Player Matchup

Fenrir
Fenrir
Gold III
CronosMcGregor
Fenrir
Gold III
Level 100
God Stats
20W - 17L
1,575 SR
Queue Stats
374W - 364L
1,546 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Dig_Bick_Matt
Xbalanque
Bronze III
Level 99
God Stats
9W - 1L
1,500 SR
Queue Stats
49W - 21L
1,540 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Honey-GlazedHam
Cabrakan
Bronze III
Level 65
God Stats
1W - 3L
1,294 SR
Queue Stats
11W - 6L
1,534 MMR
Party 2
Ra
Ra
Platinum V
VulcanVandrpump
Ra
Platinum V
Level 160
God Stats
18W - 11L
1,821 SR
Queue Stats
903W - 907L
1,545 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
saitama_punch_11
Sun Wukong
Gold II
Level 101
God Stats
7W - 3L
1,848 SR
Queue Stats
205W - 196L
1,533 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,607 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,612 SR
1,531 MMR
Ravana
Ravana
Gold III
Ghostkillz
Ravana
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold I
HSPC Peps
Sobek
Gold I
Level 98
God Stats
4W - 2L
1,631 SR
Queue Stats
228W - 236L
1,541 MMR
Solo
Pele
Pele
Gold III
PotatoJunior310
Pele
Gold III
Level 66
God Stats
120W - 103L
1,563 SR
Queue Stats
127W - 113L
1,543 MMR
Party 1
Anhur
Anhur
Bronze III
VotiveRhombus1
Anhur
Bronze III
Level 64
God Stats
15W - 10L
1,783 SR
Queue Stats
44W - 32L
1,530 MMR
Solo
Kukulkan
Kukulkan
Platinum V
zx_radical_zx99
Kukulkan
Platinum V
Level 140
God Stats
13W - 10L
1,581 SR
Queue Stats
245W - 231L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,558
512
389
825
206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
Dig_Bick_Matt
Xbalanque
5
1 / 3 / 1
3,437
687
4,045
3,920
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
5
0 / 2 / 1
2,987
597
1,210
3,554
939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 0
3,371
674
409
1,187
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
saitama_punch_11
Sun Wukong
6
1 / 2 / 0
3,742
748
1,462
4,769
1,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
DanzaburouAthenaTiamatGuan YuSet

VS

Bans
ApolloCu ChulainnScyllaKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ghostkillz
Ravana
7
1 / 0 / 1
3,634
727
1,939
1,854
495
Mace

Mace

+10
Physical Power

Sobek
HSPC Peps
Sobek
5
1 / 1 / 3
3,593
719
1,432
4,311
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
2 / 1 / 1
3,927
785
1,661
2,131
512
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
4 / 1 / 1
3,842
768
3,152
4,043
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
6
0 / 0 / 1
3,542
708
416
1,085
262
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Xbalanque
Dig_Bick_Matt
Xbalanque
1
3
1
0.5
W
Ravana
Ghostkillz
Ravana
1
0
1
1.5
W
Sobek
HSPC Peps
Sobek
1
1
3
2.5
L
Cabrakan
0
2
1
0.25
W
2
1
1
2.5
W
4
1
1
4.5
L
1
0
0
1
L
Sun Wukong
saitama_punch_11
Sun Wukong
1
2
0
0.5
W
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,515
Damage
8,600
14,255
Taken
13,424
3,897
Mitigated
3,482
4,599
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
389
221
0
114
825
206
0
297
528
0
1,730
L
Xbalanque
Dig_Bick_Matt
Xbalanque
4,045
2,512
0
1,068
3,920
699
23
732
3,188
0
13,385
W
Ravana
Ghostkillz
Ravana
1,939
225
0
609
1,854
495
0
0
1,854
0
13,143
W
Sobek
HSPC Peps
Sobek
1,432
226
0
1,795
4,311
1,550
0
697
3,574
6,714
0
L
Cabrakan
1,210
223
165
1,280
3,554
939
0
640
2,914
6,019
0
W
1,661
390
0
68
2,131
512
0
40
2,091
0
13,910
W
3,152
1,761
0
2,049
4,043
663
0
680
3,359
0
14,143
L
409
80
0
502
1,187
211
0
179
1,008
11,619
0
L
Sun Wukong
saitama_punch_11
Sun Wukong
1,462
136
0
1,470
4,769
1,842
0
0
4,769
0
14,920
W
Kukulkan
416
0
0
461
1,085
262
0
118
927
17,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,095
Gold Earned
18,538
101
Minions Killed
127
0
Camps Cleared
0
385,368
Distance Traveled
473,674
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,558
512
4
1
0
30,195
0
L
Xbalanque
3,437
687
24
5
0
84,136
0
W
Ravana
3,634
727
31
6
0
100,245
3
W
Sobek
3,593
719
3
1
0
101,010
0
L
Cabrakan
2,987
597
8
2
0
93,870
1
W
Pele
3,927
785
30
6
0
102,515
2
W
Anhur
3,842
768
22
4
0
78,945
0
L
Ra
3,371
674
29
6
0
97,585
0
L
Sun Wukong
3,742
748
36
7
0
79,582
1
W
Kukulkan
3,542
708
41
8
0
90,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role