Player Matchup

Bellona
Bellona
Aguirre1179277
Bellona
Level 29
God Stats
1W - 0L
1,758 SR
Queue Stats
3W - 4L
1,269 Elo+
Solo
Odin
Odin
Hockey2c6
Odin
Level 28
God Stats
15W - 5L
1,868 SR
Queue Stats
489W - 504L
1,458 Elo+
Solo
Nu Wa
Nu Wa
JeremiahWon
Nu Wa
Level 27
God Stats
4W - 0L
1,555 SR
Queue Stats
65W - 80L
1,313 Elo+
Solo
Hades
Hades
SoloJuegoTanque
Hades
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 218L
1,600 Elo+
Solo
Ah Puch
Ah Puch
alexei25
Ah Puch
Level 27
God Stats
4W - 0L
1,767 SR
Queue Stats
67W - 66L
1,570 Elo+
Solo
Team Averages
Level 39
1,689 SR
1,442 Elo+

VS

Team Averages
Level 109
1,501 SR
1,456 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BlueDream7
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,105 Elo+
Solo
Mercury
Mercury
Namrow
Mercury
Level 139
God Stats
0W - 2L
1,456 SR
Queue Stats
21W - 17L
1,673 Elo+
Party 1
Apollo
Apollo
Prydeful Fenrir
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,477 Elo+
Party 1
Cupid
Cupid
TheBushTurtle69
Cupid
Level 119
God Stats
1W - 1L
1,551 SR
Queue Stats
39W - 31L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 18
9,895
825
8,739
16,308
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Odin
18
4 / 2 / 15
10,548
879
7,828
10,509
5,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 3 / 19
9,895
825
12,443
6,878
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 10
10,548
879
9,762
14,158
9,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
alexei25
Ah Puch
19
15 / 2 / 14
11,603
967
23,018
9,687
3,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
3 / 6 / 6
9,645
804
13,069
12,647
4,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 3
8,735
728
5,633
14,591
6,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Namrow
Mercury
14
3 / 6 / 4
8,666
722
6,037
12,296
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 7 / 3
8,141
678
6,290
15,856
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 6
8,688
724
6,542
12,478
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
33
Kills
13
13
Deaths
33
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
6
1
W
5
1
18
14
L
3
7
3
0.64
W
Odin
4
2
15
5.75
W
2
3
19
3.83
L
Mercury
Namrow
Mercury
3
6
4
0.83
L
2
7
3
0.5
W
7
5
10
2.4
L
2
7
6
0.71
W
Ah Puch
alexei25
Ah Puch
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,790
Damage
37,571
57,540
Taken
67,868
33,928
Mitigated
23,723
25,440
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,069
59
879
3,704
12,647
4,196
52
7,509
5,038
30,736
0
W
8,739
1,252
0
7,203
16,308
12,768
484
3,302
13,006
0
18,858
L
5,633
3,260
0
3,677
14,591
6,099
36
9,048
5,443
0
11,226
W
Odin
7,828
2,777
1,206
2,896
10,509
5,636
786
2,178
8,331
0
21,011
W
12,443
4,965
1,490
1,916
6,878
2,573
1,391
1,855
5,023
27,694
0
L
Mercury
Namrow
Mercury
6,037
1,792
1,103
2,297
12,296
4,203
85
7,969
4,152
0
13,533
L
6,290
2,294
969
4,153
15,856
4,973
0
11,345
4,361
0
23,574
W
9,762
906
1,600
4,604
14,158
9,146
1,909
4,237
9,921
23,777
0
L
6,542
2,702
961
2,246
12,478
4,252
231
9,352
3,101
0
19,245
W
Ah Puch
alexei25
Ah Puch
23,018
2,280
1,397
3,128
9,687
3,805
1,329
1,497
8,190
36,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
43,875
135
Minions Killed
147
0
Camps Cleared
0
1,123,298
Distance Traveled
1,003,083
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,645
804
57
5
0
197,291
1
W
Bellona
9,895
825
9
1
0
236,361
3
L
Kali
8,735
728
10
1
0
160,822
0
W
Odin
10,548
879
35
3
0
232,254
1
W
Nu Wa
9,895
825
32
3
0
194,892
2
L
Mercury
8,666
722
13
1
0
255,791
1
L
Apollo
8,141
678
35
3
0
189,420
0
W
Hades
10,548
879
35
3
0
217,742
0
L
Cupid
8,688
724
32
3
0
199,759
0
W
Ah Puch
11,603
967
24
2
0
242,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role