Player Matchup

Achilles
Achilles
EugeneTucker
Achilles
Level 10
God Stats
7W - 7L
1,352 SR
Queue Stats
19W - 17L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
KhakiSpiritBear
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,554 Elo+
Party 2
Jormungandr
Jormungandr
MastaGlenn
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
PrinceofMagnets
Nemesis
Level 12
God Stats
11W - 11L
1,550 SR
Queue Stats
18W - 13L
1,594 Elo+
Party 1
Hera
Hera
XxPuddingchiefxX
Hera
Level 7
God Stats
5W - 1L
1,283 SR
Queue Stats
33W - 26L
1,467 Elo+
Party 1
Team Averages
Level 17
1,437 SR
1,521 Elo+

VS

Team Averages
Level 14
1,542 SR
1,482 Elo+
Ymir
Ymir
LUNAbluev
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Solarfire4
Sol
Level 26
God Stats
1W - 3L
1,710 SR
Queue Stats
153W - 163L
1,426 Elo+
Solo
Artemis
Artemis
TattiestTitan65
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Solo
Apollo
Apollo
TillableWings76
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Tzastin
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EugeneTucker
Achilles
8
1 / 0 / 0
4,929
616
789
2,766
1,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Xbalanque
KhakiSpiritBear
Xbalanque
7
1 / 0 / 3
4,705
588
1,936
2,633
539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
MastaGlenn
Jormungandr
7
1 / 0 / 3
4,394
549
775
2,744
1,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,631
579
920
2,966
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
5 / 0 / 0
5,348
669
3,701
1,222
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
2
0 / 0 / 0
3,108
389
140
409
144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
4,034
504
1,220
3,666
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
0 / 4 / 0
3,198
400
163
2,549
744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 2 / 0
3,116
390
200
1,469
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Tzastin
Horus
6
0 / 2 / 0
3,587
448
1,975
3,873
1,324
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
EugeneTucker
Achilles
1
0
0
1
W
Xbalanque
KhakiSpiritBear
Xbalanque
1
0
3
2.5
L
Ymir
0
0
0
0
W
Jormungandr
MastaGlenn
Jormungandr
1
0
3
2.5
W
1
0
0
1
L
0
1
0
0
L
0
4
0
0
L
0
2
0
0
L
Horus
Tzastin
Horus
0
2
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,121
Damage
3,698
12,331
Taken
11,966
4,077
Mitigated
3,602
5,508
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EugeneTucker
Achilles
789
194
0
1,610
2,766
1,312
510
0
2,766
0
16,646
W
Xbalanque
KhakiSpiritBear
Xbalanque
1,936
1,675
0
1,531
2,633
539
911
0
2,633
0
18,798
L
Ymir
140
0
0
25
409
144
0
87
297
1,203
0
W
Jormungandr
MastaGlenn
Jormungandr
775
367
159
469
2,744
1,226
527
624
2,095
8,658
0
W
920
500
0
1,440
2,966
669
500
129
2,837
0
17,043
L
1,220
102
0
1,463
3,666
1,028
0
2,174
1,300
12,886
0
L
163
109
0
0
2,549
744
0
729
1,703
0
3,409
L
200
119
0
0
1,469
362
0
216
1,203
0
1,296
L
Horus
Tzastin
Horus
1,975
664
54
296
3,873
1,324
0
842
2,891
0
10,115
W
3,701
808
0
299
1,222
331
140
582
640
20,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
17,043
196
Minions Killed
56
0
Camps Cleared
0
717,941
Distance Traveled
514,498
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,929
616
48
6
0
139,712
1
W
Xbalanque
4,705
588
47
6
0
118,029
2
L
Ymir
3,108
389
5
1
0
32,970
0
W
Jormungandr
4,394
549
14
2
0
157,848
0
W
Nemesis
4,631
579
49
6
0
149,241
1
L
Sol
4,034
504
31
4
0
135,397
0
L
Artemis
3,198
400
4
1
0
109,905
4
L
Apollo
3,116
390
4
1
0
97,118
0
L
Horus
3,587
448
12
2
0
139,108
0
W
Hera
5,348
669
38
5
0
153,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role