Player Matchup

Ares
Ares
Bigboystep
Ares
Level 142
God Stats
39W - 49L
1,424 SR
Queue Stats
531W - 511L
1,488 Elo+
Party 1
Thanatos
Thanatos
ThePerfectOreo
Thanatos
Level 156
God Stats
12W - 8L
1,744 SR
Queue Stats
147W - 145L
1,569 Elo+
Party 1
Chaac
Chaac
UpsideDownCross
Chaac
Level 68
God Stats
1W - 1L
1,674 SR
Queue Stats
19W - 17L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
iDirectMidgetPrn
Danzaburou
Level 84
God Stats
6W - 5L
1,547 SR
Queue Stats
76W - 75L
1,535 Elo+
Party 2
Ra
Ra
plzplacewards
Ra
Level 66
God Stats
3W - 4L
1,549 SR
Queue Stats
62W - 50L
1,601 Elo+
Party 2
Team Averages
Level 103
1,588 SR
1,557 Elo+

VS

Team Averages
Level 101
1,655 SR
1,557 Elo+
Ra
Ra
Andyss231
Ra
Level 54
God Stats
9W - 5L
1,801 SR
Queue Stats
69W - 66L
1,560 Elo+
Party 4
Apollo
Apollo
Highaltidude
Apollo
Level 89
God Stats
5W - 4L
1,386 SR
Queue Stats
267W - 257L
1,507 Elo+
Party 3
Athena
Athena
Hodgier
Athena
Level 127
God Stats
10W - 3L
1,936 SR
Queue Stats
76W - 65L
1,612 Elo+
Party 4
Kali
Kali
SPQRMayhem
Kali
Level 149
God Stats
8W - 7L
1,570 SR
Queue Stats
609W - 571L
1,545 Elo+
Party 3
Sun Wukong
Sun Wukong
WESREV69
Sun Wukong
Level 84
God Stats
4W - 1L
1,580 SR
Queue Stats
91W - 93L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,143
446
9,239
15,698
17,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
4 / 5 / 4
8,096
506
5,713
12,107
4,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 5
7,147
447
7,856
13,371
11,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
iDirectMidgetPrn
Danzaburou
13
4 / 6 / 3
8,073
505
7,713
11,476
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 2
8,624
539
5,262
7,410
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,497
594
5,883
7,747
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
4 / 4 / 5
8,838
552
9,077
12,477
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Hodgier
Athena
14
6 / 1 / 12
9,440
590
9,685
10,491
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 5 / 11
8,942
559
5,590
12,641
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WESREV69
Sun Wukong
18
6 / 0 / 4
10,436
652
10,343
14,833
8,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
13
Kills
23
23
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
1
6
1
0.25
W
Apollo
4
4
5
1.63
W
Athena
Hodgier
Athena
6
1
12
12
W
4
5
11
1.9
L
Thanatos
4
5
4
1.2
L
2
4
5
1.13
W
Sun Wukong
WESREV69
Sun Wukong
6
0
4
8
L
Danzaburou
iDirectMidgetPrn
Danzaburou
4
6
3
0.92
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,783
Damage
40,578
60,062
Taken
58,189
40,114
Mitigated
27,875
21,511
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,883
786
629
2,775
7,747
3,116
0
1,456
6,241
68,617
0
L
9,239
939
0
3,260
15,698
17,241
0
1,554
14,144
41,662
0
W
Apollo
9,077
4,998
0
4,078
12,477
3,878
939
0
12,477
0
58,459
W
Athena
Hodgier
Athena
9,685
3,547
0
2,097
10,491
7,976
23
2,632
7,693
31,261
0
W
5,590
3,290
0
2,249
12,641
4,534
0
1,619
10,886
0
46,177
L
Thanatos
5,713
1,004
0
8,641
12,107
4,601
0
2,291
9,768
0
35,818
L
7,856
1,602
426
3,225
13,371
11,382
154
4,402
8,821
0
32,716
W
Sun Wukong
WESREV69
Sun Wukong
10,343
3,658
0
7,079
14,833
8,371
1,244
7,834
6,391
0
75,769
L
Danzaburou
iDirectMidgetPrn
Danzaburou
7,713
4,294
0
3,445
11,476
3,735
1,113
3,435
8,041
0
50,497
L
5,262
720
231
2,283
7,410
3,155
0
3,470
3,720
58,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
47,153
403
Minions Killed
552
0
Camps Cleared
0
1,412,395
Distance Traveled
1,602,293
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,497
594
153
10
0
299,654
8
L
Ares
7,143
446
72
5
0
237,538
4
W
Apollo
8,838
552
113
7
0
304,228
3
W
Athena
9,440
590
48
3
0
329,904
6
W
Kali
8,942
559
82
5
0
348,560
5
L
Thanatos
8,096
506
68
4
0
288,234
0
L
Chaac
7,147
447
32
2
0
306,086
4
W
Sun Wukong
10,436
652
156
10
0
319,947
3
L
Danzaburou
8,073
505
89
6
0
276,148
1
L
Ra
8,624
539
142
9
0
304,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role