Player Matchup

Neith
Neith
Bonzo1127
Neith
Level 10
God Stats
47W - 38L
1,549 SR
Queue Stats
105W - 100L
1,411 Elo+
Party 1
Fafnir
Fafnir
DontTouchMyMail
Fafnir
Level 35
God Stats
9W - 15L
1,570 SR
Queue Stats
13W - 32L
1,455 Elo+
Party 1
Hera
Hera
Hapadbeep
Hera
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 168L
1,576 Elo+
Solo
Tyr
Tyr
SharkDoge
Tyr
Level 105
God Stats
2W - 2L
1,358 SR
Queue Stats
115W - 112L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
himynameisxtd
Gilgamesh
Level 99
God Stats
1W - 0L
1,648 SR
Queue Stats
157W - 154L
1,569 Elo+
Party 1
Team Averages
Level 74
1,525 SR
1,501 Elo+

VS

Team Averages
Level 39
1,602 SR
1,496 Elo+
Ganesha
Ganesha
JiveSo
Ganesha
Level 38
God Stats
4W - 12L
1,852 SR
Queue Stats
339W - 394L
1,438 Elo+
Solo
Neith
Neith
Marlow41
Neith
Level 48
God Stats
6W - 9L
1,414 SR
Queue Stats
29W - 29L
1,473 Elo+
Party 2
Bellona
Bellona
Miskra
Bellona
Level 28
God Stats
3W - 2L
1,743 SR
Queue Stats
20W - 21L
1,478 Elo+
Party 2
Nemesis
Nemesis
nonotwinter
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Party 2
Merlin
Merlin
smorgen
Merlin
Level 79
God Stats
11W - 14L
1,500 SR
Queue Stats
98W - 101L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bonzo1127
Neith
11
0 / 4 / 2
6,803
486
2,895
6,362
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 5
6,819
487
1,059
8,759
4,964
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hera
15
6 / 1 / 2
9,164
655
5,501
4,760
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 5
8,867
633
7,795
10,600
7,806
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
himynameisxtd
Gilgamesh
13
6 / 1 / 5
8,101
579
7,285
9,551
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JiveSo
Ganesha
10
0 / 4 / 9
6,681
477
5,401
9,120
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Marlow41
Neith
13
8 / 2 / 1
7,979
570
8,415
7,124
2,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Miskra
Bellona
13
0 / 4 / 0
7,616
544
5,057
10,269
6,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
nonotwinter
Nemesis
8
0 / 3 / 1
5,402
386
463
5,270
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
smorgen
Merlin
13
1 / 3 / 0
7,400
529
3,545
7,313
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
9
9
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Bonzo1127
Neith
0
4
2
0.25
W
1
3
5
1.17
W
Hera
6
1
2
7
L
Ganesha
JiveSo
Ganesha
0
4
9
1.13
L
Neith
Marlow41
Neith
8
2
1
4.25
L
Bellona
Miskra
Bellona
0
4
0
0
W
3
0
5
5.5
W
Gilgamesh
himynameisxtd
Gilgamesh
6
1
5
8.5
L
Nemesis
nonotwinter
Nemesis
0
3
1
0.17
L
Merlin
smorgen
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
22,881
40,032
Taken
39,096
19,859
Mitigated
19,898
13,050
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bonzo1127
Neith
2,895
1,512
0
2,037
6,362
1,648
924
1,821
4,541
0
38,834
W
1,059
218
0
2,252
8,759
4,964
203
1,893
6,836
10,728
0
W
Hera
5,501
1,489
0
1,943
4,760
1,501
38
2,006
2,548
51,967
0
L
Ganesha
JiveSo
Ganesha
5,401
539
0
2,513
9,120
6,359
0
2,161
6,947
16,571
0
L
Neith
Marlow41
Neith
8,415
4,147
0
3,290
7,124
2,371
882
689
6,395
0
53,864
L
Bellona
Miskra
Bellona
5,057
2,313
0
2,708
10,269
6,626
523
227
10,006
1,376
42,055
W
7,795
1,154
0
3,718
10,600
7,806
1,177
1,111
9,431
0
48,389
W
Gilgamesh
himynameisxtd
Gilgamesh
7,285
2,559
0
3,100
9,551
3,940
1,170
1,747
7,730
0
45,406
L
Nemesis
nonotwinter
Nemesis
463
122
0
1,714
5,270
1,847
0
1,701
3,497
0
18,571
L
Merlin
smorgen
Merlin
3,545
0
0
1,000
7,313
2,695
0
1,482
5,691
49,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
35,078
395
Minions Killed
363
0
Camps Cleared
0
1,247,445
Distance Traveled
1,202,085
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,803
486
77
6
0
208,075
0
W
Fafnir
6,819
487
21
2
0
191,622
3
W
Hera
9,164
655
119
9
0
268,376
0
L
Ganesha
6,681
477
6
0
0
224,674
1
L
Neith
7,979
570
116
8
0
213,659
1
L
Bellona
7,616
544
100
7
0
258,671
1
W
Tyr
8,867
633
104
7
0
275,222
3
W
Gilgamesh
8,101
579
74
5
0
304,150
3
L
Nemesis
5,402
386
40
3
0
274,631
0
L
Merlin
7,400
529
101
7
0
230,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role