Player Matchup

Artemis
Artemis
Azuriika
Artemis
Level 137
God Stats
8W - 14L
1,157 SR
Queue Stats
641W - 703L
1,530 Elo+
Solo
Raijin
Raijin
ElCuas
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mr Parry
Hun Batz
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 136L
1,556 Elo+
Solo
Zeus
Zeus
UrbaFer
Zeus
Level 60
God Stats
8W - 5L
1,554 SR
Queue Stats
224W - 255L
1,531 Elo+
Solo
Ah Puch
Ah Puch
jbaayoun
Ah Puch
Level 126
God Stats
5W - 2L
1,713 SR
Queue Stats
178W - 172L
1,490 Elo+
Solo
Team Averages
Level 117
1,485 SR
1,521 Elo+

VS

Team Averages
Level 95
1,578 SR
1,509 Elo+
Kukulkan
Kukulkan
BioWolfXV
Kukulkan
Level 84
God Stats
3W - 2L
1,650 SR
Queue Stats
345W - 314L
1,595 Elo+
Solo
Merlin
Merlin
OdinsExiled
Merlin
Level 106
God Stats
4W - 1L
1,866 SR
Queue Stats
77W - 70L
1,487 Elo+
Party 1
Anhur
Anhur
Rypocalyps
Anhur
Level 156
God Stats
6W - 9L
1,373 SR
Queue Stats
716W - 710L
1,501 Elo+
Solo
Thoth
Thoth
twig28
Thoth
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
witfang
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azuriika
Artemis
18
4 / 6 / 13
10,673
762
15,432
13,630
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
ElCuas
Raijin
18
2 / 3 / 8
10,912
779
11,803
9,505
3,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Mr Parry
Hun Batz
18
5 / 6 / 10
10,737
767
12,107
15,478
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
UrbaFer
Zeus
15
4 / 8 / 6
9,826
702
5,476
11,476
3,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
jbaayoun
Ah Puch
20
5 / 6 / 11
11,621
830
18,047
15,112
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BioWolfXV
Kukulkan
20
6 / 3 / 12
12,060
861
13,733
12,885
6,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
20
3 / 1 / 13
11,121
794
12,492
9,334
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
18
11 / 5 / 9
11,852
847
11,199
14,290
5,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
twig28
Thoth
19
7 / 7 / 14
11,453
818
16,611
15,106
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
witfang
Sobek
16
2 / 5 / 16
11,350
811
6,326
19,004
18,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
93
20
Kills
29
29
Deaths
21
48
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Artemis
Azuriika
Artemis
4
6
13
1.75
W
Kukulkan
BioWolfXV
Kukulkan
6
3
12
4
L
Raijin
ElCuas
Raijin
2
3
8
2
L
Hun Batz
Mr Parry
Hun Batz
5
6
10
1.67
W
Merlin
3
1
13
9.5
W
Anhur
11
5
9
3.1
L
Zeus
UrbaFer
Zeus
4
8
6
0.88
L
Ah Puch
jbaayoun
Ah Puch
5
6
11
1.75
W
Thoth
twig28
Thoth
7
7
14
2
W
Sobek
witfang
Sobek
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,865
Damage
60,361
65,201
Taken
70,619
22,204
Mitigated
40,733
19,392
Healing
26,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Azuriika
Artemis
15,432
9,154
1,011
1,594
13,630
4,444
619
11,407
2,223
0
23,056
W
Kukulkan
BioWolfXV
Kukulkan
13,733
1,024
2,705
3,841
12,885
6,016
1,746
6,688
5,985
41,087
0
L
Raijin
ElCuas
Raijin
11,803
665
1,506
1,770
9,505
3,484
388
6,051
3,454
32,825
0
L
Hun Batz
Mr Parry
Hun Batz
12,107
2,063
2,573
4,255
15,478
5,140
79
11,531
3,947
0
25,466
W
Merlin
12,492
284
2,555
2,259
9,334
4,473
537
5,814
3,264
30,100
0
W
Anhur
11,199
3,503
1,486
3,405
14,290
5,817
1,444
7,766
6,312
0
18,275
L
Zeus
UrbaFer
Zeus
5,476
758
554
744
11,476
3,709
232
8,160
3,316
13,483
0
L
Ah Puch
jbaayoun
Ah Puch
18,047
965
1,660
3,725
15,112
5,427
236
12,013
3,099
29,670
0
W
Thoth
twig28
Thoth
16,611
1,061
1,833
2,551
15,106
6,092
1,412
6,711
8,151
31,373
0
W
Sobek
witfang
Sobek
6,326
672
2,601
3,442
19,004
18,335
228
7,085
11,581
8,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,769
Gold Earned
57,836
146
Minions Killed
180
0
Camps Cleared
0
1,155,829
Distance Traveled
1,308,834
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,673
762
14
1
0
238,802
3
W
Kukulkan
12,060
861
81
6
0
288,693
0
L
Raijin
10,912
779
67
5
0
238,295
0
L
Hun Batz
10,737
767
20
1
0
269,971
4
W
Merlin
11,121
794
49
4
0
272,260
0
W
Anhur
11,852
847
10
1
0
235,487
1
L
Zeus
9,826
702
14
1
0
177,109
0
L
Ah Puch
11,621
830
31
2
0
231,652
0
W
Thoth
11,453
818
26
2
0
235,303
2
W
Sobek
11,350
811
14
1
0
277,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role