Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Habsfan11dylan
Tiamat
Level 3
God Stats
2W - 2L
1,757 SR
Queue Stats
2W - 5L
1,486 Elo+
Party 2
Ares
Ares
SelKy_Boi
Ares
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 81L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
notmyaccount147
Tsukuyomi
Level 16
God Stats
20W - 15L
1,445 SR
Queue Stats
143W - 113L
1,430 Elo+
Party 2
Thanatos
Thanatos
viperwolf1234567
Thanatos
Level 6
God Stats
2W - 7L
1,265 SR
Queue Stats
7W - 20L
1,274 Elo+
Solo
Team Averages
Level 26
1,493 SR
1,414 Elo+

VS

Team Averages
Level 24
1,586 SR
1,559 Elo+
Gilgamesh
Gilgamesh
BothF3ARDAY1
Gilgamesh
Level 25
God Stats
79W - 75L
1,554 SR
Queue Stats
252W - 280L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Chunk160
Heimdallr
Level 29
God Stats
14W - 21L
1,439 SR
Queue Stats
256W - 232L
1,551 Elo+
Party 1
Da Ji
Da Ji
ReflectedIowa54
Da Ji
Level 23
God Stats
16W - 13L
1,743 SR
Queue Stats
220W - 172L
1,546 Elo+
Solo
Cerberus
Cerberus
RonnieSenpai13
Cerberus
Level 19
God Stats
35W - 19L
1,694 SR
Queue Stats
187W - 207L
1,636 Elo+
Party 1
Zeus
Zeus
WraithPhantazm
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 0
7,515
835
4,178
6,506
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 11 / 1
7,597
844
3,957
16,051
7,200
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
13
0 / 5 / 1
7,931
881
3,621
12,239
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
notmyaccount147
Tsukuyomi
13
1 / 9 / 0
7,982
887
12,831
15,515
6,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 10 / 0
8,080
898
1,580
12,202
4,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

426

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BothF3ARDAY1
Gilgamesh
16
8 / 0 / 20
9,782
1,087
16,269
9,574
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Chunk160
Heimdallr
16
9 / 1 / 15
10,177
1,131
14,030
8,241
3,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 20
9,776
1,086
11,173
7,465
2,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
16
2 / 0 / 28
10,145
1,127
7,384
5,795
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
11 / 0 / 17
10,232
1,137
7,509
2,757
795
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
135
1
Kills
35
35
Deaths
1
2
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Gilgamesh
BothF3ARDAY1
Gilgamesh
8
0
20
18
W
Heimdallr
Chunk160
Heimdallr
9
1
15
16.5
L
0
11
1
0.05
W
5
0
20
15
W
Cerberus
2
0
28
16
L
Ares
0
5
1
0.1
W
11
0
17
19.5
L
Tsukuyomi
notmyaccount147
Tsukuyomi
1
9
0
0.11
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,167
Damage
56,365
62,513
Taken
33,832
31,799
Mitigated
18,206
2,053
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,178
506
0
356
6,506
6,030
0
1,413
5,093
11,142
0
W
Gilgamesh
BothF3ARDAY1
Gilgamesh
16,269
5,019
0
395
9,574
6,483
0
3,790
5,784
0
22,070
W
Heimdallr
Chunk160
Heimdallr
14,030
10,897
0
2,851
8,241
3,172
0
3,014
5,227
0
40,836
L
3,957
860
0
173
16,051
7,200
0
5,098
10,953
7,651
0
W
11,173
5,279
0
1,121
7,465
2,835
0
2,211
5,254
0
23,474
W
Cerberus
7,384
296
0
2,376
5,795
4,921
0
1,660
4,135
13,852
0
L
Ares
3,621
291
0
249
12,239
8,012
0
1,496
10,743
5,311
0
W
7,509
2,011
0
454
2,757
795
0
1,081
1,676
20,672
0
L
Tsukuyomi
notmyaccount147
Tsukuyomi
12,831
3,629
0
267
15,515
6,131
0
2,936
12,579
0
25,032
L
1,580
620
0
1,008
12,202
4,426
0
3,950
8,252
0
6,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,105
Gold Earned
50,112
59
Minions Killed
171
1
Camps Cleared
5
677,117
Distance Traveled
853,898
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,515
835
13
1
0
82,850
0
W
Gilgamesh
9,782
1,087
22
2
0
187,885
0
W
Heimdallr
10,177
1,131
57
6
1
148,017
0
L
Tiamat
7,597
844
3
0
0
129,727
0
W
Da Ji
9,776
1,086
38
4
2
187,204
0
W
Cerberus
10,145
1,127
22
2
0
177,951
0
L
Ares
7,931
881
0
0
0
146,618
0
W
Zeus
10,232
1,137
32
4
2
152,841
0
L
Tsukuyomi
7,982
887
29
3
0
204,057
0
L
Thanatos
8,080
898
14
2
1
113,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role