Player Matchup

Tiamat
Tiamat
PandaProdigy22
Tiamat
Level 125
God Stats
23W - 11L
1,692 SR
Queue Stats
149W - 135L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
PappaJ10
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,416 Elo+
Solo
Danzaburou
Danzaburou
shaaki
Danzaburou
Level 41
God Stats
8W - 9L
1,555 SR
Queue Stats
73W - 71L
1,408 Elo+
Party 2
Team Averages
Level 90
1,582 SR
1,433 Elo+

VS

Team Averages
Level 83
1,392 SR
1,451 Elo+
Heimdallr
Heimdallr
Affiliate 6
Heimdallr
Level 114
God Stats
4W - 6L
1,372 SR
Queue Stats
125W - 126L
1,510 Elo+
Party 1
Discordia
Discordia
Manga x506x
Discordia
Level 91
God Stats
37W - 43L
1,359 SR
Queue Stats
299W - 366L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Punx Off
Jormungandr
Level 44
God Stats
7W - 7L
1,447 SR
Queue Stats
54W - 61L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 4
14,344
755
22,262
20,129
11,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PappaJ10
Gilgamesh
16
3 / 7 / 8
12,462
656
11,966
17,969
9,900
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
shaaki
Danzaburou
16
3 / 4 / 7
12,880
678
6,895
12,302
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Affiliate 6
Heimdallr
16
5 / 4 / 8
12,509
658
16,702
19,703
8,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Manga x506x
Discordia
15
5 / 5 / 7
12,369
651
12,376
11,127
3,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Punx Off
Jormungandr
14
5 / 7 / 7
12,107
637
9,250
19,080
22,548
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
16
Kills
15
15
Deaths
16
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Affiliate 6
Heimdallr
5
4
8
2.25
L
Discordia
Manga x506x
Discordia
5
5
7
1.7
W
10
4
4
3
W
Gilgamesh
PappaJ10
Gilgamesh
3
7
8
1
L
Jormungandr
Punx Off
Jormungandr
5
7
7
1.21
W
Danzaburou
shaaki
Danzaburou
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,123
Damage
38,328
50,400
Taken
49,910
25,494
Mitigated
34,460
16,856
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Affiliate 6
Heimdallr
16,702
5,980
0
4,620
19,703
8,169
1,360
8,583
10,806
0
70,440
L
Discordia
Manga x506x
Discordia
12,376
615
1,125
1,458
11,127
3,743
0
5,102
5,791
37,659
0
W
22,262
1,923
0
8,280
20,129
11,974
590
8,554
11,575
69,215
0
W
Gilgamesh
PappaJ10
Gilgamesh
11,966
2,545
766
4,047
17,969
9,900
823
7,748
10,221
0
37,012
L
Jormungandr
Punx Off
Jormungandr
9,250
2,224
231
231
19,080
22,548
0
7,843
10,718
33,197
0
W
Danzaburou
shaaki
Danzaburou
6,895
2,877
477
3,286
12,302
3,620
1,517
5,465
6,837
0
56,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
36,985
204
Minions Killed
222
0
Camps Cleared
0
1,069,440
Distance Traveled
921,959
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,509
658
94
5
0
303,081
0
L
Discordia
12,369
651
70
4
0
309,052
0
W
Tiamat
14,344
755
95
5
0
399,501
1
W
Gilgamesh
12,462
656
49
3
0
339,103
0
L
Jormungandr
12,107
637
58
3
0
309,826
0
W
Danzaburou
12,880
678
60
3
0
330,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role