Player Matchup

Gilgamesh
Gilgamesh
DanCrenshawsEye
Gilgamesh
Level 117
God Stats
1W - 1L
1,775 SR
Queue Stats
19W - 14L
1,589 Elo+
Party 2
Khepri
Khepri
GargantuanGonads
Khepri
Level 104
God Stats
7W - 7L
1,659 SR
Queue Stats
402W - 373L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Khaositcc
Aphrodite
Level 151
God Stats
1W - 2L
1,294 SR
Queue Stats
224W - 191L
1,554 Elo+
Solo
Artemis
Artemis
itzHeliox
Artemis
Level 88
God Stats
12W - 15L
1,672 SR
Queue Stats
355W - 306L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
noahontonight
Erlang Shen
Level 107
God Stats
1W - 1L
1,971 SR
Queue Stats
63W - 63L
1,554 Elo+
Party 2
Team Averages
Level 113
1,674 SR
1,558 Elo+

VS

Team Averages
Level 116
1,597 SR
1,490 Elo+
Chang'e
Chang'e
DivinexClarity
Chang'e
Level 110
God Stats
2W - 4L
1,642 SR
Queue Stats
90W - 104L
1,418 Elo+
Solo
Pele
Pele
Duranin
Pele
Level 69
God Stats
21W - 20L
1,534 SR
Queue Stats
225W - 264L
1,441 Elo+
Party 1
Mulan
Mulan
Elijaw1
Mulan
Level 115
God Stats
8W - 3L
1,582 SR
Queue Stats
270W - 288L
1,500 Elo+
Party 1
Anhur
Anhur
HornHero
Anhur
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
181W - 176L
1,600 Elo+
Party 1
Yemoja
Yemoja
LadyGaylord
Yemoja
Level 129
God Stats
11W - 11L
1,509 SR
Queue Stats
129W - 146L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanCrenshawsEye
Gilgamesh
12
1 / 4 / 1
9,089
433
7,479
12,109
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 7 / 5
8,967
427
4,728
16,633
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Khaositcc
Aphrodite
18
4 / 4 / 3
11,132
530
12,916
14,980
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
itzHeliox
Artemis
17
4 / 5 / 3
11,004
524
12,252
17,372
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
noahontonight
Erlang Shen
18
3 / 1 / 2
10,836
516
5,238
12,663
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
12,481
594
16,443
16,287
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Duranin
Pele
19
8 / 3 / 6
12,433
592
9,594
15,411
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Elijaw1
Mulan
18
1 / 1 / 7
11,403
543
12,618
15,942
11,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
HornHero
Anhur
17
2 / 4 / 6
10,880
518
12,691
18,671
6,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
17
3 / 1 / 6
11,356
541
6,034
10,991
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
21
21
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DanCrenshawsEye
Gilgamesh
1
4
1
0.38
W
7
3
4
3
W
Pele
Duranin
Pele
8
3
6
3.67
W
Mulan
Elijaw1
Mulan
1
1
7
4.5
L
0
7
5
0.36
W
Anhur
HornHero
Anhur
2
4
6
1.25
L
Aphrodite
Khaositcc
Aphrodite
4
4
3
1.38
W
Yemoja
3
1
6
6
L
Artemis
itzHeliox
Artemis
4
5
3
1.1
L
Erlang Shen
noahontonight
Erlang Shen
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
57,380
73,757
Taken
77,302
37,822
Mitigated
39,429
23,660
Healing
36,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DanCrenshawsEye
Gilgamesh
7,479
2,300
0
3,240
12,109
7,124
0
458
11,611
0
35,584
W
16,443
1,265
2,049
8,625
16,287
5,736
1,380
7,852
8,435
77,081
0
W
Pele
Duranin
Pele
9,594
2,015
0
4,306
15,411
6,359
0
3,672
11,739
0
66,471
W
Mulan
Elijaw1
Mulan
12,618
2,148
0
7,475
15,942
11,316
2,664
884
15,058
0
67,518
L
4,728
716
1,039
2,306
16,633
11,934
0
4,684
11,719
25,258
0
W
Anhur
HornHero
Anhur
12,691
6,979
0
8,985
18,671
6,285
4,353
2,960
15,711
0
89,690
L
Aphrodite
Khaositcc
Aphrodite
12,916
2,006
860
8,119
14,980
6,077
37
7,070
7,508
83,574
0
W
Yemoja
6,034
955
2,255
2,528
10,991
9,733
464
2,276
8,715
41,183
0
L
Artemis
itzHeliox
Artemis
12,252
6,577
0
5,004
17,372
5,883
0
5,213
12,081
0
84,435
L
Erlang Shen
noahontonight
Erlang Shen
5,238
1,654
0
3,092
12,663
6,804
0
4,156
8,361
0
78,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
58,553
552
Minions Killed
558
0
Camps Cleared
0
1,718,677
Distance Traveled
1,939,439
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,089
433
77
4
0
296,353
5
W
Chang'e
12,481
594
125
6
0
388,693
3
W
Pele
12,433
592
110
5
0
435,403
1
W
Mulan
11,403
543
121
6
0
439,246
5
L
Khepri
8,967
427
31
1
0
335,004
3
W
Anhur
10,880
518
147
7
0
321,853
0
L
Aphrodite
11,132
530
140
7
0
331,269
2
W
Yemoja
11,356
541
55
3
0
354,244
11
L
Artemis
11,004
524
147
7
0
317,960
3
L
Erlang Shen
10,836
516
157
7
0
438,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role