Player Matchup

Gilgamesh
Gilgamesh
DimSpirit
Gilgamesh
Level 68
God Stats
37W - 24L
1,648 SR
Queue Stats
259W - 244L
1,598 Elo+
Party 1
Medusa
Medusa
SnekBoii
Medusa
Level 149
God Stats
49W - 28L
1,691 SR
Queue Stats
264W - 252L
1,598 Elo+
Party 1
Janus
Janus
XplosiveMonkey
Janus
Level 124
God Stats
5W - 6L
1,476 SR
Queue Stats
249W - 219L
1,611 Elo+
Party 1
Team Averages
Level 114
1,605 SR
1,603 Elo+

VS

Team Averages
Level 33
1,458 SR
1,534 Elo+
Xing Tian
Xing Tian
HBKarma
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,465 Elo+
Solo
Ra
Ra
NukeSnipman--
Ra
Level 49
God Stats
6W - 3L
1,609 SR
Queue Stats
21W - 15L
1,594 Elo+
Party 2
Apollo
Apollo
arsenalation
Apollo
Level 43
God Stats
0W - 2L
1,266 SR
Queue Stats
150W - 138L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DimSpirit
Gilgamesh
12
2 / 1 / 16
9,600
686
9,537
10,595
7,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SnekBoii
Medusa
14
10 / 1 / 7
10,737
767
13,508
9,061
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 10
10,837
774
8,588
4,890
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HBKarma
Xing Tian
11
0 / 7 / 1
8,734
624
5,371
15,900
13,684
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 1
8,073
577
6,414
9,381
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
2 / 5 / 0
8,533
610
4,391
12,298
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
2
2
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DimSpirit
Gilgamesh
2
1
16
10
L
Xing Tian
HBKarma
Xing Tian
0
7
1
0.07
L
0
7
1
0.07
W
Medusa
SnekBoii
Medusa
10
1
7
13.5
W
7
0
10
12
L
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
16,176
24,546
Taken
37,579
12,660
Mitigated
21,158
8,901
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DimSpirit
Gilgamesh
9,537
2,800
706
3,090
10,595
7,883
0
5,078
5,337
0
20,079
L
Xing Tian
HBKarma
Xing Tian
5,371
745
191
2,163
15,900
13,684
12
3,084
12,644
17,597
0
L
6,414
516
511
1,083
9,381
3,270
0
1,842
7,425
42,107
0
W
Medusa
SnekBoii
Medusa
13,508
8,017
0
3,092
9,061
3,172
2,035
4,085
4,826
0
36,022
W
8,588
767
0
2,013
4,890
1,605
900
2,224
2,486
55,430
0
L
Apollo
4,391
1,525
0
1,914
12,298
4,204
0
3,398
8,754
0
31,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
25,340
165
Minions Killed
138
0
Camps Cleared
0
781,652
Distance Traveled
718,315
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,600
686
16
1
0
296,156
0
L
Xing Tian
8,734
624
20
1
0
250,510
2
L
Ra
8,073
577
60
4
0
215,610
6
W
Medusa
10,737
767
50
4
0
241,799
0
W
Janus
10,837
774
99
7
0
243,697
1
L
Apollo
8,533
610
58
4
0
252,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role