Player Matchup

Vamana
Vamana
Flylikeapeguin
Vamana
Level 86
God Stats
14W - 0L
1,768 SR
Queue Stats
298W - 127L
1,854 Elo+
Party 2
Ymir
Ymir
Iratetick24
Ymir
Level 28
God Stats
180W - 24L
1,943 SR
Queue Stats
206W - 45L
1,946 Elo+
Party 2
Nox
Nox
zFishyy
Nox
Level 84
God Stats
16W - 2L
1,998 SR
Queue Stats
118W - 18L
1,948 Elo+
Party 2
Team Averages
Level 66
1,903 SR
1,916 Elo+

VS

Team Averages
Level 37
1,640 SR
1,539 Elo+
Nemesis
Nemesis
Jackson6969
Nemesis
Level 44
God Stats
0W - 2L
1,432 SR
Queue Stats
340W - 353L
1,433 Elo+
Solo
Ares
Ares
Jdarkness18
Ares
Level 5
God Stats
2W - 1L
1,870 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 1
Nox
Nox
iwolfinator
Nox
Level 61
God Stats
91W - 60L
1,619 SR
Queue Stats
506W - 340L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 6
8,063
806
8,094
8,048
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 9
8,205
821
6,450
7,320
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nox
11
4 / 0 / 10
8,297
830
6,552
5,546
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jackson6969
Nemesis
9
0 / 7 / 2
6,030
603
3,450
11,869
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 3
6,060
606
1,749
9,247
6,059
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 2 / 0
7,446
745
4,908
5,023
1,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
4
1
9
8.5
L
Nemesis
Jackson6969
Nemesis
0
7
2
0.14
L
0
5
3
0.3
L
3
2
0
1.5
W
Nox
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
10,107
20,914
Taken
26,139
13,305
Mitigated
12,277
5,065
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,094
4,298
0
2,424
8,048
4,909
1,655
2,294
5,754
32
29,242
W
6,450
854
534
1,086
7,320
4,931
264
2,648
4,672
18,666
0
L
Nemesis
Jackson6969
Nemesis
3,450
1,079
0
2,302
11,869
4,414
0
5,407
6,462
0
14,119
L
1,749
225
0
290
9,247
6,059
0
4,565
4,682
3,018
0
L
4,908
231
0
340
5,023
1,804
0
3,135
1,888
24,041
0
W
Nox
6,552
1,327
0
1,021
5,546
3,465
568
1,817
3,729
27,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
19,536
109
Minions Killed
69
0
Camps Cleared
0
537,427
Distance Traveled
462,882
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,063
806
37
4
0
164,491
2
W
Ymir
8,205
821
27
3
0
193,538
1
L
Nemesis
6,030
603
23
2
0
159,924
0
L
Ares
6,060
606
6
1
0
148,592
0
L
Nox
7,446
745
40
4
0
154,366
2
W
Nox
8,297
830
45
5
0
179,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role