Player Matchup

Merlin
Merlin
Kempun
Merlin
Level 122
God Stats
2W - 6L
1,419 SR
Queue Stats
214W - 219L
1,543 Elo+
Party 1
Skadi
Skadi
KruziikLokSah
Skadi
Level 22
God Stats
52W - 48L
1,609 SR
Queue Stats
86W - 104L
1,519 Elo+
Party 1
Ymir
Ymir
OhmBenoit
Ymir
Level 22
God Stats
44W - 33L
1,536 SR
Queue Stats
65W - 74L
1,369 Elo+
Party 2
Medusa
Medusa
TTVI Le Bronze
Medusa
Level 46
God Stats
10W - 11L
1,559 SR
Queue Stats
101W - 117L
1,451 Elo+
Party 2
Ao Kuang
Ao Kuang
jonnydewoodboy
Ao Kuang
Level 46
God Stats
42W - 48L
1,477 SR
Queue Stats
347W - 352L
1,470 Elo+
Solo
Team Averages
Level 52
1,520 SR
1,471 Elo+

VS

Team Averages
Level 79
1,748 SR
1,751 Elo+
Vulcan
Vulcan
FunnyNameBanned
Vulcan
Level 85
God Stats
30W - 5L
2,071 SR
Queue Stats
592W - 183L
1,985 Elo+
Party 3
Nemesis
Nemesis
Kfortyone
Nemesis
Level 47
God Stats
129W - 34L
1,986 SR
Queue Stats
616W - 214L
1,955 Elo+
Party 3
Chernobog
Chernobog
Kikegolas
Chernobog
Level 124
God Stats
1W - 0L
1,285 SR
Queue Stats
15W - 18L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Nutellitaaa
Danzaburou
Level 42
God Stats
167W - 158L
1,549 SR
Queue Stats
232W - 247L
1,470 Elo+
Solo
Sobek
Sobek
Schlapskie
Sobek
Level 95
God Stats
15W - 2L
1,850 SR
Queue Stats
695W - 238L
1,955 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kempun
Merlin
16
4 / 7 / 4
11,144
1,114
13,670
13,433
5,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 7 / 6
9,719
972
3,838
15,216
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
0 / 11 / 8
9,640
964
9,303
23,197
24,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 5 / 3
9,967
997
10,725
18,389
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
15
3 / 17 / 5
9,675
968
8,703
24,243
9,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

11

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 22
13,487
1,349
30,284
7,615
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kfortyone
Nemesis
18
17 / 3 / 18
13,325
1,333
24,774
11,504
6,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Kikegolas
Chernobog
17
5 / 3 / 21
10,775
1,078
10,236
7,726
3,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Nutellitaaa
Danzaburou
17
5 / 2 / 22
11,020
1,102
12,135
10,740
4,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
18
4 / 2 / 31
11,588
1,159
11,416
12,955
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
161
11
Kills
47
47
Deaths
11
26
Assists
114
Player
Kills
Deaths
Assists
KDA
W
16
1
22
27
L
Merlin
Kempun
Merlin
4
7
4
0.86
W
Nemesis
Kfortyone
Nemesis
17
3
18
8.67
W
Chernobog
Kikegolas
Chernobog
5
3
21
5.17
L
1
7
6
0.57
W
Danzaburou
Nutellitaaa
Danzaburou
5
2
22
8
L
Ymir
0
11
8
0.36
W
Sobek
4
2
31
9.75
L
3
5
3
0.9
L
Ao Kuang
3
17
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,239
Damage
88,845
94,478
Taken
50,540
52,559
Mitigated
31,623
3,421
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,284
6,019
184
1,230
7,615
3,383
0
4,199
3,416
49,391
0
L
Merlin
Kempun
Merlin
13,670
253
0
355
13,433
5,454
0
7,000
6,433
46,083
0
W
Nemesis
Kfortyone
Nemesis
24,774
16,791
0
2,805
11,504
6,210
0
5,582
5,922
0
38,779
W
Chernobog
Kikegolas
Chernobog
10,236
5,394
0
1,294
7,726
3,293
0
5,443
2,283
0
27,890
L
3,838
2,091
0
1,102
15,216
5,756
0
6,932
8,284
0
17,713
W
Danzaburou
Nutellitaaa
Danzaburou
12,135
4,877
0
1,706
10,740
4,251
0
8,298
2,442
0
28,284
L
Ymir
9,303
827
0
0
23,197
24,010
0
8,682
14,515
28,312
0
W
Sobek
11,416
727
0
2,807
12,955
14,486
0
8,154
4,801
21,201
0
L
10,725
4,941
0
730
18,389
7,384
0
8,937
9,452
0
23,020
L
Ao Kuang
8,703
3,207
0
1,234
24,243
9,955
0
10,149
14,094
15,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,145
Gold Earned
60,195
188
Minions Killed
181
5
Camps Cleared
9
865,314
Distance Traveled
967,127
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,487
1,349
43
4
4
213,138
0
L
Merlin
11,144
1,114
74
7
2
188,367
0
W
Nemesis
13,325
1,333
32
3
4
221,090
1
W
Chernobog
10,775
1,078
51
5
1
157,508
1
L
Skadi
9,719
972
31
3
2
171,259
2
W
Danzaburou
11,020
1,102
41
4
0
178,327
0
L
Ymir
9,640
964
43
4
1
156,758
3
W
Sobek
11,588
1,159
14
1
0
197,064
1
L
Medusa
9,967
997
31
3
0
178,389
2
L
Ao Kuang
9,675
968
9
1
0
170,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role