Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DICAPRIO77
Janus
Level 89
God Stats
3W - 7L
1,481 SR
Queue Stats
22W - 36L
1,393 Elo+
Solo
Fenrir
Fenrir
TheGunnerzFC
Fenrir
Level 117
God Stats
3W - 4L
1,567 SR
Queue Stats
227W - 191L
1,629 Elo+
Solo
Neith
Neith
XzXCHAOSXzX
Neith
Level 105
God Stats
2W - 10L
1,472 SR
Queue Stats
45W - 59L
1,477 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,500 Elo+

VS

Team Averages
Level 108
1,482 SR
1,517 Elo+
Cu Chulainn
Cu Chulainn
Gx_Mawile
Cu Chulainn
Level 83
God Stats
12W - 7L
1,594 SR
Queue Stats
500W - 505L
1,458 Elo+
Party 1
Chang'e
Chang'e
Gx_RoseQtr
Chang'e
Level 76
God Stats
11W - 16L
1,269 SR
Queue Stats
387W - 414L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
SuburbanPlanet
Cabrakan
Level 159
God Stats
4W - 2L
1,495 SR
Queue Stats
29W - 22L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
i6z Nexus
Gilgamesh
Level 159
God Stats
12W - 2L
1,605 SR
Queue Stats
769W - 516L
1,700 Elo+
Party 2
Izanami
Izanami
muumipeikkonen00
Izanami
Level 65
God Stats
9W - 13L
1,448 SR
Queue Stats
145W - 173L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 7 / 1
9,447
497
5,833
16,348
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
 
Bacchus
12
3 / 7 / 0
8,269
435
4,865
18,306
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
11
0 / 9 / 2
7,571
398
5,239
10,736
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
5 / 4 / 0
9,535
502
10,768
17,104
12,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 3 / 1
9,127
480
5,772
8,674
2,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gx_Mawile
Cu Chulainn
17
1 / 5 / 4
10,940
576
10,035
20,700
12,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Gx_RoseQtr
Chang'e
17
10 / 1 / 9
12,128
638
9,741
10,980
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
16
3 / 1 / 11
9,896
521
7,681
16,161
16,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
i6z Nexus
Gilgamesh
19
14 / 0 / 8
13,039
686
15,493
15,180
11,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 2 / 6
12,272
646
5,702
7,871
3,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
9
Kills
30
30
Deaths
9
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
1
0.21
L
Bacchus
 
Bacchus
3
7
0
0.43
L
Janus
0
9
2
0.11
W
Cu Chulainn
Gx_Mawile
Cu Chulainn
1
5
4
0.6
W
Chang'e
Gx_RoseQtr
Chang'e
10
1
9
14.5
W
Cabrakan
3
1
11
8.5
L
Fenrir
5
4
0
1.25
L
0
3
1
0.17
W
Gilgamesh
i6z Nexus
Gilgamesh
14
0
8
18
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,477
Damage
48,652
71,168
Taken
70,892
40,738
Mitigated
48,232
12,533
Healing
30,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,833
570
0
3,848
16,348
8,150
520
3,673
12,675
0
69,119
L
Bacchus
 
Bacchus
4,865
657
0
2,017
18,306
14,833
0
3,803
14,503
27,588
0
L
Janus
5,239
419
0
500
10,736
2,971
0
5,349
5,387
38,252
0
W
Cu Chulainn
Gx_Mawile
Cu Chulainn
10,035
2,279
0
6,266
20,700
12,021
598
2,648
18,052
6,634
56,747
W
Chang'e
Gx_RoseQtr
Chang'e
9,741
572
4,469
6,579
10,980
4,184
3,594
4,266
6,714
60,571
0
W
Cabrakan
7,681
1,427
419
3,233
16,161
16,613
85
3,181
12,980
28,257
0
L
Fenrir
10,768
3,030
0
3,948
17,104
12,241
0
3,578
13,526
0
53,467
L
5,772
3,198
0
2,220
8,674
2,543
840
2,225
6,449
0
58,222
W
Gilgamesh
i6z Nexus
Gilgamesh
15,493
5,379
0
6,589
15,180
11,568
1,907
1,497
13,683
0
117,033
W
5,702
4,150
592
2,298
7,871
3,846
5,721
2,683
5,188
0
98,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
58,275
493
Minions Killed
595
0
Camps Cleared
0
1,647,325
Distance Traveled
1,891,311
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,447
497
137
7
0
346,513
3
L
Bacchus
8,269
435
43
2
0
359,801
1
L
Janus
7,571
398
78
4
0
296,774
0
W
Cu Chulainn
10,940
576
125
7
0
375,285
5
W
Chang'e
12,128
638
103
5
0
359,050
1
W
Cabrakan
9,896
521
36
2
0
382,449
8
L
Fenrir
9,535
502
105
6
0
312,230
4
L
Neith
9,127
480
130
7
0
332,007
2
W
Gilgamesh
13,039
686
147
8
0
432,427
5
W
Izanami
12,272
646
184
10
0
342,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role