Player Matchup

Gilgamesh
Gilgamesh
DANKY33MES
Gilgamesh
Level 47
God Stats
12W - 6L
1,624 SR
Queue Stats
244W - 253L
1,380 Elo+
Party 3
Apollo
Apollo
MANlPULATE
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,107 Elo+
Party 1
Fenrir
Fenrir
SharpShooter55
Fenrir
Level 65
God Stats
7W - 3L
1,725 SR
Queue Stats
252W - 251L
1,397 Elo+
Party 3
Sobek
Sobek
hiko119
Sobek
Level 126
God Stats
16W - 13L
1,688 SR
Queue Stats
124W - 136L
1,462 Elo+
Solo
The Morrigan
The Morrigan
izombies
The Morrigan
Level 89
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 6L
1,052 Elo+
Party 1
Team Averages
Level 82
1,564 SR
1,279 Elo+

VS

Team Averages
Level 68
1,574 SR
1,409 Elo+
Fafnir
Fafnir
Audiomental
Fafnir
Level 69
God Stats
48W - 49L
1,577 SR
Queue Stats
351W - 386L
1,503 Elo+
Solo
Thanatos
Thanatos
TSGPiniplejuice
Thanatos
Level 73
God Stats
12W - 5L
1,454 SR
Queue Stats
280W - 269L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
dinosaurzrule
Guan Yu
Level 50
God Stats
2W - 1L
1,911 SR
Queue Stats
2W - 4L
1,282 Elo+
Solo
Apollo
Apollo
galaxisheen
Apollo
Level 57
God Stats
1W - 4L
1,428 SR
Queue Stats
137W - 172L
1,410 Elo+
Solo
Discordia
Discordia
smithhunter1027
Discordia
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
373W - 436L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DANKY33MES
Gilgamesh
16
4 / 2 / 2
9,774
543
10,144
11,053
10,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
MANlPULATE
Apollo
14
7 / 3 / 11
9,339
519
11,425
9,202
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 4 / 2
9,642
536
9,515
12,958
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
hiko119
Sobek
14
2 / 3 / 13
9,142
508
6,950
12,998
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
izombies
The Morrigan
15
6 / 2 / 11
9,771
543
10,538
7,034
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 8 / 2
8,972
498
6,806
17,601
13,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
15
5 / 6 / 5
9,581
532
7,506
17,323
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
15
3 / 2 / 2
8,906
495
6,124
13,260
15,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
14
3 / 4 / 3
8,660
481
10,611
12,839
4,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
smithhunter1027
Discordia
12
1 / 7 / 2
7,620
423
4,447
8,451
2,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
14
14
Deaths
27
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
8
2
0.38
W
Gilgamesh
DANKY33MES
Gilgamesh
4
2
2
2.5
W
Apollo
MANlPULATE
Apollo
7
3
11
4.17
W
7
4
2
2
L
Thanatos
5
6
5
1.25
L
Guan Yu
3
2
2
2
L
Apollo
3
4
3
1.13
W
Sobek
hiko119
Sobek
2
3
13
2.83
W
The Morrigan
izombies
The Morrigan
6
2
11
5.75
L
Discordia
smithhunter1027
Discordia
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,572
Damage
35,494
53,245
Taken
69,474
30,982
Mitigated
42,422
17,013
Healing
24,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,806
3,292
0
2,134
17,601
13,080
195
4,756
12,721
22,863
0
W
Gilgamesh
DANKY33MES
Gilgamesh
10,144
2,877
0
3,446
11,053
10,312
26
1,436
9,267
0
60,481
W
Apollo
MANlPULATE
Apollo
11,425
8,399
0
2,033
9,202
3,281
1,240
2,242
6,935
0
37,704
W
9,515
1,731
0
4,868
12,958
4,704
33
2,121
10,812
0
56,296
L
Thanatos
7,506
806
0
12,744
17,323
6,576
0
4,089
13,026
0
56,665
L
Guan Yu
6,124
1,351
536
4,723
13,260
15,625
0
1,081
12,137
0
45,628
L
Apollo
10,611
7,090
0
4,033
12,839
4,602
1,176
3,242
9,535
0
53,541
W
Sobek
hiko119
Sobek
6,950
321
0
5,088
12,998
10,426
41
3,104
9,869
22,260
0
W
The Morrigan
izombies
The Morrigan
10,538
3,531
0
1,578
7,034
2,259
711
2,350
4,659
45,966
1,141
L
Discordia
smithhunter1027
Discordia
4,447
516
0
407
8,451
2,539
0
2,571
5,708
43,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
43,739
397
Minions Killed
393
0
Camps Cleared
0
1,628,793
Distance Traveled
1,676,103
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,972
498
26
1
0
316,772
3
W
Gilgamesh
9,774
543
118
7
0
303,797
4
W
Apollo
9,339
519
68
4
0
329,780
0
W
Fenrir
9,642
536
86
5
0
360,105
6
L
Thanatos
9,581
532
97
5
0
374,099
6
L
Guan Yu
8,906
495
93
5
0
355,462
1
L
Apollo
8,660
481
104
6
0
351,475
0
W
Sobek
9,142
508
24
1
0
350,743
6
W
The Morrigan
9,771
543
101
6
0
284,368
1
L
Discordia
7,620
423
73
4
0
278,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role