Player Matchup

Xing Tian
Xing Tian
OnceOpen
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Voldemolt
Scylla
Level 29
God Stats
2W - 0L
1,843 SR
Queue Stats
16W - 2L
1,950 Elo+
Party 2
Jormungandr
Jormungandr
dasAlex0
Jormungandr
Level 138
God Stats
8W - 5L
1,693 SR
Queue Stats
597W - 563L
1,440 Elo+
Solo
Sol
Sol
rankedidiot
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 15L
1,950 Elo+
Party 2
Skadi
Skadi
tiddiessssss
Skadi
Level 27
God Stats
2W - 0L
1,814 SR
Queue Stats
187W - 115L
1,557 Elo+
Solo
Team Averages
Level 76
1,670 SR
1,679 Elo+

VS

Team Averages
Level 136
1,502 SR
1,527 Elo+
Thoth
Thoth
HuanxiBureau
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
PROFESORCHALS
Loki
Level 129
God Stats
7W - 9L
1,264 SR
Queue Stats
1,112W - 1,151L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
T3nsaZangetsu
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
evil1200851
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
iToughSmile
Medusa
Level 158
God Stats
2W - 1L
1,746 SR
Queue Stats
190W - 130L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OnceOpen
Xing Tian
13
2 / 7 / 15
8,905
810
3,994
16,874
15,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Voldemolt
Scylla
18
10 / 2 / 18
10,725
975
16,743
6,387
2,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
dasAlex0
Jormungandr
15
2 / 3 / 24
9,301
846
6,694
14,690
18,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
17 / 2 / 21
11,937
1,085
27,025
14,071
6,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 3 / 21
10,438
949
14,174
10,705
5,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 9
7,948
723
6,352
11,211
3,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 11 / 6
7,347
668
4,543
12,630
4,343
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
T3nsaZangetsu
Zhong Kui
13
2 / 8 / 8
7,730
703
7,991
22,849
14,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 6 / 6
9,095
827
11,403
13,164
4,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
7 / 6 / 5
10,444
949
15,028
11,551
4,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
51
40
Kills
17
17
Deaths
40
99
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
W
Xing Tian
OnceOpen
Xing Tian
2
7
15
1.36
L
1
11
6
0.36
L
Zhong Kui
T3nsaZangetsu
Zhong Kui
2
8
8
0.75
W
Scylla
Voldemolt
Scylla
10
2
18
9.5
W
Jormungandr
dasAlex0
Jormungandr
2
3
24
4.67
L
6
6
6
1.5
L
Medusa
7
6
5
1.58
W
17
2
21
13.75
W
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,630
Damage
45,317
62,727
Taken
71,405
49,186
Mitigated
31,271
15,072
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,352
780
899
762
11,211
3,663
0
8,256
2,955
16,458
0
W
Xing Tian
OnceOpen
Xing Tian
3,994
385
225
1,752
16,874
15,869
63
4,030
12,218
4,895
0
L
4,543
682
708
798
12,630
4,343
0
9,511
3,119
0
6,737
L
Zhong Kui
T3nsaZangetsu
Zhong Kui
7,991
352
0
5,723
22,849
14,272
0
18,531
4,318
9,991
0
W
Scylla
Voldemolt
Scylla
16,743
2,746
672
973
6,387
2,887
398
4,242
2,070
30,949
0
W
Jormungandr
dasAlex0
Jormungandr
6,694
1,388
1,010
2,585
14,690
18,023
490
5,268
9,157
15,104
0
L
11,403
2,160
0
4,036
13,164
4,594
0
9,170
3,994
23,566
0
L
Medusa
15,028
6,621
524
2,707
11,551
4,399
0
8,988
2,563
0
33,038
W
27,025
9,226
0
6,208
14,071
6,706
3,564
7,709
6,187
43,056
0
W
14,174
5,754
0
1,647
10,705
5,701
1,693
3,962
6,643
0
29,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,306
Gold Earned
42,564
124
Minions Killed
90
0
Camps Cleared
0
952,680
Distance Traveled
838,192
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,948
723
19
2
0
162,236
1
W
Xing Tian
8,905
810
0
0
0
203,773
1
L
Loki
7,347
668
6
1
0
141,468
0
L
Zhong Kui
7,730
703
4
0
0
151,393
0
W
Scylla
10,725
975
45
4
0
195,535
1
W
Jormungandr
9,301
846
16
1
0
170,993
0
L
Sol
9,095
827
27
2
0
175,532
0
L
Medusa
10,444
949
34
3
0
207,563
0
W
Sol
11,937
1,085
33
3
0
203,825
0
W
Skadi
10,438
949
30
3
0
178,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role