Player Matchup

Sylvanus
Sylvanus
Aztekra
Sylvanus
Level 29
God Stats
24W - 23L
1,530 SR
Queue Stats
116W - 120L
1,490 Elo+
Solo
Olorun
Olorun
HaLee92
Olorun
Level 5
God Stats
1W - 1L
1,169 SR
Queue Stats
1W - 5L
954 Elo+
Solo
Chaac
Chaac
LegentTIVI
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ThiarBetta
Loki
Level 29
God Stats
3W - 6L
1,312 SR
Queue Stats
51W - 63L
1,318 Elo+
Solo
Medusa
Medusa
ZhaiYunsheng
Medusa
Level 22
God Stats
7W - 8L
1,538 SR
Queue Stats
86W - 94L
1,339 Elo+
Party 1
Team Averages
Level 22
1,410 SR
1,320 Elo+

VS

Team Averages
Level 14
1,420 SR
1,423 Elo+
Ymir
Ymir
Bury96
Ymir
Level 29
God Stats
9W - 15L
1,407 SR
Queue Stats
140W - 121L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
ErebusMist
Sun Wukong
Level 18
God Stats
11W - 14L
1,497 SR
Queue Stats
54W - 56L
1,393 Elo+
Solo
Ra
Ra
SirCerastes
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
delphhiem
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Apollo
Apollo
omnishow
Apollo
Level 18
God Stats
0W - 4L
1,197 SR
Queue Stats
415W - 485L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aztekra
Sylvanus
12
7 / 2 / 5
7,674
512
6,280
8,562
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
HaLee92
Olorun
12
3 / 2 / 6
7,806
520
8,006
7,768
2,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
12
1 / 1 / 1
7,074
472
4,635
7,005
5,570
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

13
5 / 1 / 3
7,903
527
4,990
5,532
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
9 / 1 / 5
8,423
562
10,462
9,656
3,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bury96
Ymir
10
2 / 2 / 1
7,133
476
6,943
11,695
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ErebusMist
Sun Wukong
14
2 / 1 / 0
8,168
545
6,049
11,147
5,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 7 / 2
6,007
400
2,932
6,972
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
delphhiem
Cthulhu
8
0 / 10 / 1
5,594
373
2,437
11,845
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
omnishow
Apollo
10
2 / 6 / 2
6,869
458
4,205
9,803
2,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
25
Kills
6
7
Deaths
26
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aztekra
Sylvanus
7
2
5
4.75
L
Ymir
Bury96
Ymir
2
2
1
1.25
L
Sun Wukong
ErebusMist
Sun Wukong
2
1
0
2
W
Olorun
HaLee92
Olorun
3
2
6
3
W
Chaac
1
1
1
1.5
L
0
7
2
0.14
W
5
1
3
6.5
W
Medusa
9
1
5
11.5
L
Cthulhu
delphhiem
Cthulhu
0
10
1
0.05
L
Apollo
omnishow
Apollo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,373
Damage
22,566
38,523
Taken
51,462
17,570
Mitigated
24,283
18,926
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aztekra
Sylvanus
6,280
2,528
2,166
3,567
8,562
4,419
478
3,885
4,505
28,596
5,695
L
Ymir
Bury96
Ymir
6,943
1,733
345
4,396
11,695
6,928
0
5,143
6,527
19,117
0
L
Sun Wukong
ErebusMist
Sun Wukong
6,049
1,718
0
3,140
11,147
5,575
0
2,129
8,718
0
50,979
W
Olorun
HaLee92
Olorun
8,006
3,813
35
3,660
7,768
2,657
772
2,395
5,179
42,009
0
W
Chaac
4,635
473
0
3,660
7,005
5,570
764
0
7,005
0
31,904
L
2,932
515
124
147
6,972
1,592
575
2,110
4,862
31,265
0
W
4,990
1,162
0
1,614
5,532
1,850
34
736
4,722
0
43,501
W
Medusa
10,462
5,548
0
4,224
9,656
3,074
98
4,707
4,800
0
50,083
L
Cthulhu
delphhiem
Cthulhu
2,437
697
0
467
11,845
7,596
0
3,133
8,692
10,212
0
L
Apollo
omnishow
Apollo
4,205
1,777
834
846
9,803
2,592
729
1,270
8,508
0
32,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
33,771
370
Minions Killed
280
0
Camps Cleared
0
1,376,693
Distance Traveled
1,270,256
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,674
512
68
5
0
258,381
0
L
Ymir
7,133
476
24
2
0
305,942
3
L
Sun Wukong
8,168
545
108
7
0
256,001
0
W
Olorun
7,806
520
81
5
0
281,037
3
W
Chaac
7,074
472
64
4
0
287,720
0
L
Ra
6,007
400
64
4
0
254,851
0
W
Loki
7,903
527
76
5
0
289,687
0
W
Medusa
8,423
562
81
5
0
259,868
0
L
Cthulhu
5,594
373
33
2
0
220,262
2
L
Apollo
6,869
458
51
3
0
233,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role