Player Matchup

Ganesha
Ganesha
AMPslayer
Ganesha
Level 107
God Stats
9W - 5L
1,441 SR
Queue Stats
233W - 198L
1,472 Elo+
Party 2
Ra
Ra
HungryEastSide
Ra
Level 144
God Stats
7W - 4L
1,739 SR
Queue Stats
285W - 205L
1,630 Elo+
Party 2
Scylla
Scylla
Moonzys
Scylla
Level 159
God Stats
6W - 7L
1,614 SR
Queue Stats
374W - 269L
1,749 Elo+
Party 2
Gilgamesh
Gilgamesh
justmedre
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
xXD4RKL0RDXx
Anhur
Level 18
God Stats
11W - 4L
1,688 SR
Queue Stats
94W - 22L
1,921 Elo+
Party 2
Team Averages
Level 118
1,596 SR
1,654 Elo+

VS

Team Averages
Level 75
1,503 SR
1,574 Elo+
Persephone
Persephone
EnriqueFolker17
Persephone
Level 100
God Stats
19W - 35L
1,402 SR
Queue Stats
931W - 1,101L
1,436 Elo+
Party 3
Rama
Rama
IM4G1NN4T
Rama
Level 27
God Stats
5W - 4L
1,489 SR
Queue Stats
173W - 93L
1,803 Elo+
Party 1
Thor
Thor
OneTrickyDuuuuud
Thor
Level 23
God Stats
3W - 1L
1,689 SR
Queue Stats
83W - 53L
1,702 Elo+
Party 1
Gilgamesh
Gilgamesh
chronnos26
Gilgamesh
Level 83
God Stats
26W - 21L
1,436 SR
Queue Stats
356W - 486L
1,343 Elo+
Party 3
Bacchus
Bacchus
ihatesecurity
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 44L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AMPslayer
Ganesha
8
0 / 0 / 5
4,830
604
2,286
3,707
1,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 2
5,530
691
2,524
3,964
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Moonzys
Scylla
10
2 / 0 / 1
5,208
651
2,768
3,142
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
justmedre
Gilgamesh
9
4 / 1 / 3
5,168
646
4,760
5,667
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 2
5,581
698
2,432
3,144
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EnriqueFolker17
Persephone
7
0 / 3 / 1
4,237
530
1,787
3,765
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
0 / 3 / 0
4,598
575
1,419
4,779
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 0
5,122
640
2,464
5,488
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
chronnos26
Gilgamesh
7
0 / 0 / 1
4,540
568
1,580
3,446
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
7
0 / 1 / 0
4,401
550
3,837
5,375
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AMPslayer
Ganesha
0
0
5
2.5
L
Persephone
EnriqueFolker17
Persephone
0
3
1
0.17
W
3
1
2
4
L
Rama
0
3
0
0
W
Scylla
Moonzys
Scylla
2
0
1
2.5
L
2
3
0
0.67
L
Gilgamesh
chronnos26
Gilgamesh
0
0
1
0.5
L
Bacchus
0
1
0
0
W
Gilgamesh
justmedre
Gilgamesh
4
1
3
5.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
11,087
19,624
Taken
22,853
6,441
Mitigated
8,215
7,249
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AMPslayer
Ganesha
2,286
82
0
1,884
3,707
1,444
0
1,291
2,416
10,735
0
L
Persephone
EnriqueFolker17
Persephone
1,787
328
0
969
3,765
933
0
2,011
1,690
17,881
0
W
2,524
724
268
1,707
3,964
1,444
0
1,859
2,105
28,419
0
L
Rama
1,419
1,013
0
1,143
4,779
1,038
0
720
4,059
0
28,649
W
Scylla
Moonzys
Scylla
2,768
983
0
1,822
3,142
772
836
521
2,621
24,835
0
L
2,464
557
0
1,328
5,488
1,700
0
1,272
4,114
0
17,221
L
Gilgamesh
chronnos26
Gilgamesh
1,580
412
0
1,469
3,446
1,086
0
1,522
1,784
0
15,694
L
Bacchus
3,837
384
0
1,932
5,375
3,458
0
1,676
3,627
10,070
0
W
Gilgamesh
justmedre
Gilgamesh
4,760
2,303
0
2
5,667
1,990
0
1,081
4,586
0
23,035
W
2,432
1,347
0
1,566
3,144
791
0
872
2,272
0
31,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,317
Gold Earned
22,898
271
Minions Killed
197
0
Camps Cleared
0
813,567
Distance Traveled
751,263
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,830
604
1
0
0
163,259
0
L
Persephone
4,237
530
30
4
0
155,070
2
W
Ra
5,530
691
81
10
0
165,628
3
L
Rama
4,598
575
70
9
0
155,056
4
W
Scylla
5,208
651
59
7
0
155,253
0
L
Thor
5,122
640
44
6
0
161,725
2
L
Gilgamesh
4,540
568
36
5
0
95,000
1
L
Bacchus
4,401
550
17
2
0
184,412
3
W
Gilgamesh
5,168
646
46
6
0
188,264
1
W
Anhur
5,581
698
84
11
0
141,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role