Player Matchup

Tiamat
Tiamat
IAmFalconMan
Tiamat
Level 49
God Stats
11W - 1L
1,931 SR
Queue Stats
100W - 115L
1,472 Elo+
Party 2
Cerberus
Cerberus
NicoRobin2853
Cerberus
Level 25
God Stats
28W - 26L
1,544 SR
Queue Stats
38W - 34L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Nondairy3379
Heimdallr
Level 106
God Stats
12W - 7L
1,809 SR
Queue Stats
127W - 130L
1,516 Elo+
Party 2
Chaac
Chaac
Yamil98
Chaac
Level 127
God Stats
2W - 4L
1,423 SR
Queue Stats
40W - 46L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
asandyojibwe
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 87
1,641 SR
1,483 Elo+

VS

Team Averages
Level 75
1,595 SR
1,575 Elo+
Artemis
Artemis
BlackPanda090
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Osiris
Osiris
ELDestrutor
Osiris
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 297L
1,525 Elo+
Solo
Athena
Athena
ISaySleep
Athena
Level 79
God Stats
9W - 7L
1,696 SR
Queue Stats
49W - 39L
1,598 Elo+
Party 1
Thanatos
Thanatos
fritodragon
Thanatos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,546 Elo+
Party 1
Agni
Agni
skuller160
Agni
Level 74
God Stats
1W - 1L
1,777 SR
Queue Stats
8W - 6L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 0 / 2
7,099
592
3,069
4,445
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NicoRobin2853
Cerberus
10
1 / 3 / 5
5,668
472
4,172
8,979
3,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Nondairy3379
Heimdallr
11
4 / 1 / 3
6,456
538
8,125
8,923
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Yamil98
Chaac
13
2 / 0 / 4
7,226
602
4,841
5,560
3,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
asandyojibwe
Gilgamesh
12
7 / 1 / 1
7,317
610
3,814
6,790
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
3 / 5 / 1
5,246
437
5,463
6,066
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Osiris
8
0 / 2 / 0
4,954
413
2,643
6,800
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
ISaySleep
Athena
10
1 / 2 / 3
5,904
492
5,807
10,291
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
fritodragon
Thanatos
9
0 / 3 / 0
5,242
437
2,399
8,727
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 0
6,415
535
3,960
5,896
1,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
5
1
0.7
L
Osiris
0
2
0
0
W
Tiamat
0
0
2
1
L
Athena
ISaySleep
Athena
1
2
3
1.25
W
Cerberus
NicoRobin2853
Cerberus
1
3
5
1.17
W
Heimdallr
Nondairy3379
Heimdallr
4
1
3
5.5
W
Chaac
Yamil98
Chaac
2
0
4
4
W
Gilgamesh
asandyojibwe
Gilgamesh
7
1
1
7.5
L
Thanatos
fritodragon
Thanatos
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
20,272
34,697
Taken
37,780
14,226
Mitigated
16,131
15,103
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,463
2,521
0
0
6,066
2,225
0
1,093
4,967
0
13,526
L
Osiris
2,643
1,223
0
1,497
6,800
3,282
56
0
6,800
0
18,736
W
Tiamat
3,069
324
0
2,078
4,445
1,708
128
2,307
1,906
42,476
0
L
Athena
ISaySleep
Athena
5,807
1,534
0
3,585
10,291
6,301
0
2,641
7,650
31,825
0
W
Cerberus
NicoRobin2853
Cerberus
4,172
301
960
2,891
8,979
3,914
0
3,094
5,885
14,407
0
W
Heimdallr
Nondairy3379
Heimdallr
8,125
3,484
0
3,807
8,923
2,918
532
2,420
6,503
0
39,417
W
Chaac
Yamil98
Chaac
4,841
955
0
2,516
5,560
3,368
348
293
5,267
0
39,634
W
Gilgamesh
asandyojibwe
Gilgamesh
3,814
714
0
2,851
6,790
2,318
0
1,285
5,369
0
36,774
L
Thanatos
fritodragon
Thanatos
2,399
341
0
7,690
8,727
2,571
0
1,300
7,427
0
24,025
L
3,960
164
0
2,571
5,896
1,752
208
2,207
3,689
34,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
27,761
370
Minions Killed
273
0
Camps Cleared
0
1,045,267
Distance Traveled
1,055,019
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,246
437
22
2
0
241,122
0
L
Osiris
4,954
413
45
4
0
134,640
2
W
Tiamat
7,099
592
100
8
0
206,835
5
L
Athena
5,904
492
48
4
0
229,021
1
W
Cerberus
5,668
472
20
2
0
207,098
1
W
Heimdallr
6,456
538
82
7
0
169,428
1
W
Chaac
7,226
602
95
8
0
223,178
1
W
Gilgamesh
7,317
610
73
6
0
238,728
0
L
Thanatos
5,242
437
59
5
0
239,373
3
L
Agni
6,415
535
99
8
0
210,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role