Player Matchup

Hercules
Hercules
Blck11Dmnd
Hercules
Level 18
God Stats
15W - 14L
1,437 SR
Queue Stats
75W - 86L
1,331 Elo+
Solo
Bacchus
Bacchus
FamChowder
Bacchus
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
72W - 71L
1,521 Elo+
Party 1
Hades
Hades
MoCreamm
Hades
Level 14
God Stats
4W - 2L
1,503 SR
Queue Stats
97W - 70L
1,356 Elo+
Party 3
Izanami
Izanami
Throne877
Izanami
Level 18
God Stats
56W - 36L
1,673 SR
Queue Stats
65W - 57L
1,337 Elo+
Party 3
Artemis
Artemis
supbake
Artemis
Level 7
God Stats
14W - 14L
1,513 SR
Queue Stats
26W - 23L
1,553 Elo+
Party 1
Team Averages
Level 14
1,525 SR
1,420 Elo+

VS

Team Averages
Level 22
1,423 SR
1,378 Elo+
Ra
Ra
Barren1986
Ra
Level 28
God Stats
11W - 13L
1,533 SR
Queue Stats
206W - 268L
1,363 Elo+
Party 4
Neith
Neith
ProfZinSilvercut
Neith
Level 28
God Stats
79W - 85L
1,492 SR
Queue Stats
262W - 330L
1,367 Elo+
Party 4
Hel
Hel
Sh3naingans
Hel
Level 13
God Stats
1W - 6L
1,218 SR
Queue Stats
10W - 26L
1,264 Elo+
Party 2
King Arthur
King Arthur
TasteTheBeast
King Arthur
Level 15
God Stats
16W - 24L
1,374 SR
Queue Stats
21W - 32L
1,326 Elo+
Party 2
Awilix
Awilix
TheWrenLegacy
Awilix
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 54L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blck11Dmnd
Hercules
20
7 / 0 / 24
14,766
1,055
11,668
18,183
17,414
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
FamChowder
Bacchus
20
2 / 0 / 14
13,070
934
7,039
7,483
12,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
MoCreamm
Hades
20
6 / 2 / 21
14,012
1,001
29,429
18,043
9,591
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Throne877
Izanami
20
8 / 4 / 20
14,449
1,032
31,926
19,358
9,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
supbake
Artemis
20
12 / 1 / 16
15,608
1,115
26,951
9,578
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 6
12,161
869
19,787
19,030
7,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 4 / 4
11,879
849
16,317
16,579
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 11 / 3
12,209
872
5,215
21,919
11,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
TasteTheBeast
King Arthur
19
3 / 6 / 4
13,086
935
9,867
35,004
38,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 7 / 4
12,814
915
15,974
20,707
8,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
35
Kills
7
7
Deaths
35
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Hercules
Blck11Dmnd
Hercules
7
0
24
19
W
Bacchus
FamChowder
Bacchus
2
0
14
9
W
Hades
MoCreamm
Hades
6
2
21
8.25
L
0
4
4
0.5
L
1
11
3
0.23
L
King Arthur
TasteTheBeast
King Arthur
3
6
4
0.83
L
3
7
4
0.71
W
Izanami
Throne877
Izanami
8
4
20
4.5
W
Artemis
supbake
Artemis
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,013
Damage
67,160
72,645
Taken
113,239
52,628
Mitigated
72,272
20,022
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,787
1,354
2,102
640
19,030
7,360
0
6,835
12,195
55,194
0
W
Hercules
Blck11Dmnd
Hercules
11,668
1,459
985
6,217
18,183
17,414
0
9,961
8,222
0
24,110
W
Bacchus
FamChowder
Bacchus
7,039
564
0
132
7,483
12,151
0
2,668
4,815
26,634
0
W
Hades
MoCreamm
Hades
29,429
3,230
1,179
4,852
18,043
9,591
0
4,982
12,545
46,107
0
L
16,317
4,521
0
2,679
16,579
6,073
0
6,530
10,049
0
49,690
L
5,215
1,563
5,325
3,181
21,919
11,844
0
9,590
12,329
21,676
0
L
King Arthur
TasteTheBeast
King Arthur
9,867
324
0
2,559
35,004
38,949
0
8,106
26,750
1,620
44,631
L
15,974
6,630
1,747
1,314
20,707
8,046
0
5,407
15,300
0
23,817
W
Izanami
Throne877
Izanami
31,926
26,379
0
4,833
19,358
9,102
0
4,934
14,424
0
69,177
W
Artemis
supbake
Artemis
26,951
10,148
912
912
9,578
4,370
0
2,803
6,775
0
63,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,905
Gold Earned
62,149
294
Minions Killed
286
12
Camps Cleared
4
1,248,845
Distance Traveled
1,160,038
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,161
869
84
6
3
232,334
0
W
Hercules
14,766
1,055
26
2
0
277,801
0
W
Bacchus
13,070
934
42
3
6
257,630
0
W
Hades
14,012
1,001
41
3
0
254,807
0
L
Neith
11,879
849
64
5
0
239,498
0
L
Hel
12,209
872
35
3
0
197,837
2
L
King Arthur
13,086
935
81
6
1
274,251
0
L
Awilix
12,814
915
22
2
0
216,118
0
W
Izanami
14,449
1,032
100
7
3
195,964
0
W
Artemis
15,608
1,115
85
6
3
262,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role