990
5,472
0
27,923
W
Sun Wukong
colosbe10
Sun Wukong
5,654
1,524
0
2,419
8,264
3,644
0
374
7,890
0
38,485
W
Cernunnos
fyv333
Cernunnos
5,941
2,686
0
3,428
6,830
2,069
350
1,443
5,387
0
31,844
W
Fenrir
3,628
1,131
0
3,800
7,872
2,573
0
380
7,492
0
35,323
W
Merlin
luckfer902
Merlin
3,912
265
0
440
2,122
679
674
1,098
1,024
26,432
0
W
3,265
345
0
2,216
8,727
4,681
36
979
7,748
12,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
25,506
286
Minions Killed
203
0
Camps Cleared
0
1,008,585
Distance Traveled
982,783
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,492
499
19
2
0
146,715
0
L
Tsukuyomi
5,269
479
65
6
0
217,962
1
L
Artio
4,745
431
23
2
0
203,964
2
L
Chang'e
4,820
438
41
4
0
214,831
1
L
Apollo
5,180
471
55
5
0
199,311
2
W
Sun Wukong
7,287
662
75
7
0
193,644
0
W
Cernunnos
6,204
564
67
6
0
175,364
2
W
Fenrir
6,029
548
66
6
0
218,465
0
W
Merlin
6,700
609
61
6
0
191,020
3
W
Athena
6,237
567
17
2
0
230,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role