Player Matchup

King Arthur
King Arthur
CrossCotton
King Arthur
Level 116
God Stats
6W - 3L
1,865 SR
Queue Stats
137W - 102L
1,661 Elo+
Party 1
Hel
Hel
KillerWave44
Hel
Level 99
God Stats
4W - 1L
1,250 SR
Queue Stats
203W - 168L
1,613 Elo+
Party 1
Cerberus
Cerberus
cosseaudekiwi
Cerberus
Level 17
God Stats
6W - 2L
1,797 SR
Queue Stats
22W - 10L
1,714 Elo+
Party 1
Thanatos
Thanatos
pali360
Thanatos
Level 105
God Stats
15W - 7L
1,791 SR
Queue Stats
159W - 113L
1,603 Elo+
Party 1
Apollo
Apollo
thomahawk087
Apollo
Level 129
God Stats
12W - 9L
1,601 SR
Queue Stats
261W - 211L
1,624 Elo+
Party 1
Team Averages
Level 93
1,661 SR
1,643 Elo+

VS

Team Averages
Level 41
1,668 SR
1,598 Elo+
Cabrakan
Cabrakan
GUSTHEG209
Cabrakan
Level 15
God Stats
73W - 41L
1,659 SR
Queue Stats
442W - 239L
1,700 Elo+
Party 2
Raijin
Raijin
ImToooCute1012
Raijin
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
622W - 438L
1,617 Elo+
Party 2
Ymir
Ymir
MorePlease
Ymir
Level 28
God Stats
49W - 34L
1,651 SR
Queue Stats
229W - 163L
1,557 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Slowfiveoh
Ah Muzen Cab
Level 35
God Stats
4W - 6L
1,585 SR
Queue Stats
57W - 68L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
WarmDinoNuggies
Gilgamesh
Level 63
God Stats
22W - 7L
1,947 SR
Queue Stats
490W - 336L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrossCotton
King Arthur
18
5 / 4 / 15
11,833
563
13,713
23,559
23,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 4 / 18
12,003
572
12,203
15,895
7,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
cosseaudekiwi
Cerberus
16
6 / 3 / 22
12,235
583
14,000
22,429
22,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
pali360
Thanatos
18
11 / 6 / 9
12,651
602
14,763
20,027
8,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
13 / 4 / 12
13,795
657
24,100
17,747
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GUSTHEG209
Cabrakan
17
9 / 6 / 6
11,235
535
22,546
26,458
19,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 9 / 5
9,579
456
10,665
14,707
6,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 6
9,290
442
10,595
19,346
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Slowfiveoh
Ah Muzen Cab
14
5 / 8 / 4
9,732
463
13,995
15,732
5,618
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
WarmDinoNuggies
Gilgamesh
15
2 / 9 / 8
10,015
477
15,907
21,797
11,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
39
Kills
21
21
Deaths
39
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrossCotton
King Arthur
5
4
15
3.13
L
Cabrakan
GUSTHEG209
Cabrakan
9
6
6
2
L
3
9
5
0.61
W
4
4
18
3.25
L
2
7
6
0.71
L
Ah Muzen Cab
Slowfiveoh
Ah Muzen Cab
5
8
4
0.88
L
Gilgamesh
WarmDinoNuggies
Gilgamesh
2
9
8
0.67
W
Cerberus
cosseaudekiwi
Cerberus
6
3
22
5.67
W
Thanatos
pali360
Thanatos
11
6
9
2.58
W
Apollo
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,779
Damage
73,708
99,657
Taken
98,040
70,164
Mitigated
60,195
53,822
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrossCotton
King Arthur
13,713
1,993
0
6,178
23,559
23,798
896
11,312
12,247
0
62,969
L
Cabrakan
GUSTHEG209
Cabrakan
22,546
2,552
0
6,225
26,458
19,851
0
5,261
20,974
75,298
0
L
10,665
1,237
0
650
14,707
6,125
0
4,221
10,220
56,972
0
W
12,203
253
8,953
9,696
15,895
7,794
134
8,836
7,059
75,339
0
L
10,595
1,631
729
2,344
19,346
16,709
0
7,402
11,737
38,437
0
L
Ah Muzen Cab
Slowfiveoh
Ah Muzen Cab
13,995
10,235
0
3,345
15,732
5,618
1,176
4,853
10,855
0
44,015
L
Gilgamesh
WarmDinoNuggies
Gilgamesh
15,907
3,929
0
2,617
21,797
11,892
708
3,700
18,051
0
50,966
W
Cerberus
cosseaudekiwi
Cerberus
14,000
1,672
0
6,596
22,429
22,989
0
9,774
12,655
25,740
0
W
Thanatos
pali360
Thanatos
14,763
4,316
0
12,752
20,027
8,356
0
10,568
9,459
0
69,200
W
Apollo
24,100
19,866
0
9,647
17,747
7,227
5,954
7,126
10,621
0
117,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,517
Gold Earned
49,851
559
Minions Killed
411
0
Camps Cleared
0
1,991,724
Distance Traveled
1,753,511
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,833
563
103
5
0
401,258
1
L
Cabrakan
11,235
535
112
5
0
338,559
3
L
Raijin
9,579
456
84
4
0
316,486
1
W
Hel
12,003
572
128
6
0
403,567
2
L
Ymir
9,290
442
52
2
0
383,241
1
L
Ah Muzen Cab
9,732
463
72
3
0
339,678
0
L
Gilgamesh
10,015
477
91
4
0
375,547
0
W
Cerberus
12,235
583
24
1
0
375,865
8
W
Thanatos
12,651
602
111
5
0
417,495
0
W
Apollo
13,795
657
193
9
0
393,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role