Player Matchup

Bellona
Bellona
JerryWang666
Bellona
Level 23
God Stats
1W - 6L
1,356 SR
Queue Stats
294W - 347L
1,377 Elo+
Party 3
Hun Batz
Hun Batz
Nuuski-_-
Hun Batz
Level 15
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Freya
Freya
iiUseAiimbot
Freya
Level 14
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Yemoja
Yemoja
shadow123231
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,328 Elo+
Solo
Skadi
Skadi
twitchDEELODEELO
Skadi
Level 23
God Stats
2W - 3L
1,136 SR
Queue Stats
272W - 330L
1,356 Elo+
Party 3
Team Averages
Level 16
1,304 SR
1,290 Elo+

VS

Team Averages
Level 17
1,499 SR
1,360 Elo+
Zhong Kui
Zhong Kui
MonkeyPuncher41
Zhong Kui
Level 28
God Stats
57W - 56L
1,519 SR
Queue Stats
94W - 98L
1,421 Elo+
Party 1
Olorun
Olorun
RichardChenney1
Olorun
Level 5
God Stats
2W - 3L
1,702 SR
Queue Stats
229W - 307L
1,202 Elo+
Solo
Jormungandr
Jormungandr
SomberFox9823
Jormungandr
Level 21
God Stats
57W - 58L
1,471 SR
Queue Stats
122W - 130L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
Tick-kazama
Kukulkan
Level 24
God Stats
2W - 3L
1,305 SR
Queue Stats
97W - 94L
1,373 Elo+
Solo
Da Ji
Da Ji
zacharoni2007
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JerryWang666
Bellona
20
8 / 5 / 10
14,877
1,144
19,280
26,127
28,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Nuuski-_-
Hun Batz
20
13 / 5 / 7
15,573
1,198
20,358
16,771
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 9 / 13
12,425
956
13,218
21,321
8,371
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
17
1 / 8 / 7
12,117
932
2,217
16,516
15,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
1 / 13 / 12
12,612
970
16,023
22,445
9,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MonkeyPuncher41
Zhong Kui
20
6 / 3 / 16
12,934
995
20,935
14,746
11,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 9 / 15
13,215
1,017
18,491
19,028
9,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SomberFox9823
Jormungandr
20
10 / 3 / 23
15,041
1,157
20,371
17,208
16,333
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
Tick-kazama
Kukulkan
20
6 / 3 / 22
14,038
1,080
19,492
9,925
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 7 / 20
13,868
1,067
15,290
14,776
8,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
25
Kills
40
40
Deaths
25
49
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Bellona
JerryWang666
Bellona
8
5
10
2.6
W
Zhong Kui
MonkeyPuncher41
Zhong Kui
6
3
16
4.67
L
Hun Batz
Nuuski-_-
Hun Batz
13
5
7
3.3
W
9
9
15
1.83
W
Jormungandr
SomberFox9823
Jormungandr
10
3
23
7.17
W
Kukulkan
Tick-kazama
Kukulkan
6
3
22
5.67
L
2
9
13
0.94
L
Yemoja
1
8
7
0.56
L
1
13
12
0.54
W
9
7
20
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,096
Damage
94,579
103,180
Taken
75,683
69,323
Mitigated
49,367
5,521
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JerryWang666
Bellona
19,280
6,456
0
176
26,127
28,834
0
20,514
5,613
0
42,730
W
Zhong Kui
MonkeyPuncher41
Zhong Kui
20,935
2,562
359
3,466
14,746
11,166
0
3,239
11,507
32,492
0
L
Hun Batz
Nuuski-_-
Hun Batz
20,358
9,177
0
3,562
16,771
7,282
0
13,371
3,400
0
36,853
W
18,491
12,436
2,238
4,935
19,028
9,060
0
3,313
15,715
31,721
0
W
Jormungandr
SomberFox9823
Jormungandr
20,371
6,856
177
3,471
17,208
16,333
0
5,093
12,115
42,953
0
W
Kukulkan
Tick-kazama
Kukulkan
19,492
1,483
0
0
9,925
4,736
0
1,418
8,507
52,814
0
L
13,218
3,621
0
1,068
21,321
8,371
0
18,068
3,253
24,509
0
L
Yemoja
2,217
250
218
497
16,516
15,773
0
12,680
3,836
17,734
0
L
16,023
8,786
0
0
22,445
9,063
0
14,656
7,789
0
38,824
W
15,290
5,534
0
448
14,776
8,072
0
2,372
12,404
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,604
Gold Earned
69,096
166
Minions Killed
210
5
Camps Cleared
2
1,124,130
Distance Traveled
1,051,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,877
1,144
45
3
0
258,014
0
W
Zhong Kui
12,934
995
19
1
1
208,427
0
L
Hun Batz
15,573
1,198
36
3
0
273,764
0
W
Olorun
13,215
1,017
37
3
0
188,169
2
W
Jormungandr
15,041
1,157
42
3
0
204,732
0
W
Kukulkan
14,038
1,080
98
8
0
232,258
0
L
Freya
12,425
956
17
1
0
203,089
0
L
Yemoja
12,117
932
26
2
0
199,961
0
L
Skadi
12,612
970
42
3
5
189,302
0
W
Da Ji
13,868
1,067
14
1
1
217,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role