Player Matchup

Cthulhu
Cthulhu
CP JunimeX
Cthulhu
Level 14
God Stats
2W - 5L
1,346 SR
Queue Stats
2W - 7L
1,119 Elo+
Party 1
Medusa
Medusa
LoveAnimeVision
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
XxlittleHarley
Kukulkan
Level 67
God Stats
4W - 3L
1,545 SR
Queue Stats
6W - 10L
1,361 Elo+
Party 1
Team Averages
Level 70
1,464 SR
1,277 Elo+

VS

Team Averages
Level 65
1,426 SR
1,434 Elo+
Gilgamesh
Gilgamesh
AngelL8Pika
Gilgamesh
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 131L
1,434 Elo+
Solo
Bastet
Bastet
DeHighLlama
Bastet
Level 67
God Stats
21W - 21L
1,152 SR
Queue Stats
142W - 185L
1,378 Elo+
Solo
Chang'e
Chang'e
MrBemus
Chang'e
Level 21
God Stats
4W - 8L
1,625 SR
Queue Stats
12W - 19L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CP JunimeX
Cthulhu
18
5 / 6 / 7
15,692
713
6,705
22,061
13,761
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 7 / 7
14,764
671
17,430
19,817
6,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
18
2 / 4 / 8
13,486
613
14,256
8,893
3,083
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngelL8Pika
Gilgamesh
17
11 / 4 / 5
15,006
682
21,109
23,291
19,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
2 / 5 / 9
13,133
597
15,370
14,017
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MrBemus
Chang'e
17
3 / 3 / 11
13,900
632
5,640
13,436
4,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
12
Kills
16
17
Deaths
12
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AngelL8Pika
Gilgamesh
11
4
5
3.38
W
Cthulhu
CP JunimeX
Cthulhu
5
6
7
1.42
L
Bastet
2
5
9
1.3
W
5
7
7
1.21
L
Chang'e
MrBemus
Chang'e
3
3
11
2.83
W
Kukulkan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
42,119
50,771
Taken
50,744
23,395
Mitigated
29,040
16,356
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AngelL8Pika
Gilgamesh
21,109
6,503
231
5,941
23,291
19,315
110
8,879
14,412
0
90,454
W
Cthulhu
CP JunimeX
Cthulhu
6,705
239
954
6,342
22,061
13,761
839
2,796
18,960
28,021
0
L
Bastet
15,370
3,644
0
87
14,017
5,098
0
3,649
10,368
0
61,006
W
17,430
8,989
369
6,659
19,817
6,551
1,267
2,788
16,854
0
95,575
L
Chang'e
MrBemus
Chang'e
5,640
371
4,657
4,205
13,436
4,627
736
8,629
4,807
45,668
0
W
Kukulkan
14,256
489
558
1,474
8,893
3,083
1,110
971
7,772
66,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
42,039
249
Minions Killed
248
0
Camps Cleared
0
1,176,574
Distance Traveled
1,161,336
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,006
682
81
4
0
359,903
6
W
Cthulhu
15,692
713
32
1
0
418,187
0
L
Bastet
13,133
597
76
3
0
410,338
7
W
Medusa
14,764
671
110
5
0
361,877
6
L
Chang'e
13,900
632
91
4
0
391,095
0
W
Kukulkan
13,486
613
107
5
0
396,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role