Player Matchup

Cthulhu
Cthulhu
LTMFG0126
Cthulhu
Level 41
God Stats
51W - 20L
1,765 SR
Queue Stats
128W - 100L
1,551 Elo+
Party 2
Cupid
Cupid
fascinum
Cupid
Level 25
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Tiamat
Tiamat
zz Meridian zz
Tiamat
Level 16
God Stats
1W - 3L
1,596 SR
Queue Stats
31W - 23L
1,579 Elo+
Party 2
Team Averages
Level 27
1,623 SR
1,472 Elo+

VS

Team Averages
Level 89
1,604 SR
1,547 Elo+
Zhong Kui
Zhong Kui
DoneDirtE
Zhong Kui
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 255L
1,516 Elo+
Solo
Fenrir
Fenrir
JB Metro
Fenrir
Level 126
God Stats
15W - 6L
1,754 SR
Queue Stats
580W - 483L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
LCA Trapsoul
Gilgamesh
Level 126
God Stats
73W - 53L
1,560 SR
Queue Stats
821W - 663L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LTMFG0126
Cthulhu
12
1 / 6 / 3
9,334
622
7,019
14,563
11,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
fascinum
Cupid
11
1 / 10 / 1
8,790
586
4,812
13,187
4,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 8 / 2
10,325
688
6,541
13,026
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoneDirtE
Zhong Kui
14
5 / 3 / 16
11,096
740
11,563
14,365
10,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
JB Metro
Fenrir
16
11 / 0 / 11
12,108
807
13,412
15,733
12,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
LCA Trapsoul
Gilgamesh
14
8 / 5 / 9
11,425
762
11,044
9,850
5,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
24
24
Deaths
8
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DoneDirtE
Zhong Kui
5
3
16
4.33
W
Fenrir
JB Metro
Fenrir
11
0
11
16.5
W
Gilgamesh
LCA Trapsoul
Gilgamesh
8
5
9
2.5
L
Cthulhu
LTMFG0126
Cthulhu
1
6
3
0.42
L
Cupid
fascinum
Cupid
1
10
1
0.15
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
36,019
40,776
Taken
39,948
23,922
Mitigated
27,671
5,505
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DoneDirtE
Zhong Kui
11,563
1,511
0
6,424
14,365
10,036
1,545
4,883
9,307
52,460
0
W
Fenrir
JB Metro
Fenrir
13,412
4,745
535
8,552
15,733
12,149
751
4,898
10,635
0
45,781
W
Gilgamesh
LCA Trapsoul
Gilgamesh
11,044
4,388
0
318
9,850
5,486
302
3,389
6,361
0
42,397
L
Cthulhu
LTMFG0126
Cthulhu
7,019
480
370
1,591
14,563
11,071
0
5,092
9,205
24,089
0
L
Cupid
fascinum
Cupid
4,812
1,892
1,072
838
13,187
4,443
0
1,881
11,306
0
25,700
L
6,541
729
0
1,634
13,026
8,408
0
4,686
8,219
36,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
34,629
135
Minions Killed
190
0
Camps Cleared
0
633,274
Distance Traveled
742,366
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,096
740
78
5
0
209,733
0
W
Fenrir
12,108
807
52
3
0
291,056
1
W
Gilgamesh
11,425
762
60
4
0
241,577
2
L
Cthulhu
9,334
622
23
2
0
235,794
3
L
Cupid
8,790
586
44
3
0
220,566
1
L
Tiamat
10,325
688
68
5
0
176,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role