Player Matchup

Chaac
Chaac
BLT379
Chaac
Level 29
God Stats
29W - 25L
1,210 SR
Queue Stats
97W - 84L
1,378 Elo+
Party 1
Thanatos
Thanatos
BuzzingBanjo621
Thanatos
Level 69
God Stats
3W - 1L
1,779 SR
Queue Stats
220W - 173L
1,349 Elo+
Party 1
Scylla
Scylla
Casualkilla
Scylla
Level 59
God Stats
8W - 8L
1,192 SR
Queue Stats
226W - 190L
1,262 Elo+
Party 1
Cupid
Cupid
StrangOwl
Cupid
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
snezesinbral
Hel
Level 18
God Stats
13W - 27L
1,302 SR
Queue Stats
41W - 64L
1,256 Elo+
Party 1
Team Averages
Level 48
1,396 SR
1,349 Elo+

VS

Team Averages
Level 100
1,570 SR
1,442 Elo+
Tyr
Tyr
JarringCart1556
Tyr
Level 28
God Stats
7W - 4L
1,693 SR
Queue Stats
79W - 83L
1,431 Elo+
Party 2
Medusa
Medusa
Redbling
Medusa
Level 39
God Stats
3W - 3L
1,522 SR
Queue Stats
65W - 101L
1,331 Elo+
Solo
Hel
Hel
SHESAIDITWASOK
Hel
Level 140
God Stats
0W - 2L
1,314 SR
Queue Stats
215W - 210L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
XixSniperxiX
Gilgamesh
Level 145
God Stats
12W - 6L
1,754 SR
Queue Stats
230W - 252L
1,455 Elo+
Party 2
Ares
Ares
holyghost21
Ares
Level 147
God Stats
5W - 5L
1,566 SR
Queue Stats
418W - 390L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLT379
Chaac
20
7 / 9 / 11
16,719
452
21,792
37,101
37,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
24 / 9 / 17
21,706
587
44,557
44,505
20,324
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
10 / 9 / 19
18,772
507
32,020
22,843
8,962
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
StrangOwl
Cupid
20
5 / 7 / 7
16,832
455
20,473
28,434
11,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 17 / 14
13,923
376
9,008
28,856
11,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 11
16,901
457
24,916
39,224
41,528
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Redbling
Medusa
14
4 / 9 / 2
12,644
342
6,794
14,629
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 21
17,740
479
23,287
16,551
6,958
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
XixSniperxiX
Gilgamesh
20
7 / 13 / 11
16,725
452
32,894
40,739
22,190
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
22 / 10 / 14
20,721
560
39,323
51,861
84,875
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
109
47
Kills
50
51
Deaths
48
68
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chaac
BLT379
Chaac
7
9
11
1.39
W
Thanatos
24
9
17
3.61
W
Scylla
10
9
19
2.17
L
11
10
11
1.65
L
Medusa
Redbling
Medusa
4
9
2
0.56
L
6
6
21
2.75
W
Cupid
StrangOwl
Cupid
5
7
7
1.21
L
Gilgamesh
XixSniperxiX
Gilgamesh
7
13
11
0.96
L
22
10
14
2.9
W
1
17
14
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,850
Damage
127,214
161,739
Taken
163,004
89,713
Mitigated
159,972
76,615
Healing
33,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BLT379
Chaac
21,792
7,113
698
14,182
37,101
37,464
2,583
10,565
26,282
0
91,163
W
Thanatos
44,557
15,438
0
44,756
44,505
20,324
2,940
16,906
27,369
0
172,937
W
Scylla
32,020
2,405
0
1,702
22,843
8,962
2,782
6,456
16,323
123,854
0
L
24,916
2,973
965
5,908
39,224
41,528
997
10,778
28,136
0
83,255
L
Medusa
Redbling
Medusa
6,794
2,172
366
1,712
14,629
4,421
1,492
5,556
8,645
0
38,626
L
23,287
2,510
2,684
2,357
16,551
6,958
1,664
2,390
14,079
105,222
0
W
Cupid
StrangOwl
Cupid
20,473
14,153
45
12,385
28,434
11,766
1,754
11,952
15,966
0
138,049
L
Gilgamesh
XixSniperxiX
Gilgamesh
32,894
11,550
0
11,397
40,739
22,190
1,634
9,951
30,458
0
128,621
L
39,323
2,685
0
8,306
51,861
84,875
643
10,959
40,658
86,008
0
W
9,008
1,126
886
1,961
28,856
11,197
1,270
15,361
13,189
37,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,952
Gold Earned
84,731
752
Minions Killed
593
0
Camps Cleared
0
3,272,981
Distance Traveled
2,826,386
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,719
452
129
3
0
723,178
0
W
Thanatos
21,706
587
193
5
0
722,065
4
W
Scylla
18,772
507
195
5
0
671,827
3
L
Tyr
16,901
457
114
3
0
604,194
6
L
Medusa
12,644
342
76
2
0
337,145
0
L
Hel
17,740
479
160
4
0
654,680
6
W
Cupid
16,832
455
185
5
0
594,796
0
L
Gilgamesh
16,725
452
169
5
0
658,504
6
L
Ares
20,721
560
74
2
0
571,863
6
W
Hel
13,923
376
50
1
0
561,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role