Player Matchup

Hachiman
Hachiman
EcchItachi
Hachiman
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,777 Elo+
Party 2
He Bo
He Bo
PrettyVicious
He Bo
Level 160
God Stats
4W - 8L
1,500 SR
Queue Stats
245W - 267L
1,427 Elo+
Solo
Ares
Ares
Skullslicer007
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WhippyPenguin73
Cernunnos
Level 102
God Stats
1W - 6L
1,178 SR
Queue Stats
400W - 452L
1,424 Elo+
Solo
King Arthur
King Arthur
ZombyeKilla
King Arthur
Level 109
God Stats
0W - 1L
1,719 SR
Queue Stats
192W - 170L
1,599 Elo+
Party 2
Team Averages
Level 81
1,479 SR
1,545 Elo+

VS

Team Averages
Level 92
1,586 SR
1,552 Elo+
Zeus
Zeus
Koclobster
Zeus
Level 77
God Stats
4W - 0L
1,708 SR
Queue Stats
46W - 39L
1,562 Elo+
Party 1
Ares
Ares
P33tDay10
Ares
Level 129
God Stats
5W - 1L
1,683 SR
Queue Stats
100W - 67L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
PapaChubbs
Ah Puch
Level 128
God Stats
8W - 3L
1,582 SR
Queue Stats
134W - 101L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
Serarg
Heimdallr
Level 20
God Stats
2W - 0L
1,723 SR
Queue Stats
33W - 28L
1,548 Elo+
Party 1
Ymir
Ymir
xSpEcOpxBEAST
Ymir
Level 106
God Stats
3W - 2L
1,232 SR
Queue Stats
283W - 243L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EcchItachi
Hachiman
15
3 / 5 / 0
8,344
695
10,023
11,776
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 2
7,435
620
4,037
10,278
4,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
7,294
608
2,214
11,254
12,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
WhippyPenguin73
Cernunnos
14
0 / 8 / 1
7,841
653
9,220
13,129
6,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ZombyeKilla
King Arthur
14
2 / 8 / 1
8,676
723
13,598
19,102
16,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 17
11,058
922
22,645
6,217
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
16
7 / 1 / 18
10,803
900
6,202
13,286
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
PapaChubbs
Ah Puch
17
4 / 1 / 24
10,273
856
16,549
7,822
4,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Serarg
Heimdallr
17
5 / 1 / 21
10,579
882
7,425
6,111
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 1 / 20
9,971
831
6,735
23,588
16,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
134
5
Kills
34
34
Deaths
5
6
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EcchItachi
Hachiman
3
5
0
0.6
W
13
1
17
21.5
W
Ares
7
1
18
16
W
Ah Puch
PapaChubbs
Ah Puch
4
1
24
16
L
0
8
2
0.13
W
Heimdallr
Serarg
Heimdallr
5
1
21
15.5
L
0
5
2
0.2
L
Cernunnos
WhippyPenguin73
Cernunnos
0
8
1
0.06
L
King Arthur
ZombyeKilla
King Arthur
2
8
1
0.31
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
59,556
65,539
Taken
57,024
44,688
Mitigated
46,069
12,144
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EcchItachi
Hachiman
10,023
3,997
1,459
2,921
11,776
5,106
0
10,781
995
0
21,780
W
22,645
2,041
400
400
6,217
3,496
782
334
5,883
38,465
0
W
Ares
6,202
253
1,038
2,039
13,286
16,968
151
1,828
11,458
6,580
0
W
Ah Puch
PapaChubbs
Ah Puch
16,549
1,019
1,960
2,066
7,822
4,639
925
586
7,236
37,607
0
L
4,037
0
367
1,457
10,278
4,491
0
9,021
1,257
14,940
0
W
Heimdallr
Serarg
Heimdallr
7,425
4,257
765
989
6,111
4,031
2,251
622
5,489
0
25,847
L
2,214
118
659
741
11,254
12,434
0
8,345
2,909
4,619
0
L
Cernunnos
WhippyPenguin73
Cernunnos
9,220
2,481
414
1,115
13,129
6,102
0
10,843
2,286
0
22,267
L
King Arthur
ZombyeKilla
King Arthur
13,598
1,071
684
2,327
19,102
16,555
0
13,141
5,956
234
22,987
W
6,735
690
1,879
10,233
23,588
16,935
654
3,073
20,515
12,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
52,684
115
Minions Killed
121
0
Camps Cleared
0
925,185
Distance Traveled
1,117,095
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,344
695
32
3
0
197,957
0
W
Zeus
11,058
922
36
3
0
231,124
2
W
Ares
10,803
900
0
0
0
240,224
0
W
Ah Puch
10,273
856
39
3
0
220,878
0
L
He Bo
7,435
620
30
3
0
179,908
0
W
Heimdallr
10,579
882
38
3
0
191,116
0
L
Ares
7,294
608
4
0
0
169,009
1
L
Cernunnos
7,841
653
34
3
0
173,230
0
L
King Arthur
8,676
723
15
1
0
205,081
0
W
Ymir
9,971
831
8
1
0
233,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role