Player Matchup

Scylla
Scylla
BarkBarkDeath
Scylla
Level 24
God Stats
0W - 1L
1,399 SR
Queue Stats
6W - 18L
1,213 Elo+
Party 2
Medusa
Medusa
WubbaDuck
Medusa
Level 40
God Stats
3W - 8L
1,374 SR
Queue Stats
9W - 22L
1,260 Elo+
Party 2
Ares
Ares
warlikegoose
Ares
Level 29
God Stats
2W - 7L
1,314 SR
Queue Stats
8W - 25L
1,220 Elo+
Party 2
Team Averages
Level 31
1,363 SR
1,231 Elo+

VS

Team Averages
Level 84
1,570 SR
1,563 Elo+
Sylvanus
Sylvanus
LifeOfWisdom
Sylvanus
Level 102
God Stats
95W - 97L
1,573 SR
Queue Stats
217W - 225L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
jjss1999
Gilgamesh
Level 132
God Stats
29W - 12L
1,637 SR
Queue Stats
172W - 145L
1,598 Elo+
Party 1
Vamana
Vamana
putridpariah08
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
549W - 381L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,995
562
10,737
12,058
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
WubbaDuck
Medusa
12
2 / 9 / 0
9,561
598
14,274
16,075
6,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 9 / 2
8,698
544
6,601
25,179
17,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LifeOfWisdom
Sylvanus
17
12 / 1 / 11
12,698
794
18,468
14,954
14,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
jjss1999
Gilgamesh
16
8 / 0 / 13
13,383
836
15,707
16,562
9,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 1 / 18
11,612
726
11,587
18,712
14,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
23
23
Deaths
2
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Sylvanus
LifeOfWisdom
Sylvanus
12
1
11
17.5
L
Medusa
WubbaDuck
Medusa
2
9
0
0.22
W
Gilgamesh
jjss1999
Gilgamesh
8
0
13
14.5
W
3
1
18
12
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
45,762
53,312
Taken
50,228
28,749
Mitigated
38,861
5,289
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,737
1,870
0
408
12,058
5,027
0
3,177
8,706
45,099
0
W
Sylvanus
LifeOfWisdom
Sylvanus
18,468
5,495
5,615
9,523
14,954
14,361
1,060
5,763
8,917
46,178
5,106
L
Medusa
WubbaDuck
Medusa
14,274
7,879
0
1,663
16,075
6,573
0
4,538
11,362
0
38,611
W
Gilgamesh
jjss1999
Gilgamesh
15,707
4,743
0
2,624
16,562
9,652
446
5,998
10,258
0
53,947
W
11,587
5,241
0
4,916
18,712
14,848
651
4,895
13,593
0
52,383
L
6,601
603
72
3,146
25,179
17,149
0
10,131
14,761
16,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
37,693
135
Minions Killed
168
0
Camps Cleared
0
745,149
Distance Traveled
921,408
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,995
562
55
3
0
236,972
3
W
Sylvanus
12,698
794
58
4
0
285,910
3
L
Medusa
9,561
598
59
4
0
269,713
4
W
Gilgamesh
13,383
836
56
4
0
316,638
0
W
Vamana
11,612
726
54
3
0
318,860
6
L
Ares
8,698
544
21
1
0
238,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role