Player Matchup

Janus
Janus
 
Janus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
embherz
Tsukuyomi
Level 29
God Stats
7W - 7L
1,687 SR
Queue Stats
26W - 31L
1,502 Elo+
Party 1
Artemis
Artemis
papote1967
Artemis
Level 23
God Stats
1W - 2L
1,411 SR
Queue Stats
21W - 31L
1,484 Elo+
Party 1
Bellona
Bellona
vKali369
Bellona
Level 40
God Stats
4W - 6L
1,126 SR
Queue Stats
16W - 31L
1,518 Elo+
Party 1
Chaac
Chaac
x_Zo3mer_x
Chaac
Level 29
God Stats
6W - 8L
1,510 SR
Queue Stats
26W - 35L
1,424 Elo+
Party 1
Team Averages
Level 28
1,447 SR
1,486 Elo+

VS

Team Averages
Level 20
1,693 SR
1,466 Elo+
Cupid
Cupid
anorman11
Cupid
Level 18
God Stats
95W - 85L
1,626 SR
Queue Stats
198W - 217L
1,511 Elo+
Party 2
Chang'e
Chang'e
blackzzo6
Chang'e
Level 28
God Stats
18W - 12L
1,651 SR
Queue Stats
236W - 257L
1,503 Elo+
Party 3
Arachne
Arachne
jyou23
Arachne
Level 6
God Stats
2W - 3L
1,732 SR
Queue Stats
104W - 110L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
swiftjustice102
Danzaburou
Level 12
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 7L
1,278 Elo+
Solo
Bacchus
Bacchus
whatshisname1
Bacchus
Level 38
God Stats
2W - 3L
1,716 SR
Queue Stats
426W - 407L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
8 / 3 / 11
11,468
521
14,049
12,037
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
embherz
Tsukuyomi
17
13 / 3 / 7
11,765
535
12,391
18,550
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
papote1967
Artemis
17
10 / 2 / 16
12,013
546
13,350
8,738
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
vKali369
Bellona
18
3 / 1 / 8
11,400
518
7,330
13,786
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
16
13 / 1 / 16
12,472
567
10,976
9,797
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
anorman11
Cupid
9
1 / 16 / 1
7,121
324
2,137
17,826
5,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
blackzzo6
Chang'e
15
1 / 9 / 2
9,843
447
7,428
17,150
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
jyou23
Arachne
13
0 / 8 / 0
8,086
368
4,526
15,461
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
swiftjustice102
Danzaburou
10
0 / 10 / 1
7,440
338
5,444
11,698
3,475
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
18
6 / 7 / 1
11,348
516
11,290
20,908
12,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
13
47
Kills
8
10
Deaths
50
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
3
11
4.5
L
Cupid
anorman11
Cupid
1
16
1
0.09
L
Chang'e
blackzzo6
Chang'e
1
9
2
0.22
W
Tsukuyomi
embherz
Tsukuyomi
13
3
7
5.5
L
Arachne
jyou23
Arachne
0
8
0
0
W
Artemis
papote1967
Artemis
10
2
16
9
L
Danzaburou
swiftjustice102
Danzaburou
0
10
1
0.05
W
Bellona
vKali369
Bellona
3
1
8
7
L
Bacchus
6
7
1
0.93
W
Chaac
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,096
Damage
30,825
62,908
Taken
83,043
33,875
Mitigated
33,284
16,131
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,049
124
0
970
12,037
4,142
938
4,843
7,054
67,758
0
L
Cupid
anorman11
Cupid
2,137
1,086
0
1,359
17,826
5,254
0
2,413
15,305
0
15,899
L
Chang'e
blackzzo6
Chang'e
7,428
73
232
4,162
17,150
5,667
676
2,664
14,274
55,011
0
W
Tsukuyomi
embherz
Tsukuyomi
12,391
3,593
0
6,153
18,550
7,241
0
7,502
10,891
0
61,017
L
Arachne
jyou23
Arachne
4,526
3,451
0
2,062
15,461
6,323
289
2,968
12,311
0
49,462
W
Artemis
papote1967
Artemis
13,350
6,107
0
597
8,738
3,783
1,580
2,654
6,068
0
57,423
L
Danzaburou
swiftjustice102
Danzaburou
5,444
1,945
0
1,357
11,698
3,475
958
2,627
8,911
0
28,564
W
Bellona
vKali369
Bellona
7,330
1,151
516
4,042
13,786
10,630
2,677
4,413
9,295
0
70,884
L
Bacchus
11,290
1,291
0
5,077
20,908
12,565
1,130
2,550
18,193
72,961
0
W
Chaac
10,976
1,833
0
3,853
9,797
8,079
354
2,746
6,993
0
44,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,118
Gold Earned
43,838
487
Minions Killed
370
0
Camps Cleared
0
2,184,483
Distance Traveled
1,835,568
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,468
521
135
6
0
422,278
0
L
Cupid
7,121
324
24
1
0
366,196
0
L
Chang'e
9,843
447
129
6
0
391,574
4
W
Tsukuyomi
11,765
535
73
3
0
439,400
2
L
Arachne
8,086
368
72
3
0
408,626
2
W
Artemis
12,013
546
87
4
0
403,913
0
L
Danzaburou
7,440
338
35
2
0
322,231
3
W
Bellona
11,400
518
138
6
0
444,033
8
L
Bacchus
11,348
516
110
5
0
346,941
0
W
Chaac
12,472
567
54
2
0
474,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role