Player Matchup

Cabrakan
Cabrakan
ABG_IGotRacks
Cabrakan
Level 25
God Stats
4W - 4L
1,657 SR
Queue Stats
121W - 108L
1,574 Elo+
Solo
Poseidon
Poseidon
Gotrek55
Poseidon
Level 6
God Stats
1W - 1L
1,773 SR
Queue Stats
1W - 3L
1,704 Elo+
Solo
Ra
Ra
KILLERWINI
Ra
Level 9
God Stats
2W - 6L
1,313 SR
Queue Stats
114W - 87L
1,661 Elo+
Party 1
Mercury
Mercury
TurkeyKing
Mercury
Level 28
God Stats
9W - 2L
1,777 SR
Queue Stats
97W - 68L
1,670 Elo+
Solo
Cu Chulainn
Cu Chulainn
stratovxs
Cu Chulainn
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
168W - 134L
1,618 Elo+
Party 1
Team Averages
Level 19
1,604 SR
1,645 Elo+

VS

Team Averages
Level 16
1,590 SR
1,552 Elo+
Sylvanus
Sylvanus
LeeNotFound_
Sylvanus
Level 15
God Stats
27W - 18L
1,612 SR
Queue Stats
55W - 44L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Vidsman
Danzaburou
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
chrisman951
Gilgamesh
Level 26
God Stats
2W - 2L
1,675 SR
Queue Stats
69W - 62L
1,631 Elo+
Solo
Kukulkan
Kukulkan
wheype
Kukulkan
Level 27
God Stats
5W - 3L
1,663 SR
Queue Stats
97W - 55L
1,722 Elo+
Solo
Fenrir
Fenrir
甘い天使
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ABG_IGotRacks
Cabrakan
14
2 / 7 / 9
9,897
582
8,050
18,341
11,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Gotrek55
Poseidon
8
0 / 10 / 0
6,002
353
2,335
9,273
2,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 5 / 2
10,119
595
8,535
9,781
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
TurkeyKing
Mercury
15
2 / 4 / 1
8,536
502
4,615
13,326
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
stratovxs
Cu Chulainn
14
1 / 4 / 0
8,476
499
7,417
10,523
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LeeNotFound_
Sylvanus
14
2 / 3 / 17
8,911
524
5,703
9,993
9,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Vidsman
Danzaburou
18
8 / 3 / 2
11,530
678
9,935
8,963
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
chrisman951
Gilgamesh
15
6 / 0 / 5
8,759
515
8,494
10,402
6,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
wheype
Kukulkan
16
11 / 5 / 5
10,029
590
11,010
9,870
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
3 / 2 / 8
8,584
505
6,754
11,519
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
13
Kills
30
30
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ABG_IGotRacks
Cabrakan
2
7
9
0.93
L
Poseidon
Gotrek55
Poseidon
0
10
0
0
L
8
5
2
1.8
W
Sylvanus
LeeNotFound_
Sylvanus
2
3
17
3.5
L
Mercury
TurkeyKing
Mercury
2
4
1
0.63
W
Danzaburou
Vidsman
Danzaburou
8
3
2
3
W
Gilgamesh
chrisman951
Gilgamesh
6
0
5
8.5
L
Cu Chulainn
stratovxs
Cu Chulainn
1
4
0
0.25
W
Kukulkan
wheype
Kukulkan
11
5
5
2.7
W
Fenrir
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,952
Damage
41,896
61,244
Taken
50,747
29,928
Mitigated
28,453
15,804
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ABG_IGotRacks
Cabrakan
8,050
815
0
4,554
18,341
11,571
0
6,071
12,090
47,010
0
L
Poseidon
Gotrek55
Poseidon
2,335
327
0
292
9,273
2,630
312
5,716
3,288
17,350
0
L
8,535
834
725
2,706
9,781
3,789
209
1,655
8,030
57,687
0
W
Sylvanus
LeeNotFound_
Sylvanus
5,703
2,093
2,192
3,628
9,993
9,017
280
4,468
5,336
23,249
0
L
Mercury
TurkeyKing
Mercury
4,615
766
0
4,888
13,326
5,174
0
1,995
11,243
0
48,817
W
Danzaburou
Vidsman
Danzaburou
9,935
5,959
0
4,557
8,963
3,533
3,525
3,738
5,041
0
75,565
W
Gilgamesh
chrisman951
Gilgamesh
8,494
2,853
0
2,140
10,402
6,797
956
885
9,461
0
35,765
L
Cu Chulainn
stratovxs
Cu Chulainn
7,417
1,424
0
2,639
10,523
6,764
0
643
9,880
0
49,358
W
Kukulkan
wheype
Kukulkan
11,010
1,662
0
1,404
9,870
4,352
138
5,528
4,230
55,300
0
W
Fenrir
6,754
913
0
4,512
11,519
4,754
285
3,698
7,759
0
41,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
47,813
455
Minions Killed
457
0
Camps Cleared
0
1,438,193
Distance Traveled
1,533,596
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,897
582
80
5
0
262,053
7
L
Poseidon
6,002
353
31
2
0
211,690
2
L
Ra
10,119
595
148
9
0
313,929
2
W
Sylvanus
8,911
524
38
2
0
312,346
4
L
Mercury
8,536
502
99
6
0
351,895
4
W
Danzaburou
11,530
678
147
9
0
279,577
2
W
Gilgamesh
8,759
515
68
4
0
317,650
2
L
Cu Chulainn
8,476
499
97
6
0
298,626
3
W
Kukulkan
10,029
590
127
7
0
292,683
6
W
Fenrir
8,584
505
77
5
0
331,340
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role