Player Matchup

Ymir
Ymir
Bone74Cannon
Ymir
Level 157
God Stats
2W - 1L
1,720 SR
Queue Stats
257W - 269L
1,547 Elo+
Party 2
Merlin
Merlin
DemoDK
Merlin
Level 155
God Stats
3W - 5L
1,760 SR
Queue Stats
208W - 213L
1,513 Elo+
Solo
Cernunnos
Cernunnos
PR4ZE
Cernunnos
Level 160
God Stats
6W - 4L
1,457 SR
Queue Stats
537W - 562L
1,556 Elo+
Party 2
Neith
Neith
Weirdguy28
Neith
Level 103
God Stats
9W - 6L
1,568 SR
Queue Stats
413W - 375L
1,601 Elo+
Party 3
Scylla
Scylla
psychopathraf
Scylla
Level 68
God Stats
11W - 15L
1,460 SR
Queue Stats
373W - 327L
1,618 Elo+
Party 3
Team Averages
Level 129
1,593 SR
1,567 Elo+

VS

Team Averages
Level 108
1,540 SR
1,658 Elo+
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Buysumfkpanda
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,889 Elo+
Party 1
Artio
Artio
IaaaanDaz15
Artio
Level 152
God Stats
1W - 1L
1,702 SR
Queue Stats
428W - 460L
1,512 Elo+
Solo
Merlin
Merlin
InternetJesus
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,889 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
8,139
814
4,517
15,303
9,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
DemoDK
Merlin
14
2 / 1 / 10
7,843
784
8,950
3,662
2,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
PR4ZE
Cernunnos
14
4 / 2 / 8
8,510
851
12,575
8,427
3,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
14
2 / 1 / 10
7,830
783
8,251
6,211
2,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 6
8,049
805
6,611
4,627
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 2 / 2
7,190
719
5,439
12,466
5,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
 
Jing Wei
15
1 / 1 / 4
7,098
710
7,001
7,099
3,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 5 / 2
5,901
590
6,077
8,503
4,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 5
7,871
787
3,757
10,486
10,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 6 / 2
6,385
639
3,523
7,325
2,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
14
Kills
6
6
Deaths
14
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
2
2
L
Jing Wei
 
Jing Wei
1
1
4
3
W
2
1
9
6.5
L
0
5
2
0.2
W
Merlin
DemoDK
Merlin
2
1
10
7
L
1
0
5
3.5
L
1
6
2
0.33
W
Cernunnos
PR4ZE
Cernunnos
4
2
8
4
W
Neith
2
1
10
7
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
25,797
38,230
Taken
45,879
19,353
Mitigated
26,235
21,245
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,439
880
1,608
4,908
12,466
5,564
0
4,758
7,708
0
6,199
L
Jing Wei
 
Jing Wei
7,001
3,302
461
1,954
7,099
3,038
0
3,738
3,361
0
24,275
W
4,517
296
2,339
8,353
15,303
9,161
82
4,103
11,062
7,309
0
L
6,077
850
1,882
1,466
8,503
4,343
0
3,675
4,828
8,135
0
W
Merlin
DemoDK
Merlin
8,950
599
690
390
3,662
2,389
0
1,414
2,248
19,378
0
L
3,757
113
3,076
4,933
10,486
10,709
0
5,302
5,184
13,959
0
L
3,523
621
501
510
7,325
2,581
0
2,605
4,720
6,462
0
W
Cernunnos
PR4ZE
Cernunnos
12,575
5,587
277
2,758
8,427
3,700
393
3,743
4,420
0
21,849
W
Neith
8,251
1,849
993
2,629
6,211
2,482
664
2,023
3,834
0
21,357
W
6,611
245
1,683
1,133
4,627
1,621
0
2,074
2,325
15,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
34,445
102
Minions Killed
71
0
Camps Cleared
0
861,059
Distance Traveled
781,869
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,190
719
2
0
0
194,121
1
L
Jing Wei
7,098
710
37
4
0
140,811
1
W
Ymir
8,139
814
11
1
0
164,950
0
L
Hades
5,901
590
9
1
0
142,755
0
W
Merlin
7,843
784
23
2
0
173,367
1
L
Artio
7,871
787
19
2
0
165,294
2
L
Merlin
6,385
639
4
0
0
138,888
0
W
Cernunnos
8,510
851
18
2
0
160,022
1
W
Neith
7,830
783
28
3
0
183,009
4
W
Scylla
8,049
805
22
2
0
179,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role