Player Matchup

Danzaburou
Danzaburou
CaveGangsta21
Danzaburou
Level 54
God Stats
58W - 71L
1,316 SR
Queue Stats
109W - 143L
1,309 Elo+
Party 1
Ymir
Ymir
Chc710
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,397 Elo+
Party 1
Thanatos
Thanatos
Devilureon
Thanatos
Level 8
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 4L
1,165 Elo+
Solo
Hachiman
Hachiman
SultrySlacker
Hachiman
Level 3
God Stats
3W - 5L
1,241 SR
Queue Stats
78W - 80L
1,152 Elo+
Party 4
Ra
Ra
derf187
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 48L
1,152 Elo+
Party 4
Team Averages
Level 19
1,373 SR
1,235 Elo+

VS

Team Averages
Level 23
1,591 SR
1,332 Elo+
Mercury
Mercury
Aah_Thats_Hot
Mercury
Level 23
God Stats
37W - 37L
1,550 SR
Queue Stats
143W - 167L
1,420 Elo+
Party 2
Yemoja
Yemoja
BaseGerm0519
Yemoja
Level 29
God Stats
5W - 8L
1,699 SR
Queue Stats
293W - 327L
1,339 Elo+
Party 3
Cthulhu
Cthulhu
DozenItska
Cthulhu
Level 18
God Stats
4W - 0L
1,818 SR
Queue Stats
70W - 72L
1,171 Elo+
Solo
Merlin
Merlin
datarax
Merlin
Level 26
God Stats
31W - 30L
1,464 SR
Queue Stats
66W - 63L
1,367 Elo+
Party 2
Nu Wa
Nu Wa
xvxDIRTxvx
Nu Wa
Level 19
God Stats
3W - 3L
1,422 SR
Queue Stats
226W - 260L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaveGangsta21
Danzaburou
20
22 / 8 / 5
17,331
619
32,929
24,662
10,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
Chc710
Ymir
15
0 / 12 / 10
9,956
356
5,854
22,550
14,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Devilureon
Thanatos
20
4 / 8 / 4
12,384
442
7,451
23,231
11,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
SultrySlacker
Hachiman
16
3 / 14 / 10
11,405
407
16,967
23,628
8,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 12 / 8
10,433
373
9,040
18,840
7,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
16 / 6 / 5
16,700
596
17,435
19,251
10,356
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
16
6 / 6 / 11
11,564
413
7,139
18,997
16,581
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
DozenItska
Cthulhu
20
15 / 5 / 15
15,310
547
23,898
27,838
38,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
datarax
Merlin
20
14 / 5 / 5
15,730
562
24,823
20,232
9,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Nu Wa
19
3 / 9 / 20
13,213
472
20,485
20,354
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
110
30
Kills
54
54
Deaths
31
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mercury
16
6
5
3.08
W
Yemoja
6
6
11
1.92
L
Danzaburou
CaveGangsta21
Danzaburou
22
8
5
3.06
L
Ymir
Chc710
Ymir
0
12
10
0.42
L
Thanatos
Devilureon
Thanatos
4
8
4
0.75
W
Cthulhu
DozenItska
Cthulhu
15
5
15
4.5
L
Hachiman
SultrySlacker
Hachiman
3
14
10
0.57
W
Merlin
datarax
Merlin
14
5
5
3.3
L
1
12
8
0.42
W
Nu Wa
3
9
20
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,241
Damage
93,780
112,911
Taken
106,672
51,332
Mitigated
81,744
26,740
Healing
26,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
17,435
9,766
0
134
19,251
10,356
4,619
1,456
17,795
0
125,977
W
Yemoja
7,139
1,608
12,102
4,787
18,997
16,581
834
3,408
15,589
24,097
0
L
Danzaburou
CaveGangsta21
Danzaburou
32,929
17,405
0
6,687
24,662
10,478
222
11,944
12,290
0
92,427
L
Ymir
Chc710
Ymir
5,854
365
0
990
22,550
14,089
0
15,631
6,512
23,361
429
L
Thanatos
Devilureon
Thanatos
7,451
2,038
0
14,064
23,231
11,028
806
14,016
8,675
0
74,861
W
Cthulhu
DozenItska
Cthulhu
23,898
1,329
1,060
3,277
27,838
38,008
322
5,336
22,502
78,299
0
L
Hachiman
SultrySlacker
Hachiman
16,967
11,307
0
2,029
23,628
8,335
822
16,422
6,632
0
52,847
W
Merlin
datarax
Merlin
24,823
1,019
1,476
2,972
20,232
9,480
3,976
2,744
17,488
127,187
0
L
9,040
1,244
966
2,004
18,840
7,402
110
15,921
2,457
35,240
0
W
Nu Wa
20,485
6,093
328
794
20,354
7,319
1,370
1,917
18,437
63,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,509
Gold Earned
72,517
382
Minions Killed
615
0
Camps Cleared
0
2,126,646
Distance Traveled
2,348,438
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,700
596
184
7
0
555,769
0
W
Yemoja
11,564
413
52
2
0
437,261
1
L
Danzaburou
17,331
619
116
4
0
476,363
0
L
Ymir
9,956
356
33
1
0
412,041
1
L
Thanatos
12,384
442
102
4
0
429,514
0
W
Cthulhu
15,310
547
99
4
0
523,993
1
L
Hachiman
11,405
407
77
3
0
375,483
0
W
Merlin
15,730
562
194
7
0
415,486
0
L
Ra
10,433
373
54
2
0
433,245
0
W
Nu Wa
13,213
472
86
3
0
415,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role