Player Matchup

Arachne
Arachne
Aztesan
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 87L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
Cupcake0802
Nu Wa
Level 115
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
Herr Diener
Hachiman
Level 159
God Stats
0W - 2L
1,449 SR
Queue Stats
292W - 262L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
NDragonSlayer101
Sun Wukong
Level 121
God Stats
4W - 6L
1,339 SR
Queue Stats
148W - 103L
1,492 Elo+
Party 1
Ymir
Ymir
RealKingSully
Ymir
Level 115
God Stats
4W - 5L
1,500 SR
Queue Stats
118W - 91L
1,646 Elo+
Party 1
Team Averages
Level 123
1,505 SR
1,574 Elo+

VS

Team Averages
Level 128
1,622 SR
1,586 Elo+
Kali
Kali
Einsam-stirbt
Kali
Level 148
God Stats
10W - 1L
1,940 SR
Queue Stats
99W - 92L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
ZaroOfficial
Gilgamesh
Level 126
God Stats
6W - 7L
1,503 SR
Queue Stats
123W - 108L
1,561 Elo+
Solo
Bacchus
Bacchus
Zwansky
Bacchus
Level 77
God Stats
29W - 9L
1,504 SR
Queue Stats
328W - 243L
1,568 Elo+
Solo
Raijin
Raijin
rodfex360
Raijin
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
502W - 511L
1,558 Elo+
Solo
Medusa
Medusa
takeya69
Medusa
Level 148
God Stats
10W - 9L
1,663 SR
Queue Stats
97W - 87L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aztesan
Arachne
17
5 / 7 / 1
10,668
464
10,360
19,744
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 7 / 2
9,296
404
8,448
12,334
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Herr Diener
Hachiman
16
1 / 4 / 2
10,758
468
9,723
15,433
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
NDragonSlayer101
Sun Wukong
17
1 / 6 / 3
10,713
466
18,985
22,833
15,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 3 / 0
9,194
400
6,771
16,831
13,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 7
14,158
616
11,983
21,668
10,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ZaroOfficial
Gilgamesh
20
8 / 4 / 7
14,056
611
16,195
19,854
16,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Zwansky
Bacchus
17
3 / 0 / 12
11,566
503
8,411
16,556
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
rodfex360
Raijin
20
5 / 1 / 7
13,986
608
17,445
15,584
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
takeya69
Medusa
19
2 / 2 / 3
11,864
516
12,214
12,299
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
27
27
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aztesan
Arachne
5
7
1
0.79
L
0
7
2
0.14
W
9
1
7
12.5
L
Hachiman
Herr Diener
Hachiman
1
4
2
0.5
L
Sun Wukong
NDragonSlayer101
Sun Wukong
1
6
3
0.42
L
1
3
0
0.33
W
Gilgamesh
ZaroOfficial
Gilgamesh
8
4
7
2.88
W
Bacchus
Zwansky
Bacchus
3
0
12
9
W
Raijin
rodfex360
Raijin
5
1
7
8.5
W
Medusa
takeya69
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,287
Damage
66,248
87,175
Taken
85,961
46,678
Mitigated
63,512
23,755
Healing
32,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aztesan
Arachne
10,360
5,457
0
4,776
19,744
8,193
0
5,256
14,488
0
66,982
L
8,448
2,155
86
2,091
12,334
3,661
90
8,136
4,198
53,266
0
W
11,983
6,048
0
8,647
21,668
10,310
2,254
3,521
18,079
0
101,492
L
Hachiman
Herr Diener
Hachiman
9,723
4,162
0
6,766
15,433
5,662
1,000
3,018
12,415
0
73,591
L
Sun Wukong
NDragonSlayer101
Sun Wukong
18,985
4,168
0
8,396
22,833
15,279
880
4,361
18,472
0
80,487
L
6,771
408
0
1,640
16,831
13,883
0
5,085
11,746
35,812
0
W
Gilgamesh
ZaroOfficial
Gilgamesh
16,195
4,389
0
4,773
19,854
16,935
2,353
2,292
17,468
0
99,988
W
Bacchus
Zwansky
Bacchus
8,411
1,024
0
5,570
16,556
24,434
57
3,410
13,060
26,077
0
W
Raijin
rodfex360
Raijin
17,445
1,228
315
9,566
15,584
6,575
2,455
4,624
10,710
138,126
0
W
Medusa
takeya69
Medusa
12,214
5,185
0
3,996
12,299
5,258
3,867
840
11,425
0
115,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,629
Gold Earned
65,630
518
Minions Killed
799
0
Camps Cleared
0
1,973,118
Distance Traveled
2,140,705
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,668
464
96
4
0
432,601
0
L
Nu Wa
9,296
404
88
4
0
329,358
2
W
Kali
14,158
616
162
7
0
489,391
2
L
Hachiman
10,758
468
129
6
0
374,477
1
L
Sun Wukong
10,713
466
154
7
0
423,456
9
L
Ymir
9,194
400
51
2
0
413,226
0
W
Gilgamesh
14,056
611
163
7
0
389,562
1
W
Bacchus
11,566
503
33
1
0
462,955
10
W
Raijin
13,986
608
257
11
0
377,706
5
W
Medusa
11,864
516
184
8
0
421,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role