Player Matchup

Thor
Thor
Finisteerra
Thor
Level 124
God Stats
1W - 3L
1,433 SR
Queue Stats
53W - 64L
1,227 Elo+
Party 1
Chaac
Chaac
Nachas-_-
Chaac
Level 17
God Stats
5W - 4L
1,364 SR
Queue Stats
21W - 23L
1,116 Elo+
Party 1
King Arthur
King Arthur
Rex_Beni06
King Arthur
Level 108
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 5L
1,494 Elo+
Solo
Scylla
Scylla
VulcanianSnow
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
XI_UNDAUNTED_IX
Persephone
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,273 Elo+
Solo
Team Averages
Level 75
1,410 SR
1,322 Elo+

VS

Team Averages
Level 86
1,591 SR
1,356 Elo+
Gilgamesh
Gilgamesh
BigByrd14
Gilgamesh
Level 128
God Stats
13W - 6L
1,776 SR
Queue Stats
155W - 187L
1,358 Elo+
Party 2
Geb
Geb
GentleNut
Geb
Level 27
God Stats
4W - 6L
1,321 SR
Queue Stats
61W - 84L
1,303 Elo+
Party 2
Tiamat
Tiamat
KMH_is_HERE
Tiamat
Level 125
God Stats
20W - 7L
1,693 SR
Queue Stats
160W - 188L
1,364 Elo+
Party 2
Medusa
Medusa
LaReineCheyenne
Medusa
Level 88
God Stats
11W - 14L
1,449 SR
Queue Stats
160W - 192L
1,362 Elo+
Party 2
Aphrodite
Aphrodite
NAT_1205
Aphrodite
Level 60
God Stats
8W - 3L
1,715 SR
Queue Stats
54W - 55L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,305
665
8,711
13,091
5,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Nachas-_-
Chaac
15
3 / 3 / 3
9,467
676
8,195
10,868
9,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Rex_Beni06
King Arthur
16
0 / 6 / 5
9,270
662
6,553
13,781
12,390
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 9 / 1
8,245
589
5,320
13,498
5,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
XI_UNDAUNTED_IX
Persephone
15
2 / 5 / 4
8,913
637
13,642
9,920
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigByrd14
Gilgamesh
16
5 / 1 / 9
10,443
746
11,807
12,291
11,864
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 3 / 16
10,073
720
5,514
12,595
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
18
9 / 3 / 16
12,275
877
13,335
12,902
10,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
11 / 1 / 10
12,303
879
13,489
10,991
5,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
NAT_1205
Aphrodite
16
2 / 1 / 16
9,704
693
7,046
11,132
5,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
9
Kills
27
27
Deaths
9
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigByrd14
Gilgamesh
5
1
9
9.5
L
2
4
2
0.75
W
0
3
16
2.67
W
Tiamat
9
3
16
5.67
W
11
1
10
16
W
Aphrodite
NAT_1205
Aphrodite
2
1
16
10
L
Chaac
Nachas-_-
Chaac
3
3
3
1.5
L
King Arthur
Rex_Beni06
King Arthur
0
6
5
0.42
L
2
9
1
0.28
L
Persephone
XI_UNDAUNTED_IX
Persephone
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,421
Damage
51,191
61,158
Taken
59,911
36,701
Mitigated
43,869
8,833
Healing
30,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigByrd14
Gilgamesh
11,807
3,527
0
1,094
12,291
11,864
736
2,598
9,693
0
35,748
L
8,711
200
0
2,020
13,091
5,480
0
5,776
7,081
0
28,154
W
5,514
884
1,199
2,103
12,595
10,749
0
3,750
8,845
21,295
0
W
Tiamat
13,335
1,330
551
4,229
12,902
10,591
139
4,893
8,009
30,817
0
W
13,489
7,269
0
2,873
10,991
5,007
2,650
2,894
8,097
0
46,177
W
Aphrodite
NAT_1205
Aphrodite
7,046
1,036
10,794
8,130
11,132
5,658
923
4,985
6,147
23,350
0
L
Chaac
Nachas-_-
Chaac
8,195
1,127
0
2,651
10,868
9,553
0
5,817
4,906
0
16,809
L
King Arthur
Rex_Beni06
King Arthur
6,553
389
0
360
13,781
12,390
0
4,897
8,728
0
41,106
L
5,320
1,254
636
1,660
13,498
5,453
0
5,939
7,430
16,546
0
L
Persephone
XI_UNDAUNTED_IX
Persephone
13,642
471
0
1,506
9,920
3,825
301
3,413
6,354
32,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,200
Gold Earned
54,798
242
Minions Killed
260
7
Camps Cleared
8
1,119,094
Distance Traveled
1,377,370
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,443
746
59
4
1
286,283
0
L
Thor
9,305
665
43
3
0
247,907
0
W
Geb
10,073
720
33
2
0
293,386
5
W
Tiamat
12,275
877
48
3
2
265,120
3
W
Medusa
12,303
879
72
5
5
257,266
2
W
Aphrodite
9,704
693
48
3
0
275,315
2
L
Chaac
9,467
676
28
2
0
277,641
0
L
King Arthur
9,270
662
83
6
3
198,437
3
L
Scylla
8,245
589
29
2
3
178,124
0
L
Persephone
8,913
637
59
4
1
216,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role