Player Matchup

Mercury
Mercury
Aah_Thats_Hot
Mercury
Level 22
God Stats
37W - 37L
1,540 SR
Queue Stats
143W - 167L
1,411 Elo+
Party 3
Artemis
Artemis
MrEggSammich
Artemis
Level 26
God Stats
1W - 3L
1,443 SR
Queue Stats
135W - 126L
1,434 Elo+
Solo
Xing Tian
Xing Tian
Super_Sniper_7o
Xing Tian
Level 26
God Stats
1W - 0L
1,297 SR
Queue Stats
48W - 57L
1,370 Elo+
Solo
Ymir
Ymir
TrAsIent_BeRsErK
Ymir
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
21W - 18L
1,404 Elo+
Solo
Merlin
Merlin
datarax
Merlin
Level 25
God Stats
31W - 30L
1,450 SR
Queue Stats
66W - 63L
1,355 Elo+
Party 3
Team Averages
Level 26
1,493 SR
1,395 Elo+

VS

Team Averages
Level 18
1,474 SR
1,293 Elo+
Ullr
Ullr
Capracorn
Ullr
Level 6
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 1
Sobek
Sobek
PotatoedFries
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 1
Izanami
Izanami
TheP1ckleR1ck
Izanami
Level 23
God Stats
7W - 13L
1,437 SR
Queue Stats
42W - 62L
1,336 Elo+
Party 2
Cabrakan
Cabrakan
macca_spearo
Cabrakan
Level 25
God Stats
6W - 11L
1,455 SR
Queue Stats
55W - 76L
1,341 Elo+
Party 2
Olorun
Olorun
xXSolo6Xx
Olorun
Level 29
God Stats
5W - 8L
1,783 SR
Queue Stats
24W - 30L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
5 / 0 / 1
8,681
457
4,155
7,314
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
MrEggSammich
Artemis
17
5 / 0 / 2
10,455
550
9,492
9,068
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Super_Sniper_7o
Xing Tian
14
3 / 6 / 2
9,225
486
6,322
13,765
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 1 / 0
9,911
522
6,627
8,432
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
datarax
Merlin
18
11 / 0 / 0
11,634
612
16,450
9,938
3,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 12 / 0
6,471
341
1,395
12,812
3,589
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
0 / 5 / 0
6,099
321
2,268
14,058
8,276
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
13
2 / 3 / 1
8,209
432
6,581
10,654
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
macca_spearo
Cabrakan
13
4 / 5 / 2
8,160
429
7,865
15,056
9,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
xXSolo6Xx
Olorun
16
1 / 3 / 0
9,222
485
8,381
14,958
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
28
Kills
7
7
Deaths
28
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
0
1
5.5
L
Ullr
0
12
0
0
W
Artemis
MrEggSammich
Artemis
5
0
2
6
L
0
5
0
0
W
Xing Tian
Super_Sniper_7o
Xing Tian
3
6
2
0.67
L
Izanami
2
3
1
0.83
W
4
1
0
4
W
Merlin
datarax
Merlin
11
0
0
11
L
Cabrakan
macca_spearo
Cabrakan
4
5
2
1
L
Olorun
xXSolo6Xx
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
26,490
48,517
Taken
67,538
22,543
Mitigated
30,154
13,450
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
4,155
1,910
0
0
7,314
2,700
776
934
6,380
0
44,372
L
Ullr
1,395
774
0
105
12,812
3,589
0
6,434
6,378
0
21,084
W
Artemis
MrEggSammich
Artemis
9,492
4,513
0
5,493
9,068
3,645
565
1,450
7,618
0
72,337
L
2,268
454
0
2,524
14,058
8,276
0
7,644
6,414
13,754
0
W
Xing Tian
Super_Sniper_7o
Xing Tian
6,322
678
0
2,842
13,765
8,648
309
6,415
7,350
21,860
0
L
Izanami
6,581
4,759
0
3,493
10,654
3,995
428
3,043
7,611
0
66,763
W
6,627
1,620
147
3,256
8,432
3,747
1,848
5,520
2,912
47,039
0
W
Merlin
datarax
Merlin
16,450
1,458
123
1,589
9,938
3,803
3,066
4,195
5,743
93,335
0
L
Cabrakan
macca_spearo
Cabrakan
7,865
1,433
165
5,216
15,056
9,069
252
3,279
11,777
32,616
0
L
Olorun
xXSolo6Xx
Olorun
8,381
2,812
398
7,622
14,958
5,225
1,785
8,999
5,959
69,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,906
Gold Earned
38,161
534
Minions Killed
395
0
Camps Cleared
0
1,605,527
Distance Traveled
1,476,876
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,681
457
84
4
0
295,650
0
L
Ullr
6,471
341
34
2
0
250,868
1
W
Artemis
10,455
550
145
8
0
290,467
7
L
Sobek
6,099
321
23
1
0
299,551
0
W
Xing Tian
9,225
486
30
2
0
344,991
2
L
Izanami
8,209
432
152
8
0
323,273
2
W
Ymir
9,911
522
103
5
0
342,272
0
W
Merlin
11,634
612
172
9
0
332,147
0
L
Cabrakan
8,160
429
51
3
0
325,746
0
L
Olorun
9,222
485
135
7
0
277,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role