Player Matchup

Ah Puch
Ah Puch
AppleStampede
Ah Puch
Level 68
God Stats
11W - 7L
1,558 SR
Queue Stats
51W - 48L
1,501 Elo+
Solo
Sylvanus
Sylvanus
DKG Lord Hades
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,807 Elo+
Party 1
Nox
Nox
Done Heavens
Nox
Level 155
God Stats
343W - 79L
1,778 SR
Queue Stats
1,976W - 461L
1,857 Elo+
Party 1
Chaac
Chaac
IIGarfield
Chaac
Level 153
God Stats
10W - 0L
1,783 SR
Queue Stats
406W - 67L
1,917 Elo+
Party 1
Loki
Loki
King Muzen
Loki
Level 160
God Stats
205W - 90L
1,713 SR
Queue Stats
1,104W - 552L
1,720 Elo+
Party 1
Team Averages
Level 110
1,666 SR
1,761 Elo+

VS

Team Averages
Level 96
1,540 SR
1,498 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ATL26
Guan Yu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 15L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
Chafechambrz
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,506 Elo+
Party 2
Ymir
Ymir
Vicious Mage
Ymir
Level 102
God Stats
6W - 7L
1,558 SR
Queue Stats
244W - 240L
1,518 Elo+
Party 3
Nox
Nox
i0pal
Nox
Level 81
God Stats
55W - 35L
1,642 SR
Queue Stats
248W - 263L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
2 / 0 / 14
9,603
960
5,377
2,742
1,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
16
5 / 1 / 13
10,919
1,092
6,142
8,650
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 0 / 16
10,384
1,038
7,554
2,520
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
16
4 / 0 / 13
10,359
1,036
7,097
7,371
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 2 / 9
10,834
1,083
10,533
7,192
2,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

355

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 3 / 2
7,950
795
2,557
5,432
2,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
ATL26
Guan Yu
12
0 / 4 / 1
7,732
773
1,068
4,043
1,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 7 / 3
8,466
847
7,235
9,325
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
3 / 5 / 0
9,868
987
3,158
13,002
14,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
i0pal
Nox
15
0 / 7 / 3
8,855
886
9,218
10,241
3,449
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
12
26
Kills
3
3
Deaths
26
65
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
L
Guan Yu
ATL26
Guan Yu
0
4
1
0.13
W
Ah Puch
2
0
14
9
L
0
7
3
0.21
W
Sylvanus
5
1
13
11.5
W
5
0
16
13
W
Chaac
4
0
13
10.5
W
10
2
9
7.25
L
3
5
0
0.6
L
Nox
i0pal
Nox
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,703
Damage
23,236
28,475
Taken
42,043
16,584
Mitigated
24,627
12,418
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,557
872
202
1,078
5,432
2,346
0
2,269
3,113
0
6,374
L
Guan Yu
ATL26
Guan Yu
1,068
345
100
96
4,043
1,974
0
1,916
2,027
0
2,569
W
Ah Puch
5,377
216
307
1,290
2,742
1,015
0
1,450
1,230
13,287
0
L
7,235
1,095
0
246
9,325
2,845
0
2,253
6,997
21,432
0
W
Sylvanus
6,142
1,435
2,827
4,038
8,650
5,735
0
6,332
2,128
18,536
0
W
7,554
0
0
200
2,520
872
0
1,502
912
24,333
0
W
Chaac
7,097
971
0
3,756
7,371
6,033
0
4,228
2,867
0
24,549
W
10,533
2,905
0
0
7,192
2,929
0
5,465
1,552
0
29,201
L
3,158
335
0
0
13,002
14,013
0
6,268
6,634
10,962
0
L
Nox
i0pal
Nox
9,218
695
0
490
10,241
3,449
0
6,367
3,799
25,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
42,871
177
Minions Killed
119
7
Camps Cleared
2
747,492
Distance Traveled
500,777
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,950
795
11
1
0
87,388
1
L
Guan Yu
7,732
773
1
0
0
57,310
0
W
Ah Puch
9,603
960
25
3
2
133,047
0
L
Nu Wa
8,466
847
24
2
2
101,416
0
W
Sylvanus
10,919
1,092
32
3
0
155,508
0
W
Nox
10,384
1,038
46
5
1
161,422
1
W
Chaac
10,359
1,036
29
3
2
160,985
0
W
Loki
10,834
1,083
45
5
2
136,530
0
L
Ymir
9,868
987
30
3
0
125,730
0
L
Nox
8,855
886
53
5
0
128,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role